Player Matchup

Cernunnos
Cernunnos
Chukycolina
Cernunnos
Level 68
God Stats
11W - 9L
1,321 SR
Queue Stats
214W - 236L
1,468 Elo+
Party 2
King Arthur
King Arthur
DiegoCC71
King Arthur
Level 116
God Stats
3W - 2L
1,574 SR
Queue Stats
91W - 100L
1,438 Elo+
Party 2
Loki
Loki
S3rrat3d
Loki
Level 58
God Stats
3W - 5L
1,296 SR
Queue Stats
147W - 147L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
theiame
Nu Wa
Level 88
God Stats
7W - 3L
1,593 SR
Queue Stats
50W - 48L
1,445 Elo+
Party 1
Athena
Athena
trevor mcstains
Athena
Level 61
God Stats
2W - 2L
1,356 SR
Queue Stats
125W - 92L
1,545 Elo+
Party 1
Team Averages
Level 78
1,428 SR
1,476 Elo+

VS

Team Averages
Level 126
1,600 SR
1,469 Elo+
Zhong Kui
Zhong Kui
Badapt
Zhong Kui
Level 147
God Stats
2W - 3L
1,559 SR
Queue Stats
44W - 60L
1,435 Elo+
Party 3
Rama
Rama
Jazvoytko13
Rama
Level 147
God Stats
3W - 2L
1,706 SR
Queue Stats
168W - 166L
1,524 Elo+
Solo
Geb
Geb
Starwar2000
Geb
Level 128
God Stats
20W - 19L
1,601 SR
Queue Stats
56W - 75L
1,450 Elo+
Party 3
Discordia
Discordia
UnbornSpeed
Discordia
Level 84
God Stats
1W - 2L
1,634 SR
Queue Stats
107W - 89L
1,516 Elo+
Solo
Loki
Loki
opfade29
Loki
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 54L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chukycolina
Cernunnos
18
6 / 1 / 0
11,187
589
14,503
10,881
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
DiegoCC71
King Arthur
18
1 / 1 / 2
10,315
543
6,295
16,430
16,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
18
7 / 1 / 3
10,691
563
9,419
12,988
6,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
theiame
Nu Wa
16
2 / 0 / 6
9,763
514
11,626
8,751
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 0 / 10
9,999
526
7,415
14,533
15,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Badapt
Zhong Kui
16
1 / 4 / 0
9,626
507
11,490
15,478
13,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
2 / 4 / 0
9,966
525
5,314
16,436
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 1 / 2
8,385
441
4,298
12,791
12,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
UnbornSpeed
Discordia
13
0 / 4 / 1
7,908
416
9,675
11,031
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
14
0 / 3 / 1
8,470
446
5,574
15,737
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
16
Kills
3
3
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Badapt
Zhong Kui
1
4
0
0.25
W
Cernunnos
Chukycolina
Cernunnos
6
1
0
6
W
King Arthur
DiegoCC71
King Arthur
1
1
2
2
L
2
4
0
0.5
W
Loki
7
1
3
8.5
L
0
1
2
1
L
Discordia
UnbornSpeed
Discordia
0
4
1
0.13
L
Loki
0
3
1
0.17
W
Nu Wa
theiame
Nu Wa
2
0
6
5
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,258
Damage
36,351
63,583
Taken
71,473
48,804
Mitigated
40,386
23,200
Healing
24,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Badapt
Zhong Kui
11,490
2,648
0
5,597
15,478
13,507
268
1,445
14,033
82,160
0
W
Cernunnos
Chukycolina
Cernunnos
14,503
7,869
0
5,889
10,881
5,218
923
1,748
9,133
0
103,675
W
King Arthur
DiegoCC71
King Arthur
6,295
584
0
4,380
16,430
16,847
0
10,065
5,674
0
79,397
L
5,314
4,410
0
6,917
16,436
5,270
0
1,840
14,596
0
79,237
W
Loki
9,419
2,499
0
1,924
12,988
6,773
192
3,768
9,203
0
102,658
L
4,298
382
368
3,294
12,791
12,257
0
5,791
7,000
29,350
0
L
Discordia
UnbornSpeed
Discordia
9,675
553
0
1,387
11,031
4,003
0
4,918
6,113
64,347
0
L
Loki
5,574
1,146
0
6,625
15,737
5,349
0
4,499
11,238
0
75,574
W
Nu Wa
theiame
Nu Wa
11,626
2,343
0
2,557
8,751
4,336
38
4,702
4,049
94,846
0
W
7,415
2,331
4,093
4,357
14,533
15,630
52
4,726
9,795
41,381
5,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,955
Gold Earned
44,355
642
Minions Killed
566
0
Camps Cleared
0
1,970,322
Distance Traveled
1,655,128
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,626
507
144
8
0
254,388
6
W
Cernunnos
11,187
589
145
8
0
357,554
6
W
King Arthur
10,315
543
137
7
0
372,209
6
L
Rama
9,966
525
157
8
0
313,409
3
W
Loki
10,691
563
150
8
0
455,823
7
L
Geb
8,385
441
30
2
0
345,799
6
L
Discordia
7,908
416
121
6
0
340,397
3
L
Loki
8,470
446
114
6
0
401,135
2
W
Nu Wa
9,763
514
149
8
0
354,038
1
W
Athena
9,999
526
61
3
0
430,698
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role