Player Matchup

Morgan Le Fay
Morgan Le Fay
AlchemyTohubohu
Morgan Le Fay
Level 5
God Stats
0W - 2L
1,232 SR
Queue Stats
4W - 10L
1,034 Elo+
Party 1
Ymir
Ymir
LoliSqaud24
Ymir
Level 47
God Stats
7W - 9L
1,455 SR
Queue Stats
66W - 116L
1,303 Elo+
Party 1
Zhong Kui
Zhong Kui
SIeepySorrow
Zhong Kui
Level 61
God Stats
2W - 1L
1,819 SR
Queue Stats
177W - 216L
1,404 Elo+
Solo
Cliodhna
Cliodhna
codeblue455
Cliodhna
Level 69
God Stats
6W - 11L
1,416 SR
Queue Stats
12W - 13L
1,459 Elo+
Solo
Vamana
Vamana
pigscanfly50
Vamana
Level 48
God Stats
4W - 4L
1,539 SR
Queue Stats
103W - 157L
1,267 Elo+
Party 1
Team Averages
Level 46
1,492 SR
1,293 Elo+

VS

Team Averages
Level 55
1,436 SR
1,274 Elo+
Persephone
Persephone
DemonLordArtemis
Persephone
Level 13
God Stats
5W - 3L
1,664 SR
Queue Stats
11W - 11L
1,295 Elo+
Party 3
Ishtar
Ishtar
Killjoy Haze
Ishtar
Level 86
God Stats
6W - 13L
1,112 SR
Queue Stats
21W - 40L
1,189 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LadyAeval
Morgan Le Fay
Level 127
God Stats
101W - 102L
1,530 SR
Queue Stats
295W - 337L
1,343 Elo+
Party 2
Izanami
Izanami
ShayBoiCarti
Izanami
Level 44
God Stats
29W - 31L
1,420 SR
Queue Stats
47W - 54L
1,356 Elo+
Party 3
King Arthur
King Arthur
zViperStrikez
King Arthur
Level 7
God Stats
4W - 3L
1,455 SR
Queue Stats
13W - 27L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlchemyTohubohu
Morgan Le Fay
20
3 / 10 / 6
15,003
1,000
28,295
29,452
12,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
1 / 10 / 6
13,975
932
12,466
38,180
31,202
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zhong Kui
SIeepySorrow
Zhong Kui
20
1 / 9 / 6
15,279
1,019
19,780
32,271
40,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
codeblue455
Cliodhna
20
4 / 10 / 4
14,780
985
28,786
35,347
14,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
20
2 / 2 / 6
15,109
1,007
12,971
39,726
36,409
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DemonLordArtemis
Persephone
20
12 / 3 / 23
16,595
1,106
39,209
21,722
9,661
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
20
6 / 1 / 30
16,003
1,067
50,377
24,672
12,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
LadyAeval
Morgan Le Fay
20
16 / 1 / 17
17,964
1,198
44,625
11,586
5,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
ShayBoiCarti
Izanami
20
3 / 2 / 22
14,665
978
17,505
18,065
10,712
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
zViperStrikez
King Arthur
20
4 / 3 / 23
14,881
992
15,817
30,820
42,073
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
156
11
Kills
41
41
Deaths
10
28
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AlchemyTohubohu
Morgan Le Fay
3
10
6
0.6
W
Persephone
DemonLordArtemis
Persephone
12
3
23
7.83
W
Ishtar
6
1
30
21
W
Morgan Le Fay
LadyAeval
Morgan Le Fay
16
1
17
24.5
L
1
10
6
0.4
L
Zhong Kui
SIeepySorrow
Zhong Kui
1
9
6
0.44
W
Izanami
ShayBoiCarti
Izanami
3
2
22
7
L
Cliodhna
codeblue455
Cliodhna
4
10
4
0.6
L
Vamana
2
2
6
2.5
W
King Arthur
zViperStrikez
King Arthur
4
3
23
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,298
Damage
167,533
174,976
Taken
106,865
134,479
Mitigated
79,625
23,989
Healing
11,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AlchemyTohubohu
Morgan Le Fay
28,295
4,148
0
756
29,452
12,014
0
14,713
14,739
49,304
0
W
Persephone
DemonLordArtemis
Persephone
39,209
4,048
0
2,509
21,722
9,661
0
12,463
9,256
56,565
0
W
Ishtar
50,377
25,816
87
5,696
24,672
12,007
0
13,838
10,834
0
93,579
W
Morgan Le Fay
LadyAeval
Morgan Le Fay
44,625
7,957
0
1,110
11,586
5,172
0
7,430
4,156
66,930
0
L
12,466
1,333
700
791
38,180
31,202
0
18,157
20,023
46,287
0
L
Zhong Kui
SIeepySorrow
Zhong Kui
19,780
3,864
2,937
4,413
32,271
40,276
0
17,073
15,198
51,465
0
W
Izanami
ShayBoiCarti
Izanami
17,505
12,052
785
529
18,065
10,712
0
11,213
6,852
0
40,708
L
Cliodhna
codeblue455
Cliodhna
28,786
3,572
0
5,954
35,347
14,578
0
15,510
19,837
0
64,469
L
Vamana
12,971
6,046
2,419
6,019
39,726
36,409
0
18,381
21,345
987
29,713
W
King Arthur
zViperStrikez
King Arthur
15,817
1,387
499
550
30,820
42,073
0
15,863
14,957
0
24,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,146
Gold Earned
80,108
318
Minions Killed
286
5
Camps Cleared
4
1,485,093
Distance Traveled
1,331,470
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
15,003
1,000
49
3
0
267,367
0
W
Persephone
16,595
1,106
45
3
1
249,099
0
W
Ishtar
16,003
1,067
97
6
2
268,335
0
W
Morgan Le Fay
17,964
1,198
54
4
1
270,330
0
L
Ymir
13,975
932
87
6
1
267,677
0
L
Zhong Kui
15,279
1,019
69
5
0
260,794
0
W
Izanami
14,665
978
74
5
0
239,139
0
L
Cliodhna
14,780
985
72
5
0
313,786
1
L
Vamana
15,109
1,007
41
3
4
375,469
1
W
King Arthur
14,881
992
16
1
0
304,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role