Player Matchup

Guan Yu
Guan Yu
HeatedOsprey184
Guan Yu
Level 57
God Stats
1W - 0L
1,285 SR
Queue Stats
7W - 7L
1,477 Elo+
Party 1
Hera
Hera
blue board v2
Hera
Level 132
God Stats
2W - 0L
1,619 SR
Queue Stats
35W - 18L
1,649 Elo+
Party 1
Geb
Geb
stoneman146
Geb
Level 116
God Stats
1W - 0L
1,656 SR
Queue Stats
27W - 11L
1,687 Elo+
Party 1
Team Averages
Level 102
1,520 SR
1,604 Elo+

VS

Team Averages
Level 100
1,316 SR
1,246 Elo+
Sobek
Sobek
Godz1922
Sobek
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,276 Elo+
Party 2
Ah Puch
Ah Puch
Snuffaluphagus0
Ah Puch
Level 109
God Stats
9W - 14L
1,336 SR
Queue Stats
11W - 22L
1,243 Elo+
Party 2
Danzaburou
Danzaburou
uT x R a V e Ns
Danzaburou
Level 127
God Stats
0W - 3L
1,112 SR
Queue Stats
15W - 33L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
9,316
847
4,304
7,834
8,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
4 / 3 / 8
8,837
803
13,820
8,660
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 4 / 6
8,669
788
9,161
9,529
5,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Godz1922
Sobek
13
0 / 1 / 7
8,234
749
3,208
12,725
13,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 4 / 3
7,875
716
7,737
8,848
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
uT x R a V e Ns
Danzaburou
11
2 / 7 / 2
7,525
684
4,462
10,719
4,769
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
12
Kills
6
7
Deaths
12
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
Godz1922
Sobek
0
1
7
3.5
W
3
0
8
7
L
4
4
3
1.38
W
4
3
8
2.67
W
5
4
6
2
L
Danzaburou
uT x R a V e Ns
Danzaburou
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,285
Damage
15,407
26,023
Taken
32,292
17,520
Mitigated
22,324
7,015
Healing
5,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Godz1922
Sobek
3,208
260
0
2,929
12,725
13,809
0
7,853
4,631
13,744
0
W
4,304
261
1,235
3,220
7,834
8,411
105
3,105
4,729
0
10,019
L
7,737
315
0
1,750
8,848
3,746
0
7,059
1,547
28,561
0
W
13,820
3,111
0
1,295
8,660
3,527
415
3,316
5,344
46,974
0
W
9,161
1,116
0
1,265
9,529
5,582
0
4,569
4,960
33,781
0
L
Danzaburou
uT x R a V e Ns
Danzaburou
4,462
1,447
0
984
10,719
4,769
0
7,441
3,107
0
21,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,822
Gold Earned
23,634
132
Minions Killed
105
0
Camps Cleared
0
661,092
Distance Traveled
553,085
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,234
749
16
1
0
203,947
0
W
Guan Yu
9,316
847
20
2
0
254,929
0
L
Ah Puch
7,875
716
55
5
0
173,092
6
W
Hera
8,837
803
79
7
0
201,354
1
W
Geb
8,669
788
33
3
0
204,809
3
L
Danzaburou
7,525
684
34
3
0
176,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role