Player Matchup

Achilles
Achilles
FknZilver
Achilles
Level 144
God Stats
1W - 1L
1,196 SR
Queue Stats
245W - 215L
1,470 Elo+
Party 1
Baron Samedi
Baron Samedi
HijoD_Put_HR
Baron Samedi
Level 99
God Stats
14W - 13L
1,631 SR
Queue Stats
64W - 55L
1,491 Elo+
Party 1
Xing Tian
Xing Tian
darkzero1408
Xing Tian
Level 160
God Stats
1W - 0L
1,583 SR
Queue Stats
44W - 40L
1,525 Elo+
Party 1
Hun Batz
Hun Batz
gabol33
Hun Batz
Level 84
God Stats
2W - 1L
1,391 SR
Queue Stats
131W - 108L
1,571 Elo+
Party 1
Amaterasu
Amaterasu
jotaosvaldo
Amaterasu
Level 62
God Stats
1W - 0L
1,916 SR
Queue Stats
49W - 39L
1,552 Elo+
Party 1
Team Averages
Level 110
1,543 SR
1,522 Elo+

VS

Team Averages
Level 96
1,585 SR
1,514 Elo+
Artemis
Artemis
DarkUmbra06-_-
Artemis
Level 80
God Stats
2W - 5L
1,531 SR
Queue Stats
134W - 125L
1,466 Elo+
Party 2
Chang'e
Chang'e
SirQuintt
Chang'e
Level 64
God Stats
4W - 4L
1,479 SR
Queue Stats
116W - 101L
1,534 Elo+
Party 2
Ravana
Ravana
WonkiestCheese5
Ravana
Level 114
God Stats
15W - 9L
1,667 SR
Queue Stats
201W - 184L
1,533 Elo+
Solo
Ganesha
Ganesha
ogkingkush
Ganesha
Level 108
God Stats
2W - 1L
1,799 SR
Queue Stats
170W - 134L
1,510 Elo+
Party 2
Pele
Pele
waki3000
Pele
Level 113
God Stats
5W - 4L
1,449 SR
Queue Stats
348W - 314L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FknZilver
Achilles
16
1 / 1 / 6
10,005
527
7,496
24,635
28,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
HijoD_Put_HR
Baron Samedi
16
3 / 1 / 9
10,302
542
11,215
11,239
6,745
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
darkzero1408
Xing Tian
15
3 / 0 / 10
10,332
544
8,921
16,608
19,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
gabol33
Hun Batz
18
7 / 3 / 7
11,097
584
13,304
18,077
8,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
jotaosvaldo
Amaterasu
19
8 / 1 / 3
11,907
627
17,601
21,482
16,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
8,706
458
8,408
14,961
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
SirQuintt
Chang'e
13
1 / 4 / 0
8,198
431
8,543
16,052
6,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 3 / 1
9,876
520
15,306
11,698
12,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
ogkingkush
Ganesha
13
2 / 5 / 3
8,742
460
7,435
20,121
22,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
16
1 / 5 / 2
9,352
492
7,540
19,735
7,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
22
Kills
6
6
Deaths
22
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Achilles
FknZilver
Achilles
1
1
6
4
W
Baron Samedi
HijoD_Put_HR
Baron Samedi
3
1
9
7.5
L
Chang'e
SirQuintt
Chang'e
1
4
0
0.25
L
1
3
1
0.5
W
Xing Tian
darkzero1408
Xing Tian
3
0
10
8
W
Hun Batz
gabol33
Hun Batz
7
3
7
3.5
W
Amaterasu
jotaosvaldo
Amaterasu
8
1
3
9.5
L
Ganesha
ogkingkush
Ganesha
2
5
3
0.7
L
Pele
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,537
Damage
47,232
92,041
Taken
82,567
79,860
Mitigated
55,011
37,073
Healing
23,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,408
3,835
0
5,344
14,961
5,406
0
1,370
13,540
0
66,964
W
Achilles
FknZilver
Achilles
7,496
2,430
0
12,797
24,635
28,398
0
3,027
21,608
0
63,695
W
Baron Samedi
HijoD_Put_HR
Baron Samedi
11,215
1,054
2,102
3,854
11,239
6,745
336
3,734
7,505
74,466
0
L
Chang'e
SirQuintt
Chang'e
8,543
300
735
6,832
16,052
6,636
0
6,408
9,593
63,945
0
L
15,306
4,567
0
3,044
11,698
12,486
0
1,339
9,719
0
88,984
W
Xing Tian
darkzero1408
Xing Tian
8,921
1,311
0
3,377
16,608
19,899
130
5,111
11,497
30,642
1,941
W
Hun Batz
gabol33
Hun Batz
13,304
4,540
0
2,875
18,077
8,091
0
4,440
13,637
0
110,271
W
Amaterasu
jotaosvaldo
Amaterasu
17,601
8,757
0
12,068
21,482
16,727
2,206
4,127
17,355
0
126,324
L
Ganesha
ogkingkush
Ganesha
7,435
1,525
512
2,845
20,121
22,503
0
7,555
12,318
27,390
0
L
Pele
7,540
1,846
0
3,785
19,735
7,980
0
2,899
16,702
0
89,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,643
Gold Earned
44,874
591
Minions Killed
563
0
Camps Cleared
0
2,017,618
Distance Traveled
1,800,389
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,706
458
127
7
0
336,228
0
W
Achilles
10,005
527
124
7
0
384,605
4
W
Baron Samedi
10,302
542
136
7
0
371,018
4
L
Chang'e
8,198
431
129
7
0
363,571
3
L
Ravana
9,876
520
161
8
0
352,487
4
W
Xing Tian
10,332
544
33
2
0
419,715
6
W
Hun Batz
11,097
584
127
7
0
414,295
4
W
Amaterasu
11,907
627
171
9
0
427,985
5
L
Ganesha
8,742
460
1
0
0
352,546
9
L
Pele
9,352
492
145
8
0
395,557
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role