Player Matchup

Ne Zha
Ne Zha
Kawa11 Angel
Ne Zha
Level 85
God Stats
3W - 1L
1,567 SR
Queue Stats
80W - 81L
1,462 Elo+
Party 1
Olorun
Olorun
Roarzilla198
Olorun
Level 123
God Stats
8W - 8L
1,522 SR
Queue Stats
170W - 134L
1,554 Elo+
Party 3
Scylla
Scylla
Sushriwe
Scylla
Level 23
God Stats
2W - 3L
1,494 SR
Queue Stats
36W - 21L
1,562 Elo+
Party 3
Sylvanus
Sylvanus
TresMane
Sylvanus
Level 40
God Stats
3W - 1L
1,714 SR
Queue Stats
32W - 24L
1,536 Elo+
Party 1
Da Ji
Da Ji
llGuacaCanoell
Da Ji
Level 86
God Stats
1W - 3L
1,600 SR
Queue Stats
73W - 70L
1,518 Elo+
Party 1
Team Averages
Level 71
1,579 SR
1,527 Elo+

VS

Team Averages
Level 103
1,625 SR
1,488 Elo+
Cupid
Cupid
E Z RIDER 2001
Cupid
Level 119
God Stats
7W - 6L
1,520 SR
Queue Stats
124W - 73L
1,621 Elo+
Party 2
Pele
Pele
GRADIO231
Pele
Level 149
God Stats
7W - 8L
1,504 SR
Queue Stats
137W - 89L
1,639 Elo+
Party 2
Xing Tian
Xing Tian
SicariusOra
Xing Tian
Level 41
God Stats
1W - 2L
1,742 SR
Queue Stats
86W - 47L
1,599 Elo+
Party 2
Merlin
Merlin
spider513
Merlin
Level 155
God Stats
5W - 5L
1,654 SR
Queue Stats
135W - 79L
1,603 Elo+
Party 2
Amaterasu
Amaterasu
turboyabomk4
Amaterasu
Level 49
God Stats
0W - 1L
1,705 SR
Queue Stats
1W - 14L
981 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
8 / 1 / 2
11,738
618
21,173
12,444
9,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
17
3 / 2 / 4
10,670
562
14,496
11,727
5,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
Sushriwe
Scylla
17
2 / 1 / 6
10,644
560
8,336
10,288
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
TresMane
Sylvanus
13
0 / 3 / 3
8,690
457
4,756
13,979
12,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
2 / 0 / 7
10,960
577
9,192
18,251
8,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,979
473
5,846
13,867
5,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
16
4 / 4 / 1
9,847
518
9,721
17,957
8,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
SicariusOra
Xing Tian
10
1 / 1 / 2
7,701
405
7,254
18,712
18,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
spider513
Merlin
16
0 / 2 / 2
9,426
496
9,825
10,568
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
turboyabomk4
Amaterasu
13
1 / 5 / 0
8,635
454
5,046
21,989
10,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
15
Kills
7
7
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Pele
4
4
1
1.13
W
Ne Zha
8
1
2
9
W
Olorun
3
2
4
2.5
L
Xing Tian
SicariusOra
Xing Tian
1
1
2
2
W
Scylla
Sushriwe
Scylla
2
1
6
5
W
Sylvanus
TresMane
Sylvanus
0
3
3
0.5
W
2
0
7
5.5
L
Merlin
spider513
Merlin
0
2
2
0.5
L
Amaterasu
turboyabomk4
Amaterasu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,953
Damage
37,692
66,689
Taken
83,093
40,244
Mitigated
47,336
30,342
Healing
24,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,846
2,794
0
5,439
13,867
5,903
0
7,279
6,472
0
80,137
L
Pele
9,721
2,143
0
7,709
17,957
8,066
726
2,190
15,554
0
81,053
W
Ne Zha
21,173
9,491
0
5,763
12,444
9,584
612
1,575
10,869
0
99,937
W
Olorun
14,496
6,421
596
5,404
11,727
5,248
1,070
2,797
8,930
92,774
2,335
L
Xing Tian
SicariusOra
Xing Tian
7,254
876
0
2,561
18,712
18,103
0
10,814
7,670
28,467
0
W
Scylla
Sushriwe
Scylla
8,336
1,682
81
4,192
10,288
4,192
0
3,863
6,425
104,264
0
W
Sylvanus
TresMane
Sylvanus
4,756
1,472
2,097
3,959
13,979
12,489
488
6,830
7,149
18,945
0
W
9,192
2,915
0
8,250
18,251
8,731
0
2,014
16,237
0
109,904
L
Merlin
spider513
Merlin
9,825
61
116
2,608
10,568
4,612
0
5,281
5,133
85,653
0
L
Amaterasu
turboyabomk4
Amaterasu
5,046
2,689
0
5,835
21,989
10,652
0
1,709
19,265
0
46,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,702
Gold Earned
44,588
654
Minions Killed
530
0
Camps Cleared
0
1,846,485
Distance Traveled
1,878,059
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,979
473
132
7
0
334,135
3
L
Pele
9,847
518
125
7
0
372,210
3
W
Ne Zha
11,738
618
150
8
0
377,733
0
W
Olorun
10,670
562
141
7
0
341,423
6
L
Xing Tian
7,701
405
20
1
0
398,832
3
W
Scylla
10,644
560
188
10
0
378,572
2
W
Sylvanus
8,690
457
26
1
0
338,296
0
W
Da Ji
10,960
577
149
8
0
410,461
8
L
Merlin
9,426
496
179
9
0
374,150
8
L
Amaterasu
8,635
454
74
4
0
398,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role