Player Matchup

Zeus
Zeus
MONEYMONEY100
Zeus
Level 69
God Stats
17W - 21L
1,443 SR
Queue Stats
54W - 64L
1,322 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SeannPabloo17
Morgan Le Fay
Level 38
God Stats
1W - 3L
1,153 SR
Queue Stats
7W - 14L
1,249 Elo+
Party 2
Ymir
Ymir
WetWilly253
Ymir
Level 65
God Stats
59W - 59L
1,478 SR
Queue Stats
60W - 66L
1,389 Elo+
Party 2
Chaac
Chaac
conner253
Chaac
Level 68
God Stats
6W - 9L
1,414 SR
Queue Stats
71W - 86L
1,321 Elo+
Party 2
Artemis
Artemis
hosean
Artemis
Level 72
God Stats
23W - 22L
1,495 SR
Queue Stats
80W - 89L
1,333 Elo+
Party 2
Team Averages
Level 62
1,397 SR
1,323 Elo+

VS

Team Averages
Level 61
1,447 SR
1,386 Elo+
Guan Yu
Guan Yu
CulioCaliente
Guan Yu
Level 63
God Stats
15W - 6L
1,619 SR
Queue Stats
197W - 251L
1,404 Elo+
Party 1
Thanatos
Thanatos
Danoob425
Thanatos
Level 76
God Stats
5W - 5L
1,390 SR
Queue Stats
286W - 348L
1,392 Elo+
Party 1
Atlas
Atlas
LittleKillNoody
Atlas
Level 7
God Stats
3W - 2L
1,228 SR
Queue Stats
18W - 21L
1,357 Elo+
Party 1
Hera
Hera
TeachMeHow2Qs-
Hera
Level 69
God Stats
35W - 33L
1,503 SR
Queue Stats
231W - 270L
1,354 Elo+
Party 1
Danzaburou
Danzaburou
rasengy
Danzaburou
Level 89
God Stats
4W - 5L
1,496 SR
Queue Stats
74W - 64L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,891
438
3,343
10,910
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
SeannPabloo17
Morgan Le Fay
12
1 / 4 / 1
7,327
407
6,515
14,637
7,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 3
9,178
510
7,918
19,190
18,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
conner253
Chaac
12
0 / 2 / 0
7,440
413
3,130
13,224
8,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
hosean
Artemis
12
3 / 3 / 4
7,874
437
7,026
15,665
5,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
1 / 0 / 4
10,745
597
8,018
13,554
17,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Danoob425
Thanatos
17
11 / 0 / 1
10,825
601
13,393
12,977
5,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 4
9,166
509
7,643
14,377
14,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 1 / 3
10,130
563
8,212
6,834
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
rasengy
Danzaburou
13
3 / 3 / 1
8,835
491
10,728
13,236
5,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
17
17
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
1
0
4
3
W
Thanatos
Danoob425
Thanatos
11
0
1
11.5
W
0
3
4
0.67
L
0
5
1
0.1
L
Morgan Le Fay
SeannPabloo17
Morgan Le Fay
1
4
1
0.38
W
2
1
3
3.5
L
3
3
3
1.5
L
Chaac
conner253
Chaac
0
2
0
0
L
Artemis
hosean
Artemis
3
3
4
1.67
W
Danzaburou
rasengy
Danzaburou
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,932
Damage
47,994
73,626
Taken
60,978
43,421
Mitigated
47,486
17,417
Healing
32,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
8,018
1,151
396
7,477
13,554
17,860
424
3,884
9,670
0
87,714
W
Thanatos
Danoob425
Thanatos
13,393
4,904
0
15,821
12,977
5,949
924
1,760
11,217
0
105,372
W
7,643
4,143
115
1,334
14,377
14,817
179
5,119
9,258
37,788
2,275
L
3,343
560
0
878
10,910
3,377
144
3,985
6,875
53,056
0
L
Morgan Le Fay
SeannPabloo17
Morgan Le Fay
6,515
1,167
0
1,788
14,637
7,171
0
2,166
12,270
47,715
0
W
8,212
2,003
0
2,230
6,834
3,241
270
3,286
3,548
79,248
0
L
7,918
1,584
365
4,903
19,190
18,770
110
4,648
14,495
45,948
0
L
Chaac
conner253
Chaac
3,130
745
0
4,034
13,224
8,856
772
1,804
10,894
0
47,977
L
Artemis
hosean
Artemis
7,026
4,510
0
5,449
15,665
5,247
1,037
3,252
12,413
0
35,466
W
Danzaburou
rasengy
Danzaburou
10,728
4,171
0
4,664
13,236
5,619
1,591
4,290
8,946
0
54,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,710
Gold Earned
49,701
378
Minions Killed
569
0
Camps Cleared
0
1,558,662
Distance Traveled
1,781,137
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,745
597
165
9
0
390,835
6
W
Thanatos
10,825
601
145
8
0
420,079
2
W
Atlas
9,166
509
44
2
0
318,774
4
L
Zeus
7,891
438
92
5
0
289,787
6
L
Morgan Le Fay
7,327
407
79
4
0
322,151
5
W
Hera
10,130
563
140
8
0
355,092
1
L
Ymir
9,178
510
57
3
0
321,254
6
L
Chaac
7,440
413
87
5
0
330,557
4
L
Artemis
7,874
437
63
4
0
294,913
5
W
Danzaburou
8,835
491
75
4
0
296,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role