Player Matchup

Ymir
Ymir
SyNc Futurz
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 66L
1,585 Elo+
Party 2
Bastet
Bastet
TheOpArgus
Bastet
Level 105
God Stats
1W - 1L
1,640 SR
Queue Stats
92W - 83L
1,488 Elo+
Party 2
Lancelot
Lancelot
Thevikingking27
Lancelot
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,483 Elo+
Party 3
Ishtar
Ishtar
iflyuby
Ishtar
Level 159
God Stats
2W - 0L
1,779 SR
Queue Stats
63W - 42L
1,586 Elo+
Party 2
Ares
Ares
thatguyisnuts
Ares
Level 64
God Stats
1W - 0L
1,299 SR
Queue Stats
8W - 6L
1,483 Elo+
Party 3
Team Averages
Level 92
1,544 SR
1,525 Elo+

VS

Team Averages
Level 113
1,531 SR
1,487 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
BathSalts42069
Hou Yi
Level 103
God Stats
2W - 6L
1,420 SR
Queue Stats
235W - 220L
1,543 Elo+
Party 4
Thoth
Thoth
EclecticTadpole
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,383 Elo+
Solo
Osiris
Osiris
PRIBS
Osiris
Level 140
God Stats
3W - 5L
1,465 SR
Queue Stats
200W - 175L
1,540 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
ZSRC
Morgan Le Fay
Level 132
God Stats
0W - 1L
1,769 SR
Queue Stats
32W - 38L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 15
12,082
755
7,830
20,470
31,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bastet
TheOpArgus
Bastet
20
10 / 1 / 11
11,860
741
22,438
17,754
10,818
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Lancelot
18
6 / 5 / 8
11,176
699
10,641
18,093
15,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
iflyuby
Ishtar
18
2 / 5 / 14
11,435
715
21,350
15,353
10,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 2 / 15
10,554
660
12,647
15,515
22,017
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 6 / 8
9,107
569
10,228
12,648
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 5 / 6
9,637
602
12,387
16,226
7,753
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 5 / 9
8,735
546
6,649
17,827
8,403
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
PRIBS
Osiris
17
4 / 6 / 6
10,892
681
12,408
18,861
19,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
ZSRC
Morgan Le Fay
18
3 / 3 / 9
10,227
639
19,705
13,093
6,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
51
25
Kills
13
15
Deaths
25
63
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
6
8
1
L
4
5
6
1.4
L
0
5
9
0.9
L
Osiris
PRIBS
Osiris
4
6
6
1.17
W
4
2
15
5.75
W
Bastet
TheOpArgus
Bastet
10
1
11
15.5
W
Lancelot
6
5
8
2
L
Morgan Le Fay
ZSRC
Morgan Le Fay
3
3
9
2.5
W
Ishtar
iflyuby
Ishtar
2
5
14
1.8
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,906
Damage
61,377
87,185
Taken
78,655
90,704
Mitigated
47,734
24,376
Healing
22,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,228
55
0
1,110
12,648
5,074
0
3,224
9,424
28,025
0
L
12,387
4,263
1,108
3,883
16,226
7,753
0
3,283
12,943
0
19,046
L
6,649
1,041
308
4,372
17,827
8,403
0
5,978
11,849
12,923
0
L
Osiris
PRIBS
Osiris
12,408
1,390
3,351
2,850
18,861
19,919
0
6,351
12,510
0
21,710
W
7,830
698
454
3,412
20,470
31,731
459
7,807
12,663
15,835
0
W
Bastet
TheOpArgus
Bastet
22,438
3,363
1,474
6,062
17,754
10,818
695
6,651
11,103
0
28,512
W
Lancelot
10,641
2,009
971
3,235
18,093
15,951
2,975
8,894
9,199
46
26,755
L
Morgan Le Fay
ZSRC
Morgan Le Fay
19,705
419
2,138
3,644
13,093
6,585
0
1,687
11,406
41,784
0
W
Ishtar
iflyuby
Ishtar
21,350
7,090
4,123
2,145
15,353
10,187
3,721
5,777
9,576
0
63,911
W
12,647
370
1,246
1,254
15,515
22,017
631
7,453
7,866
19,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,107
Gold Earned
48,598
162
Minions Killed
159
0
Camps Cleared
0
1,578,941
Distance Traveled
1,240,452
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,107
569
32
2
0
193,216
2
L
Hou Yi
9,637
602
38
2
0
234,754
3
L
Thoth
8,735
546
22
1
0
231,007
0
L
Osiris
10,892
681
18
1
0
290,310
2
W
Ymir
12,082
755
11
1
0
299,148
0
W
Bastet
11,860
741
10
1
0
370,047
2
W
Lancelot
11,176
699
30
2
0
339,173
0
L
Morgan Le Fay
10,227
639
49
3
0
291,165
1
W
Ishtar
11,435
715
97
6
0
256,351
2
W
Ares
10,554
660
14
1
0
314,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role