Player Matchup

Hercules
Hercules
Belanie
Hercules
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,329 Elo+
Party 3
Xbalanque
Xbalanque
Enjoy The Drank
Xbalanque
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 89L
1,350 Elo+
Solo
Sol
Sol
JohnsNutHole
Sol
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,225 Elo+
Party 3
Rama
Rama
ManggMangg
Rama
Level 27
God Stats
1W - 1L
1,732 SR
Queue Stats
31W - 35L
1,430 Elo+
Party 3
Cabrakan
Cabrakan
Smooted
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,333 Elo+
Party 3
Team Averages
Level 32
1,546 SR
1,333 Elo+

VS

Team Averages
Level 96
1,467 SR
1,435 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Carbon Illusi0n
Kukulkan
Level 124
God Stats
5W - 3L
1,515 SR
Queue Stats
148W - 178L
1,437 Elo+
Party 1
Izanami
Izanami
Iconistic
Izanami
Level 68
God Stats
2W - 0L
1,725 SR
Queue Stats
48W - 44L
1,439 Elo+
Party 2
Gilgamesh
Gilgamesh
Plumrektyou
Gilgamesh
Level 48
God Stats
1W - 4L
1,080 SR
Queue Stats
114W - 151L
1,399 Elo+
Party 1
Danzaburou
Danzaburou
SAYMYNAME2K08
Danzaburou
Level 81
God Stats
8W - 6L
1,517 SR
Queue Stats
322W - 365L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Belanie
Hercules
14
0 / 6 / 4
8,398
600
6,639
20,513
15,364
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Xbalanque
Enjoy The Drank
Xbalanque
17
1 / 5 / 8
9,204
657
7,117
12,778
5,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
3 / 6 / 4
9,032
645
11,167
12,331
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
6 / 9 / 3
10,774
770
12,774
19,116
7,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Smooted
Cabrakan
16
2 / 8 / 6
9,801
700
8,316
24,049
42,756
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 2 / 16
11,292
807
13,875
7,629
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
17
4 / 3 / 16
11,101
793
14,793
8,537
3,991
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Iconistic
Izanami
18
14 / 3 / 15
11,901
850
21,042
14,411
7,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Plumrektyou
Gilgamesh
17
4 / 5 / 26
11,470
819
11,104
19,796
18,945
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
SAYMYNAME2K08
Danzaburou
19
9 / 3 / 19
11,979
856
16,868
12,810
6,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
126
12
Kills
34
34
Deaths
16
25
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
16
5.5
L
Hercules
Belanie
Hercules
0
6
4
0.33
W
Kukulkan
4
3
16
4
L
Xbalanque
Enjoy The Drank
Xbalanque
1
5
8
1
W
Izanami
Iconistic
Izanami
14
3
15
7.17
L
3
6
4
0.83
L
6
9
3
0.83
W
Gilgamesh
Plumrektyou
Gilgamesh
4
5
26
3.4
W
Danzaburou
SAYMYNAME2K08
Danzaburou
9
3
19
6.17
L
Cabrakan
Smooted
Cabrakan
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,013
Damage
77,682
88,787
Taken
63,183
76,838
Mitigated
40,574
23,051
Healing
26,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,875
520
554
2,288
7,629
3,366
1,049
381
7,204
36,874
0
L
Hercules
Belanie
Hercules
6,639
1,022
0
7,022
20,513
15,364
230
7,192
13,321
31
15,691
W
Kukulkan
14,793
1,779
1,166
1,941
8,537
3,991
2,503
3,146
5,198
36,468
0
L
Xbalanque
Enjoy The Drank
Xbalanque
7,117
1,946
2,148
3,271
12,778
5,572
768
4,675
8,103
0
21,940
W
Izanami
Iconistic
Izanami
21,042
15,788
1,772
5,857
14,411
7,702
3,249
4,340
9,924
0
36,416
L
11,167
2,040
299
1,730
12,331
5,232
870
3,171
9,160
18,098
0
L
12,774
10,321
870
2,934
19,116
7,914
577
5,809
13,307
0
31,924
W
Gilgamesh
Plumrektyou
Gilgamesh
11,104
2,375
3,319
4,486
19,796
18,945
725
6,716
13,029
898
21,976
W
Danzaburou
SAYMYNAME2K08
Danzaburou
16,868
7,760
143
4,572
12,810
6,570
2,154
4,931
7,879
0
29,082
L
Cabrakan
Smooted
Cabrakan
8,316
1,331
1,523
3,254
24,049
42,756
204
8,097
15,952
12,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,209
Gold Earned
57,743
113
Minions Killed
158
0
Camps Cleared
0
1,175,214
Distance Traveled
1,208,067
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,292
807
40
3
0
264,669
4
L
Hercules
8,398
600
12
1
0
264,617
0
W
Kukulkan
11,101
793
42
3
0
242,282
0
L
Xbalanque
9,204
657
30
2
0
258,719
0
W
Izanami
11,901
850
36
3
0
215,418
1
L
Sol
9,032
645
22
2
0
239,657
0
L
Rama
10,774
770
44
3
0
193,566
0
W
Gilgamesh
11,470
819
22
2
0
259,159
0
W
Danzaburou
11,979
856
18
1
0
226,539
2
L
Cabrakan
9,801
700
5
0
0
218,655
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role