Player Matchup

Cernunnos
Cernunnos
Bronze V
Flowers1828
Cernunnos
Bronze V
Level 149
God Stats
1W - 0L
1,680 SR
Queue Stats
5W - 5L
1,448 MMR
Party 3
Guan Yu
Guan Yu
Platinum V
Lfml
Guan Yu
Platinum V
Level 147
God Stats
2W - 0L
1,751 SR
Queue Stats
276W - 278L
1,566 MMR
Party 2
Set
Set
Bronze IV
SimplyDarian
Set
Bronze IV
Level 153
God Stats
3W - 2L
1,513 SR
Queue Stats
13W - 16L
1,303 MMR
Party 3
Ullr
Ullr
Gold IV
djDEVILISHrd
Ullr
Gold IV
Level 152
God Stats
2W - 0L
1,727 SR
Queue Stats
234W - 233L
1,390 MMR
Solo
Terra
Terra
Gold V
ttubakiP
Terra
Gold V
Level 87
God Stats
8W - 7L
1,648 SR
Queue Stats
192W - 194L
1,316 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,664 SR
1,405 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,546 SR
1,404 MMR
Fenrir
Fenrir
Gold II
Au Sholito
Fenrir
Gold II
Level 106
God Stats
10W - 10L
1,533 SR
Queue Stats
473W - 479L
1,383 MMR
Solo
Izanami
Izanami
Gold III
Dani_1392
Izanami
Gold III
Level 120
God Stats
3W - 2L
1,696 SR
Queue Stats
160W - 168L
1,521 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
Ramaco_09
Morgan Le Fay
Gold V
Level 107
God Stats
1W - 2L
1,485 SR
Queue Stats
156W - 168L
1,375 MMR
Party 1
King Arthur
King Arthur
Silver II
Walt2Shiesty
King Arthur
Silver II
Level 108
God Stats
1W - 4L
1,470 SR
Queue Stats
20W - 18L
1,326 MMR
Solo
Arachne
Arachne
Gold IV
sickassjonath
Arachne
Gold IV
Level 116
God Stats
17W - 18L
1,547 SR
Queue Stats
341W - 354L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Flowers1828
Cernunnos
18
6 / 3 / 1
11,379
569
17,253
21,739
8,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Lfml
Guan Yu
17
3 / 4 / 2
11,561
578
10,910
20,877
21,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
9 / 2 / 3
12,571
629
14,885
15,983
8,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 2 / 6
11,103
555
9,332
14,052
6,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
ttubakiP
Terra
14
1 / 2 / 9
10,195
510
4,302
15,758
15,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
NeithNe ZhaLancelotRavana

VS

Bans
MerlinChaacThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Au Sholito
Fenrir
7
0 / 5 / 1
6,854
343
3,202
16,856
9,373
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Dani_1392
Izanami
17
3 / 5 / 4
11,088
554
11,425
18,845
7,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Ramaco_09
Morgan Le Fay
14
2 / 5 / 2
8,988
449
9,150
12,386
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Walt2Shiesty
King Arthur
16
4 / 4 / 1
9,979
499
13,178
16,681
9,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
17
2 / 2 / 1
9,535
477
6,612
19,141
8,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
21
Kills
11
13
Deaths
21
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Au Sholito
Fenrir
0
5
1
0.1
L
Izanami
Dani_1392
Izanami
3
5
4
1
W
Cernunnos
Flowers1828
Cernunnos
6
3
1
2.17
W
Guan Yu
Lfml
Guan Yu
3
4
2
1
L
Morgan Le Fay
Ramaco_09
Morgan Le Fay
2
5
2
0.6
W
9
2
3
5.25
L
King Arthur
Walt2Shiesty
King Arthur
4
4
1
1.13
W
2
2
6
2.5
L
Arachne
2
2
1
1.25
W
Terra
ttubakiP
Terra
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,682
Damage
43,567
88,409
Taken
83,909
60,407
Mitigated
39,366
31,350
Healing
19,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Au Sholito
Fenrir
3,202
1,138
0
3,711
16,856
9,373
0
1,273
15,583
0
19,252
L
Izanami
Dani_1392
Izanami
11,425
7,649
0
4,883
18,845
7,243
890
1,288
17,499
0
103,858
W
Cernunnos
Flowers1828
Cernunnos
17,253
9,308
0
11,037
21,739
8,565
3,490
3,379
17,732
0
93,189
W
Guan Yu
Lfml
Guan Yu
10,910
1,196
654
6,348
20,877
21,559
1,050
243
20,634
0
93,086
L
Morgan Le Fay
Ramaco_09
Morgan Le Fay
9,150
452
0
1,085
12,386
4,670
0
589
11,797
45,227
0
W
14,885
7,364
0
3,192
15,983
8,634
2,779
1,734
14,249
65
118,568
L
King Arthur
Walt2Shiesty
King Arthur
13,178
1,935
0
4,615
16,681
9,263
0
448
15,356
0
73,469
W
9,332
3,904
0
1,362
14,052
6,236
3,538
3,023
11,029
0
92,287
L
Arachne
6,612
4,914
0
5,375
19,141
8,817
683
769
18,128
0
87,692
W
Terra
ttubakiP
Terra
4,302
585
4,969
3,788
15,758
15,413
493
1,491
14,267
27,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,809
Gold Earned
46,444
639
Minions Killed
535
0
Camps Cleared
0
1,856,321
Distance Traveled
1,745,383
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,854
343
28
1
0
224,027
6
L
Izanami
11,088
554
168
8
0
331,899
5
W
Cernunnos
11,379
569
126
6
0
365,227
2
W
Guan Yu
11,561
578
160
8
0
344,315
4
L
Morgan Le Fay
8,988
449
75
4
0
375,241
4
W
Set
12,571
629
172
9
0
406,240
0
L
King Arthur
9,979
499
125
6
0
369,613
2
W
Ullr
11,103
555
145
7
0
343,384
4
L
Arachne
9,535
477
139
7
0
444,603
4
W
Terra
10,195
510
36
2
0
397,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role