Player Matchup

Bastet
Bastet
TTV_Maximun_32
Bastet
Level 119
God Stats
4W - 1L
1,987 SR
Queue Stats
47W - 35L
1,536 Elo+
Party 2
Olorun
Olorun
bart_allen26
Olorun
Level 104
God Stats
3W - 3L
1,639 SR
Queue Stats
65W - 68L
1,439 Elo+
Party 2
Cabrakan
Cabrakan
temp-343427
Cabrakan
Level 109
God Stats
3W - 3L
1,572 SR
Queue Stats
221W - 246L
1,406 Elo+
Solo
Team Averages
Level 111
1,733 SR
1,460 Elo+

VS

Team Averages
Level 101
1,413 SR
1,455 Elo+
Neith
Neith
BlazingArgonaut
Neith
Level 109
God Stats
12W - 13L
1,559 SR
Queue Stats
305W - 361L
1,458 Elo+
Party 1
Janus
Janus
ScantWinner1116
Janus
Level 85
God Stats
0W - 1L
1,227 SR
Queue Stats
9W - 11L
1,472 Elo+
Solo
Serqet
Serqet
xKrulciferx
Serqet
Level 108
God Stats
9W - 10L
1,452 SR
Queue Stats
314W - 384L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
8,124
739
10,849
8,331
3,750
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
16
5 / 0 / 3
9,243
840
9,243
8,203
5,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
temp-343427
Cabrakan
13
0 / 0 / 8
8,219
747
5,792
10,326
12,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,142
649
7,617
10,076
4,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 4 / 0
6,842
622
6,361
8,319
3,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
12
0 / 1 / 0
7,608
692
4,497
13,447
13,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
4
0
0
W
3
0
3
4.5
W
Olorun
5
0
3
6.5
W
Cabrakan
temp-343427
Cabrakan
0
0
8
4
L
Serqet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,884
Damage
18,475
26,860
Taken
31,842
20,949
Mitigated
21,169
11,678
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,617
4,176
0
2,101
10,076
4,535
0
4,876
5,200
0
36,412
L
6,361
667
272
1,959
8,319
3,292
0
3,020
5,299
24,473
0
W
10,849
2,528
0
1,469
8,331
3,750
0
1,734
6,484
0
29,737
W
Olorun
9,243
4,331
1,683
5,368
8,203
5,189
1,500
1,899
6,202
40,498
5,663
W
Cabrakan
temp-343427
Cabrakan
5,792
845
1,168
1,990
10,326
12,010
0
2,836
7,490
16,600
0
L
Serqet
4,497
1,496
0
2,877
13,447
13,342
0
6,576
6,871
0
12,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,586
Gold Earned
21,592
123
Minions Killed
133
0
Camps Cleared
0
651,044
Distance Traveled
595,630
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,142
649
79
7
0
174,424
2
L
Janus
6,842
622
37
3
0
190,804
1
W
Bastet
8,124
739
30
3
0
243,825
4
W
Olorun
9,243
840
75
7
0
197,128
1
W
Cabrakan
8,219
747
18
2
0
210,091
3
L
Serqet
7,608
692
17
2
0
230,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role