Player Matchup

Erlang Shen
Erlang Shen
DankMemes
Erlang Shen
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 22L
1,709 Elo+
Party 1
Rama
Rama
Kryptic_KillerX
Rama
Level 138
God Stats
1W - 2L
1,308 SR
Queue Stats
72W - 66L
1,602 Elo+
Solo
Vulcan
Vulcan
Kyōkan
Vulcan
Level 86
God Stats
0W - 3L
1,388 SR
Queue Stats
41W - 32L
1,650 Elo+
Solo
Lancelot
Lancelot
NeverBMMyTeam
Lancelot
Level 159
God Stats
14W - 13L
1,637 SR
Queue Stats
257W - 244L
1,690 Elo+
Party 1
Atlas
Atlas
NeverBlameMyTeam
Atlas
Level 159
God Stats
16W - 5L
1,890 SR
Queue Stats
155W - 109L
1,720 Elo+
Party 1
Team Averages
Level 140
1,545 SR
1,674 Elo+

VS

Team Averages
Level 140
1,567 SR
1,627 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
predatorberserk
Agni
Level 134
God Stats
2W - 0L
1,950 SR
Queue Stats
30W - 24L
1,581 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
snakekiller79
Morgan Le Fay
Level 143
God Stats
1W - 0L
1,118 SR
Queue Stats
8W - 5L
1,930 Elo+
Party 2
Heimdallr
Heimdallr
xamerot
Heimdallr
Level 150
God Stats
2W - 1L
1,765 SR
Queue Stats
172W - 134L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DankMemes
Erlang Shen
14
2 / 3 / 4
8,604
782
7,692
15,970
15,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 7 / 3
7,390
672
2,776
14,367
6,080
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Kyōkan
Vulcan
16
1 / 1 / 2
8,438
767
5,204
7,806
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
NeverBMMyTeam
Lancelot
14
4 / 4 / 1
8,355
760
5,934
12,909
12,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 1 / 6
8,164
742
10,572
11,031
9,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
5 / 2 / 6
8,771
797
13,516
10,940
9,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
 
Tyr
13
0 / 3 / 9
7,642
695
5,396
12,789
9,896
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 0 / 7
8,326
757
8,831
6,963
2,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
snakekiller79
Morgan Le Fay
16
4 / 2 / 6
9,040
822
11,587
8,465
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
xamerot
Heimdallr
18
5 / 0 / 6
9,813
892
14,623
6,302
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
7
Kills
16
16
Deaths
7
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
6
4
W
Tyr
 
Tyr
0
3
9
1.5
L
Erlang Shen
DankMemes
Erlang Shen
2
3
4
1.33
L
0
7
3
0.21
L
Vulcan
Kyōkan
Vulcan
1
1
2
2
L
Lancelot
NeverBMMyTeam
Lancelot
4
4
1
1.13
L
0
1
6
3
W
2
0
7
5.5
W
Morgan Le Fay
snakekiller79
Morgan Le Fay
4
2
6
3.5
W
Heimdallr
xamerot
Heimdallr
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,178
Damage
53,953
62,083
Taken
45,459
47,339
Mitigated
29,913
11,754
Healing
8,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,516
1,725
0
4,442
10,940
9,927
0
4,401
6,450
0
33,708
W
Tyr
 
Tyr
5,396
696
0
549
12,789
9,896
45
5,051
7,612
0
13,602
L
Erlang Shen
DankMemes
Erlang Shen
7,692
1,376
1,397
4,760
15,970
15,739
66
5,164
10,549
0
22,596
L
2,776
2,129
0
1,485
14,367
6,080
65
3,992
10,113
0
19,020
L
Vulcan
Kyōkan
Vulcan
5,204
1,714
0
1,250
7,806
3,596
0
2,891
4,510
37,806
0
L
Lancelot
NeverBMMyTeam
Lancelot
5,934
746
0
1,192
12,909
12,083
0
3,254
9,569
0
16,501
L
10,572
4,184
288
1,382
11,031
9,841
0
5,117
5,592
26,922
0
W
8,831
361
0
220
6,963
2,971
843
2,659
4,304
22,098
0
W
Morgan Le Fay
snakekiller79
Morgan Le Fay
11,587
1,152
0
313
8,465
3,937
644
2,133
6,162
34,766
0
W
Heimdallr
xamerot
Heimdallr
14,623
7,548
0
2,614
6,302
3,182
406
1,532
4,588
0
57,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,951
Gold Earned
43,592
224
Minions Killed
243
0
Camps Cleared
0
1,308,670
Distance Traveled
1,300,968
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,771
797
38
3
0
260,441
4
W
Tyr
7,642
695
13
1
0
255,538
1
L
Erlang Shen
8,604
782
33
3
0
285,664
1
L
Rama
7,390
672
39
4
0
200,452
2
L
Vulcan
8,438
767
94
9
0
253,041
2
L
Lancelot
8,355
760
21
2
0
306,331
1
L
Atlas
8,164
742
37
3
0
263,182
4
W
Agni
8,326
757
33
3
0
272,954
2
W
Morgan Le Fay
9,040
822
65
6
0
272,399
5
W
Heimdallr
9,813
892
94
9
0
239,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role