Player Matchup

Ra
Ra
FadeyCouric
Ra
Level 102
God Stats
1W - 6L
1,177 SR
Queue Stats
60W - 79L
1,298 Elo+
Party 2
Nike
Nike
JewDak
Nike
Level 83
God Stats
3W - 3L
1,429 SR
Queue Stats
274W - 302L
1,347 Elo+
Solo
Neith
Neith
Wandos_Speed
Neith
Level 47
God Stats
2W - 11L
1,292 SR
Queue Stats
12W - 25L
1,177 Elo+
Solo
Jormungandr
Jormungandr
XApocalypse43X
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,201 Elo+
Solo
Arachne
Arachne
uhyasureok
Arachne
Level 62
God Stats
8W - 18L
1,396 SR
Queue Stats
55W - 84L
1,274 Elo+
Party 2
Team Averages
Level 72
1,359 SR
1,260 Elo+

VS

Team Averages
Level 46
1,570 SR
1,366 Elo+
Shiva
Shiva
 
Shiva
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Music4_y_Mota
Nemesis
Level 66
God Stats
2W - 1L
1,738 SR
Queue Stats
27W - 18L
1,420 Elo+
Solo
Hel
Hel
Unordinaryl0431
Hel
Level 43
God Stats
4W - 6L
1,786 SR
Queue Stats
51W - 86L
1,243 Elo+
Party 1
Izanami
Izanami
diamondx3402
Izanami
Level 23
God Stats
5W - 7L
1,326 SR
Queue Stats
19W - 41L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 1
8,916
524
11,074
14,537
5,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
JewDak
Nike
12
0 / 6 / 0
8,091
476
12,377
17,797
7,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 1 / 1
8,611
507
7,962
5,880
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
XApocalypse43X
Jormungandr
12
1 / 0 / 3
8,265
486
3,820
14,160
14,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
uhyasureok
Arachne
12
1 / 2 / 3
7,314
430
5,850
14,607
5,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
7 / 0 / 3
10,162
598
17,130
18,455
15,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
 
Aphrodite
12
1 / 1 / 3
7,583
446
4,546
7,195
6,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
13
3 / 3 / 5
8,328
490
8,075
15,951
6,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 4 / 2
7,803
459
7,404
12,424
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
diamondx3402
Izanami
14
1 / 3 / 0
8,388
493
3,740
11,304
4,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
11
Kills
13
13
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
0
3
8.5
W
Aphrodite
 
Aphrodite
1
1
3
2.5
L
5
4
1
1.38
L
Nike
JewDak
Nike
0
6
0
0
W
Nemesis
3
3
5
1.83
W
1
4
2
0.5
L
4
1
1
4.5
L
Jormungandr
XApocalypse43X
Jormungandr
1
0
3
2.5
W
Izanami
diamondx3402
Izanami
1
3
0
0.33
L
Arachne
uhyasureok
Arachne
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,083
Damage
40,895
66,981
Taken
65,329
35,468
Mitigated
39,140
24,805
Healing
27,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
17,130
5,812
0
5,977
18,455
15,626
764
1,929
16,526
233
77,028
W
Aphrodite
 
Aphrodite
4,546
949
3,735
3,219
7,195
6,899
822
2,570
4,625
17,653
0
L
11,074
1,934
569
7,354
14,537
5,985
1,219
5,424
9,113
73,882
0
L
Nike
JewDak
Nike
12,377
5,210
99
4,388
17,797
7,514
943
386
17,411
0
63,066
W
Nemesis
8,075
4,428
0
3,021
15,951
6,891
917
4,028
11,923
0
51,696
W
7,404
734
2,348
5,333
12,424
5,513
0
5,110
7,314
67,490
0
L
7,962
3,900
0
2,455
5,880
1,912
2,016
631
5,249
0
59,698
L
Jormungandr
XApocalypse43X
Jormungandr
3,820
833
0
5,301
14,160
14,210
406
2,514
11,646
44,795
0
W
Izanami
diamondx3402
Izanami
3,740
3,204
0
3,478
11,304
4,211
3,985
1,257
10,047
0
66,623
L
Arachne
uhyasureok
Arachne
5,850
4,653
135
4,504
14,607
5,847
0
3,228
11,379
0
36,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,197
Gold Earned
42,264
408
Minions Killed
462
0
Camps Cleared
0
1,444,214
Distance Traveled
1,492,288
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,162
598
133
8
0
302,838
0
W
Aphrodite
7,583
446
27
2
0
264,610
4
L
Ra
8,916
524
109
6
0
271,074
0
L
Nike
8,091
476
97
6
0
262,919
1
W
Nemesis
8,328
490
87
5
0
338,028
6
W
Hel
7,803
459
96
6
0
307,855
3
L
Neith
8,611
507
87
5
0
304,492
0
L
Jormungandr
8,265
486
62
4
0
300,428
1
W
Izanami
8,388
493
119
7
0
278,957
0
L
Arachne
7,314
430
53
3
0
305,301
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role