Player Matchup

Izanami
Izanami
Affect1
Izanami
Level 53
God Stats
13W - 16L
1,491 SR
Queue Stats
130W - 120L
1,513 Elo+
Solo
Thanatos
Thanatos
Grillo02
Thanatos
Level 87
God Stats
4W - 4L
1,505 SR
Queue Stats
51W - 45L
1,494 Elo+
Solo
The Morrigan
The Morrigan
ImTheMoneyGuy
The Morrigan
Level 117
God Stats
11W - 26L
1,322 SR
Queue Stats
482W - 554L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
b337tank
Cthulhu
Level 102
God Stats
6W - 6L
1,478 SR
Queue Stats
308W - 322L
1,496 Elo+
Solo
Vamana
Vamana
n0thingabs0lute
Vamana
Level 129
God Stats
5W - 8L
1,406 SR
Queue Stats
185W - 248L
1,345 Elo+
Party 2
Team Averages
Level 98
1,440 SR
1,463 Elo+

VS

Team Averages
Level 93
1,564 SR
1,416 Elo+
Zhong Kui
Zhong Kui
AdrianOzoGarcia
Zhong Kui
Level 108
God Stats
96W - 96L
1,539 SR
Queue Stats
132W - 144L
1,427 Elo+
Party 1
Ymir
Ymir
LOCOLUIS
Ymir
Level 109
God Stats
3W - 2L
1,465 SR
Queue Stats
22W - 33L
1,384 Elo+
Solo
Medusa
Medusa
Maniacalcoin
Medusa
Level 66
God Stats
3W - 3L
1,596 SR
Queue Stats
26W - 34L
1,410 Elo+
Solo
Vamana
Vamana
Peteker
Vamana
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,436 Elo+
Solo
Da Ji
Da Ji
TheJosst
Da Ji
Level 89
God Stats
7W - 1L
1,719 SR
Queue Stats
60W - 72L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Affect1
Izanami
10
0 / 0 / 3
5,817
529
4,170
6,900
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Grillo02
Thanatos
10
3 / 3 / 5
6,306
573
6,801
8,942
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
ImTheMoneyGuy
The Morrigan
11
4 / 1 / 1
6,326
575
3,746
4,040
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
b337tank
Cthulhu
9
3 / 1 / 2
5,818
529
6,648
7,689
6,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
4 / 0 / 1
7,455
678
3,498
6,244
4,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AdrianOzoGarcia
Zhong Kui
9
1 / 2 / 0
5,450
495
2,093
6,151
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
1 / 2 / 2
5,498
500
2,780
9,181
6,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
8
2 / 3 / 1
5,368
488
7,078
8,346
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
Peteker
Vamana
8
0 / 4 / 0
4,982
453
774
8,712
3,322
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
TheJosst
Da Ji
8
1 / 3 / 0
5,050
459
3,194
7,006
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
5
5
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AdrianOzoGarcia
Zhong Kui
1
2
0
0.5
W
Izanami
Affect1
Izanami
0
0
3
1.5
W
Thanatos
Grillo02
Thanatos
3
3
5
1.83
W
The Morrigan
ImTheMoneyGuy
The Morrigan
4
1
1
4.5
L
Ymir
1
2
2
1
L
Medusa
2
3
1
0.83
L
Vamana
Peteker
Vamana
0
4
0
0
L
Da Ji
TheJosst
Da Ji
1
3
0
0.33
W
Cthulhu
b337tank
Cthulhu
3
1
2
4
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,863
Damage
15,919
33,815
Taken
39,396
18,266
Mitigated
19,003
15,896
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AdrianOzoGarcia
Zhong Kui
2,093
161
0
2,694
6,151
3,885
50
1,667
4,484
29,415
0
W
Izanami
Affect1
Izanami
4,170
2,441
0
2,395
6,900
2,133
0
1,435
5,465
0
35,822
W
Thanatos
Grillo02
Thanatos
6,801
1,797
0
7,198
8,942
4,002
0
848
8,094
0
38,022
W
The Morrigan
ImTheMoneyGuy
The Morrigan
3,746
1,111
0
290
4,040
1,600
378
1,234
2,806
34,476
923
L
Ymir
2,780
297
0
2,037
9,181
6,761
0
3,291
5,890
13,156
0
L
Medusa
7,078
3,388
0
1,856
8,346
2,462
0
2,509
5,837
0
37,377
L
Vamana
Peteker
Vamana
774
495
0
613
8,712
3,322
0
405
8,307
0
27,125
L
Da Ji
TheJosst
Da Ji
3,194
612
0
1,762
7,006
2,573
0
1,625
5,381
0
24,552
W
Cthulhu
b337tank
Cthulhu
6,648
764
670
3,000
7,689
6,105
0
1,203
6,486
28,306
2,011
W
3,498
2,081
0
2,343
6,244
4,426
627
153
6,091
0
51,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,722
Gold Earned
26,348
347
Minions Killed
236
0
Camps Cleared
0
1,093,773
Distance Traveled
945,035
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,450
495
55
5
0
185,321
1
W
Izanami
5,817
529
64
6
0
201,011
1
W
Thanatos
6,306
573
66
6
0
241,744
1
W
The Morrigan
6,326
575
62
6
0
203,483
3
L
Ymir
5,498
500
21
2
0
203,712
5
L
Medusa
5,368
488
60
5
0
186,773
1
L
Vamana
4,982
453
46
4
0
153,655
0
L
Da Ji
5,050
459
54
5
0
215,574
1
W
Cthulhu
5,818
529
56
5
0
228,927
2
W
Vamana
7,455
678
99
9
0
218,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role