Player Matchup

Bacchus
Bacchus
ALTR3V3R3ND
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,589 Elo+
Party 2
Baron Samedi
Baron Samedi
GR33NMONST3R
Baron Samedi
Level 153
God Stats
2W - 3L
1,541 SR
Queue Stats
198W - 144L
1,709 Elo+
Party 2
Thor
Thor
Joshh3115
Thor
Level 157
God Stats
6W - 3L
1,774 SR
Queue Stats
231W - 146L
1,690 Elo+
Party 2
Anhur
Anhur
STNach
Anhur
Level 46
God Stats
4W - 0L
1,922 SR
Queue Stats
88W - 22L
1,807 Elo+
Party 2
Osiris
Osiris
Tank4life
Osiris
Level 155
God Stats
5W - 5L
1,532 SR
Queue Stats
118W - 90L
1,663 Elo+
Party 2
Team Averages
Level 107
1,654 SR
1,692 Elo+

VS

Team Averages
Level 57
1,372 SR
1,508 Elo+
Artio
Artio
God Tier NRG
Artio
Level 160
God Stats
0W - 1L
1,347 SR
Queue Stats
21W - 25L
1,517 Elo+
Party 1
Chiron
Chiron
KingKrone6744
Chiron
Level 10
God Stats
0W - 1L
1,148 SR
Queue Stats
2W - 5L
1,498 Elo+
Party 1
Bellona
Bellona
OctoCrown9877
Bellona
Level 9
God Stats
0W - 3L
1,321 SR
Queue Stats
3W - 5L
1,545 Elo+
Party 1
Bacchus
Bacchus
kayte528
Bacchus
Level 56
God Stats
36W - 38L
1,542 SR
Queue Stats
94W - 119L
1,465 Elo+
Party 3
Agni
Agni
zachary131
Agni
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ALTR3V3R3ND
Bacchus
13
3 / 2 / 8
8,993
529
8,990
15,992
15,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
GR33NMONST3R
Baron Samedi
17
3 / 0 / 7
10,406
612
13,354
12,279
7,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
17
10 / 1 / 3
10,793
635
14,935
14,358
6,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
STNach
Anhur
16
2 / 0 / 6
9,876
581
10,121
11,573
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Tank4life
Osiris
15
2 / 1 / 0
9,187
540
11,153
16,966
16,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,997
470
6,110
19,600
9,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 5 / 2
7,146
420
5,052
16,256
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
13
0 / 1 / 1
7,436
437
6,190
14,473
13,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
kayte528
Bacchus
11
2 / 3 / 1
7,108
418
6,840
12,767
10,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 6 / 0
6,841
402
10,303
12,918
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
20
Kills
4
4
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ALTR3V3R3ND
Bacchus
3
2
8
3.5
W
Baron Samedi
GR33NMONST3R
Baron Samedi
3
0
7
6.5
L
1
5
1
0.3
W
Thor
10
1
3
11.5
L
0
5
2
0.2
L
Bellona
0
1
1
0.5
W
Anhur
STNach
Anhur
2
0
6
5
W
Osiris
Tank4life
Osiris
2
1
0
2
L
Bacchus
kayte528
Bacchus
2
3
1
0.83
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,553
Damage
34,495
71,168
Taken
76,014
49,644
Mitigated
41,698
35,676
Healing
22,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ALTR3V3R3ND
Bacchus
8,990
1,580
3,156
4,747
15,992
15,118
0
6,643
9,349
23,620
5,741
W
Baron Samedi
GR33NMONST3R
Baron Samedi
13,354
1,712
939
6,178
12,279
7,026
0
6,810
5,469
104,368
0
L
6,110
1,557
201
5,388
19,600
9,336
0
3,717
15,883
51,881
0
W
Thor
14,935
3,448
0
5,790
14,358
6,666
0
3,649
10,709
0
97,428
L
5,052
2,299
416
6,509
16,256
3,733
0
3,713
12,543
0
49,814
L
Bellona
6,190
2,472
0
6,759
14,473
13,954
229
1,674
12,799
0
45,113
W
Anhur
STNach
Anhur
10,121
5,162
0
7,252
11,573
4,740
2,427
2,718
8,855
0
92,606
W
Osiris
Tank4life
Osiris
11,153
4,781
0
7,614
16,966
16,094
0
3,773
13,193
0
65,719
L
Bacchus
kayte528
Bacchus
6,840
719
0
2,420
12,767
10,214
0
5,674
7,093
26,068
0
L
10,303
827
0
1,136
12,918
4,461
0
6,442
6,476
43,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,255
Gold Earned
36,528
585
Minions Killed
362
0
Camps Cleared
0
1,692,616
Distance Traveled
1,586,143
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,993
529
36
2
0
347,962
6
W
Baron Samedi
10,406
612
158
9
0
328,329
3
L
Artio
7,997
470
85
5
0
324,635
2
W
Thor
10,793
635
156
9
0
369,473
2
L
Chiron
7,146
420
92
5
0
303,256
0
L
Bellona
7,436
437
82
5
0
323,335
0
W
Anhur
9,876
581
139
8
0
324,660
1
W
Osiris
9,187
540
96
6
0
322,192
0
L
Bacchus
7,108
418
32
2
0
343,993
3
L
Agni
6,841
402
71
4
0
290,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role