Player Matchup

Neith
Neith
Silver III
 
Neith
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
Apollonysus
Kumbhakarna
Silver II
Level 160
God Stats
3W - 3L
1,377 SR
Queue Stats
245W - 301L
875 MMR
Solo
Chang'e
Chang'e
Silver III
Gabrielnakama
Chang'e
Silver III
Level 147
God Stats
5W - 6L
1,420 SR
Queue Stats
62W - 86L
896 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 155
1,432 SR
1,090 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 80
1,456 SR
791 MMR
Ishtar
Ishtar
Bronze V
Caio__762
Ishtar
Bronze V
Level 43
God Stats
1W - 4L
1,467 SR
Queue Stats
3W - 18L
960 MMR
Party 2
Scylla
Scylla
Bronze I
spring95
Scylla
Bronze I
Level 93
God Stats
0W - 2L
1,328 SR
Queue Stats
385W - 518L
522 MMR
Solo
Ymir
Ymir
Bronze V
vinicius-loco
Ymir
Bronze V
Level 103
God Stats
0W - 3L
1,573 SR
Queue Stats
3W - 18L
889 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 2 / 5
11,041
789
21,090
11,385
5,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Apollonysus
Kumbhakarna
15
3 / 1 / 7
10,460
747
3,307
18,626
17,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
17
2 / 1 / 7
10,212
729
9,577
9,080
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
AtlasChaacBaron SamediMedusaHou Yi

VS

Bans
AnubisAh PuchAh Muzen CabVulcanBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Caio__762
Ishtar
14
1 / 3 / 2
8,951
639
11,234
8,858
3,816
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
spring95
Scylla
15
1 / 6 / 3
9,567
683
8,035
11,094
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 0
10,130
724
5,140
19,207
18,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
4
4
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
5
3.75
W
Kumbhakarna
Apollonysus
Kumbhakarna
3
1
7
6.5
L
Ishtar
Caio__762
Ishtar
1
3
2
0.67
W
Chang'e
2
1
7
5.5
L
Scylla
spring95
Scylla
1
6
3
0.42
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,974
Damage
24,409
39,091
Taken
39,159
27,034
Mitigated
26,545
18,814
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
21,090
10,446
0
2,940
11,385
5,162
3,044
4,076
7,083
0
69,117
W
Kumbhakarna
Apollonysus
Kumbhakarna
3,307
409
0
5,364
18,626
17,969
171
4,462
13,926
18,872
0
L
Ishtar
Caio__762
Ishtar
11,234
6,676
0
802
8,858
3,816
0
1,917
6,782
0
36,492
W
Chang'e
9,577
637
4,689
5,821
9,080
3,903
287
4,037
4,853
42,897
0
L
Scylla
spring95
Scylla
8,035
380
0
245
11,094
4,624
0
3,887
6,999
39,143
0
L
5,140
668
0
5,419
19,207
18,105
0
6,423
12,454
23,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,713
Gold Earned
28,648
176
Minions Killed
149
0
Camps Cleared
0
772,563
Distance Traveled
676,732
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,041
789
92
7
0
244,736
2
W
Kumbhakarna
10,460
747
29
2
0
246,682
6
L
Ishtar
8,951
639
39
3
0
234,643
2
W
Chang'e
10,212
729
55
4
0
281,145
3
L
Scylla
9,567
683
86
6
0
202,356
2
L
Ymir
10,130
724
24
2
0
239,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role