Player Matchup

Hou Yi
Hou Yi
BlitzBurn03
Hou Yi
Level 41
God Stats
6W - 3L
1,642 SR
Queue Stats
6W - 3L
1,627 Elo+
Party 3
Aphrodite
Aphrodite
Nykecc
Aphrodite
Level 125
God Stats
44W - 39L
1,591 SR
Queue Stats
133W - 145L
1,507 Elo+
Party 2
Mulan
Mulan
PandaGoSleepy
Mulan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 109L
1,541 Elo+
Party 2
Ares
Ares
SirNotAppearingx
Ares
Level 41
God Stats
1W - 1L
1,272 SR
Queue Stats
7W - 6L
1,480 Elo+
Party 3
Thanatos
Thanatos
TigerGoCrazy
Thanatos
Level 57
God Stats
9W - 7L
1,524 SR
Queue Stats
35W - 45L
1,626 Elo+
Party 2
Team Averages
Level 58
1,506 SR
1,556 Elo+

VS

Team Averages
Level 56
1,411 SR
1,292 Elo+
Guan Yu
Guan Yu
Bingthaat
Guan Yu
Level 124
God Stats
0W - 1L
1,630 SR
Queue Stats
9W - 12L
1,431 Elo+
Party 1
Ullr
Ullr
Gadsden001
Ullr
Level 42
God Stats
2W - 4L
1,335 SR
Queue Stats
12W - 18L
1,520 Elo+
Solo
Eset
Eset
KomandoLando
Eset
Level 86
God Stats
2W - 8L
1,338 SR
Queue Stats
8W - 27L
1,246 Elo+
Party 1
Cthulhu
Cthulhu
Lop Teones 2
Cthulhu
Level 13
God Stats
0W - 5L
1,252 SR
Queue Stats
2W - 10L
1,106 Elo+
Party 1
Thoth
Thoth
Ston3d4Reasons
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
11 / 0 / 26
12,897
1,290
27,912
17,521
7,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Nykecc
Aphrodite
19
4 / 0 / 35
11,948
1,195
15,872
9,432
6,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 2 / 28
11,194
1,119
18,875
13,652
13,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 1 / 23
10,988
1,099
7,000
12,584
7,892
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
TigerGoCrazy
Thanatos
20
24 / 0 / 17
14,434
1,443
22,267
11,862
5,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

280

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bingthaat
Guan Yu
15
1 / 11 / 2
9,972
997
16,294
29,934
20,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 10 / 1
9,929
993
9,599
21,465
8,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 1
9,804
980
10,551
9,711
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Lop Teones 2
Cthulhu
15
0 / 7 / 1
9,713
971
15,311
22,564
32,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 9 / 3
9,567
957
7,882
15,915
6,406
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
11
43
Kills
3
3
Deaths
43
129
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bingthaat
Guan Yu
1
11
2
0.18
W
Hou Yi
11
0
26
24
L
1
10
1
0.15
L
1
6
1
0.25
L
Cthulhu
Lop Teones 2
Cthulhu
0
7
1
0.07
W
Aphrodite
Nykecc
Aphrodite
4
0
35
21.5
W
3
2
28
8.5
W
1
1
23
12.5
L
0
9
3
0.17
W
Thanatos
TigerGoCrazy
Thanatos
24
0
17
32.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,926
Damage
59,637
65,051
Taken
99,589
40,824
Mitigated
71,646
38,048
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bingthaat
Guan Yu
16,294
1,945
1,732
4,701
29,934
20,525
0
6,593
22,764
0
30,074
W
Hou Yi
27,912
24,429
0
8,857
17,521
7,826
0
9,078
7,932
0
53,149
L
9,599
5,386
0
566
21,465
8,408
0
5,436
15,882
0
28,607
L
10,551
387
1,145
670
9,711
4,303
0
1,614
8,097
27,485
0
L
Cthulhu
Lop Teones 2
Cthulhu
15,311
293
0
942
22,564
32,004
0
5,956
16,307
36,093
0
W
Aphrodite
Nykecc
Aphrodite
15,872
2,642
7,201
7,221
9,432
6,194
0
5,641
3,606
42,626
0
W
18,875
2,662
0
4,140
13,652
13,605
0
4,981
8,495
0
24,889
W
7,000
642
0
971
12,584
7,892
0
6,853
5,427
22,212
0
L
7,882
1,299
0
1,071
15,915
6,406
0
3,273
12,440
24,878
0
W
Thanatos
TigerGoCrazy
Thanatos
22,267
10,758
0
9,658
11,862
5,307
0
5,869
5,847
0
30,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,461
Gold Earned
48,985
202
Minions Killed
199
7
Camps Cleared
6
1,063,048
Distance Traveled
880,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,972
997
30
3
2
211,886
0
W
Hou Yi
12,897
1,290
74
7
2
215,584
0
L
Ullr
9,929
993
33
3
2
169,700
0
L
Eset
9,804
980
38
4
2
137,053
0
L
Cthulhu
9,713
971
53
5
0
210,543
0
W
Aphrodite
11,948
1,195
80
8
3
204,869
0
W
Mulan
11,194
1,119
11
1
1
192,722
0
W
Ares
10,988
1,099
30
3
0
203,808
0
L
Thoth
9,567
957
45
5
0
151,534
0
W
Thanatos
14,434
1,443
7
1
1
246,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role