Player Matchup

Athena
Athena
 
Athena
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Coastee
Achilles
Level 87
God Stats
1W - 1L
1,829 SR
Queue Stats
64W - 74L
1,560 Elo+
Party 1
Maui
Maui
CounterPatience
Maui
Level 156
God Stats
2W - 0L
1,565 SR
Queue Stats
113W - 119L
1,531 Elo+
Party 1
Ra
Ra
homiesloth
Ra
Level 119
God Stats
1W - 4L
1,439 SR
Queue Stats
159W - 149L
1,535 Elo+
Party 1
Anhur
Anhur
reeper182
Anhur
Level 159
God Stats
2W - 1L
1,496 SR
Queue Stats
192W - 204L
1,522 Elo+
Party 1
Team Averages
Level 113
1,566 SR
1,530 Elo+

VS

Team Averages
Level 63
1,617 SR
1,612 Elo+
Heimdallr
Heimdallr
Alexqc17
Heimdallr
Level 65
God Stats
4W - 4L
1,646 SR
Queue Stats
105W - 78L
1,626 Elo+
Party 3
Lancelot
Lancelot
FactuaI
Lancelot
Level 16
God Stats
1W - 3L
1,777 SR
Queue Stats
11W - 7L
1,759 Elo+
Party 3
Mulan
Mulan
GrosBS
Mulan
Level 63
God Stats
0W - 1L
1,768 SR
Queue Stats
36W - 19L
1,706 Elo+
Party 3
Ymir
Ymir
Lucif0r
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,455 Elo+
Party 2
Hel
Hel
Nhylius
Hel
Level 160
God Stats
0W - 1L
1,394 SR
Queue Stats
237W - 238L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
3 / 2 / 4
6,490
590
5,087
9,602
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Coastee
Achilles
10
1 / 3 / 3
5,942
540
8,047
10,396
8,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 0 / 6
6,684
608
4,255
8,870
5,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 3
6,514
592
5,173
5,256
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
reeper182
Anhur
11
4 / 1 / 1
6,187
562
7,485
10,438
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alexqc17
Heimdallr
10
0 / 2 / 0
5,579
507
6,742
8,311
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
FactuaI
Lancelot
11
5 / 5 / 1
6,716
611
8,248
10,479
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
GrosBS
Mulan
10
1 / 2 / 1
6,327
575
6,577
10,258
5,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Lucif0r
Ymir
9
1 / 0 / 0
5,697
518
2,765
8,906
5,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
9
0 / 4 / 2
5,777
525
3,607
8,233
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
13
Kills
7
7
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
2
4
2.5
L
Heimdallr
Alexqc17
Heimdallr
0
2
0
0
W
Achilles
Coastee
Achilles
1
3
3
0.83
W
4
0
6
7
L
Lancelot
FactuaI
Lancelot
5
5
1
1.1
L
Mulan
GrosBS
Mulan
1
2
1
0.75
L
Ymir
Lucif0r
Ymir
1
0
0
1
L
Hel
0
4
2
0.25
W
1
1
3
2.5
W
Anhur
reeper182
Anhur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,047
Damage
27,939
44,562
Taken
46,187
23,861
Mitigated
20,433
12,949
Healing
15,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,087
1,758
0
1,111
9,602
4,567
0
1,843
7,759
43,895
0
L
Heimdallr
Alexqc17
Heimdallr
6,742
4,053
0
3,239
8,311
2,592
0
865
7,446
0
44,720
W
Achilles
Coastee
Achilles
8,047
2,581
0
2,473
10,396
8,270
0
389
10,007
0
36,416
W
4,255
1,727
1,753
2,675
8,870
5,594
0
1,189
7,681
16,579
2,422
L
Lancelot
FactuaI
Lancelot
8,248
1,904
0
2,264
10,479
4,242
0
4,320
6,074
0
35,462
L
Mulan
GrosBS
Mulan
6,577
1,328
0
3,656
10,258
5,631
0
1,552
8,038
0
43,292
L
Ymir
Lucif0r
Ymir
2,765
877
116
2,470
8,906
5,010
0
2,560
6,304
20,495
0
L
Hel
3,607
499
1,057
2,872
8,233
2,958
0
4,821
3,370
37,887
0
W
5,173
1,194
331
754
5,256
2,152
0
2,563
2,693
55,908
0
W
Anhur
reeper182
Anhur
7,485
3,359
0
3,852
10,438
3,278
268
388
10,050
0
38,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,817
Gold Earned
30,096
344
Minions Killed
334
0
Camps Cleared
0
1,137,277
Distance Traveled
1,060,580
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,490
590
81
7
0
247,515
3
L
Heimdallr
5,579
507
73
7
0
183,720
1
W
Achilles
5,942
540
65
6
0
210,140
0
W
Maui
6,684
608
22
2
0
227,365
4
L
Lancelot
6,716
611
64
6
0
236,429
2
L
Mulan
6,327
575
86
8
0
214,564
0
L
Ymir
5,697
518
27
2
0
209,618
2
L
Hel
5,777
525
84
8
0
216,249
0
W
Ra
6,514
592
101
9
0
214,682
3
W
Anhur
6,187
562
75
7
0
237,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role