Player Matchup

Ares
Ares
DaRealZuko3000
Ares
Level 86
God Stats
2W - 3L
1,560 SR
Queue Stats
67W - 52L
1,589 Elo+
Party 1
Horus
Horus
MoistForApophis
Horus
Level 160
God Stats
96W - 72L
1,686 SR
Queue Stats
527W - 474L
1,605 Elo+
Party 1
Agni
Agni
PokìSimp
Agni
Level 149
God Stats
1W - 2L
1,484 SR
Queue Stats
207W - 165L
1,608 Elo+
Party 1
Rama
Rama
cozyboyzae
Rama
Level 140
God Stats
11W - 9L
1,642 SR
Queue Stats
259W - 261L
1,592 Elo+
Party 3
Hun Batz
Hun Batz
dru_kid
Hun Batz
Level 160
God Stats
3W - 5L
1,565 SR
Queue Stats
616W - 568L
1,552 Elo+
Party 3
Team Averages
Level 139
1,588 SR
1,589 Elo+

VS

Team Averages
Level 118
1,615 SR
1,533 Elo+
Mulan
Mulan
 
Mulan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Baldypants
Anubis
Level 109
God Stats
12W - 6L
1,668 SR
Queue Stats
84W - 77L
1,560 Elo+
Party 2
Sobek
Sobek
D4DEAD2
Sobek
Level 144
God Stats
2W - 1L
1,711 SR
Queue Stats
130W - 126L
1,525 Elo+
Solo
Rama
Rama
Iroh2000
Rama
Level 156
God Stats
1W - 2L
1,438 SR
Queue Stats
170W - 184L
1,582 Elo+
Party 2
Thor
Thor
YepImHimothy
Thor
Level 93
God Stats
2W - 0L
1,755 SR
Queue Stats
6W - 4L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 0
6,913
576
5,662
12,621
7,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 3 / 1
6,520
543
8,040
10,822
6,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Agni
10
2 / 6 / 1
6,124
510
6,962
8,144
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 5 / 3
6,242
520
6,891
11,254
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hun Batz
dru_kid
Hun Batz
11
2 / 3 / 2
6,350
529
4,848
10,500
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 4 / 0
6,923
577
6,429
10,749
5,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
Baldypants
Anubis
11
2 / 2 / 5
7,001
583
6,412
8,121
4,173
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
D4DEAD2
Sobek
10
3 / 2 / 6
6,798
567
4,078
10,648
8,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Rama
11
3 / 2 / 4
6,982
582
11,071
13,101
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
10 / 3 / 3
8,013
668
9,908
11,381
4,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
13
Kills
21
21
Deaths
13
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
4
0
0.75
W
Anubis
Baldypants
Anubis
2
2
5
2.25
W
Sobek
D4DEAD2
Sobek
3
2
6
3
L
5
4
0
1.25
W
Rama
3
2
4
2.5
L
3
3
1
1.17
L
Agni
2
6
1
0.42
W
10
3
3
3.83
L
1
5
3
0.5
L
Hun Batz
dru_kid
Hun Batz
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,403
Damage
37,898
53,341
Taken
54,000
23,443
Mitigated
27,528
15,553
Healing
20,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,429
995
0
3,605
10,749
5,491
1,134
188
9,854
0
36,458
W
Anubis
Baldypants
Anubis
6,412
383
0
4,086
8,121
4,173
342
4,705
3,371
42,491
0
W
Sobek
D4DEAD2
Sobek
4,078
892
0
4,947
10,648
8,897
130
2,923
7,725
10,760
1,497
L
5,662
489
1,871
2,750
12,621
7,456
0
3,987
8,634
13,885
0
W
Rama
11,071
9,740
0
7,099
13,101
4,247
812
1,671
11,430
0
59,600
L
8,040
3,212
117
4,118
10,822
6,913
71
676
10,146
46
35,862
L
Agni
6,962
174
0
264
8,144
2,151
0
1,988
6,156
34,890
0
W
9,908
2,731
0
500
11,381
4,720
0
3,183
8,124
0
57,413
L
6,891
5,911
0
3,398
11,254
3,264
0
1,020
10,234
0
40,152
L
Hun Batz
dru_kid
Hun Batz
4,848
1,047
0
3,035
10,500
3,659
0
2,519
7,981
0
46,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,149
Gold Earned
35,717
293
Minions Killed
331
0
Camps Cleared
0
1,140,547
Distance Traveled
1,108,029
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,923
577
54
5
0
203,036
4
W
Anubis
7,001
583
90
8
0
215,320
1
W
Sobek
6,798
567
13
1
0
234,476
4
L
Ares
6,913
576
23
2
0
246,966
4
W
Rama
6,982
582
91
8
0
199,018
4
L
Horus
6,520
543
65
5
0
220,206
5
L
Agni
6,124
510
57
5
0
235,341
3
W
Thor
8,013
668
83
7
0
256,179
1
L
Rama
6,242
520
60
5
0
192,673
3
L
Hun Batz
6,350
529
88
7
0
245,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role