Player Matchup

Ah Puch
Ah Puch
JadedScimitar
Ah Puch
Level 80
God Stats
1W - 1L
1,768 SR
Queue Stats
8W - 4L
1,704 Elo+
Party 2
Da Ji
Da Ji
PoleSmoker69420
Da Ji
Level 17
God Stats
1W - 2L
1,233 SR
Queue Stats
3W - 2L
1,322 Elo+
Party 2
King Arthur
King Arthur
SkinFlutePlayer
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,286 Elo+
Party 2
Team Averages
Level 38
1,500 SR
1,437 Elo+

VS

Team Averages
Level 59
1,538 SR
1,854 Elo+
Nox
Nox
Orangeman999
Nox
Level 88
God Stats
1W - 0L
1,613 SR
Queue Stats
29W - 9L
1,736 Elo+
Party 1
Shiva
Shiva
bullrush1128
Shiva
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 4L
1,731 Elo+
Party 1
Danzaburou
Danzaburou
zCryogenz
Danzaburou
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 1L
2,095 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
1 / 2 / 3
9,956
622
13,311
8,891
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
5 / 5 / 1
10,665
667
10,676
13,600
6,654
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
SkinFlutePlayer
King Arthur
13
0 / 4 / 2
9,019
564
6,338
16,465
18,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 3
11,719
732
8,576
9,656
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 11
10,984
687
8,910
14,614
15,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
zCryogenz
Danzaburou
16
4 / 2 / 7
11,657
729
12,618
10,577
4,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
11
11
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
1
2
3
1.25
W
7
3
3
2.83
L
5
5
1
1.1
L
King Arthur
SkinFlutePlayer
King Arthur
0
4
2
0.25
W
0
1
11
5.5
W
Danzaburou
zCryogenz
Danzaburou
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,325
Damage
30,104
38,956
Taken
34,847
28,833
Mitigated
23,535
4,951
Healing
8,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
13,311
1,419
0
2,795
8,891
3,799
240
793
8,098
51,198
0
W
8,576
836
0
1,890
9,656
4,182
665
3,237
6,258
41,647
0
L
10,676
2,631
0
974
13,600
6,654
369
4,341
9,259
0
34,474
L
King Arthur
SkinFlutePlayer
King Arthur
6,338
978
0
1,182
16,465
18,380
0
3,531
12,934
0
29,075
W
8,910
1,916
783
3,273
14,614
15,161
157
7,451
6,813
0
19,818
W
Danzaburou
zCryogenz
Danzaburou
12,618
5,378
0
2,251
10,577
4,192
1,921
2,941
7,436
0
68,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,640
Gold Earned
34,360
170
Minions Killed
181
0
Camps Cleared
0
855,251
Distance Traveled
909,912
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,956
622
85
5
0
277,645
2
W
Nox
11,719
732
65
4
0
302,919
4
L
Da Ji
10,665
667
53
3
0
272,008
3
L
King Arthur
9,019
564
32
2
0
305,598
5
W
Shiva
10,984
687
12
1
0
322,235
0
W
Danzaburou
11,657
729
104
7
0
284,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role