Player Matchup

Bellona
Bellona
 
Bellona
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
SRGNT SNATCH
Serqet
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,586 Elo+
Party 2
Scylla
Scylla
SmokeCrakula
Scylla
Level 82
God Stats
0W - 1L
1,605 SR
Queue Stats
18W - 16L
1,597 Elo+
Party 2
Nox
Nox
TuChulo
Nox
Level 139
God Stats
1W - 2L
1,510 SR
Queue Stats
76W - 81L
1,528 Elo+
Solo
Danzaburou
Danzaburou
rydon32
Danzaburou
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,597 Elo+
Party 2
Team Averages
Level 114
1,523 SR
1,562 Elo+

VS

Team Averages
Level 133
1,547 SR
1,558 Elo+
Merlin
Merlin
HuskyHealer
Merlin
Level 114
God Stats
7W - 3L
1,587 SR
Queue Stats
221W - 205L
1,475 Elo+
Party 1
Ishtar
Ishtar
NurseNeedNerf
Ishtar
Level 106
God Stats
2W - 0L
1,692 SR
Queue Stats
95W - 78L
1,583 Elo+
Solo
Artio
Artio
PinkNemo
Artio
Level 140
God Stats
9W - 6L
1,392 SR
Queue Stats
408W - 357L
1,502 Elo+
Party 1
Janus
Janus
RIPDaddy
Janus
Level 147
God Stats
1W - 0L
1,332 SR
Queue Stats
13W - 5L
1,608 Elo+
Solo
Cthulhu
Cthulhu
SaíntAlpha
Cthulhu
Level 157
God Stats
1W - 0L
1,729 SR
Queue Stats
59W - 40L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
0 / 7 / 13
9,935
662
7,872
21,731
27,009
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
15
4 / 9 / 9
10,360
691
11,187
17,337
11,827
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
19
2 / 6 / 9
11,064
738
13,651
12,661
6,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
16
4 / 6 / 4
9,792
653
6,827
11,278
5,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
rydon32
Danzaburou
20
9 / 4 / 6
11,277
752
25,828
18,775
10,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
7 / 4 / 9
12,306
820
15,421
11,456
6,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 4 / 9
12,296
820
19,726
12,255
6,888
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
PinkNemo
Artio
19
4 / 4 / 22
11,591
773
8,168
25,742
33,148
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
RIPDaddy
Janus
19
4 / 3 / 20
11,536
769
17,316
14,885
8,141
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SaíntAlpha
Cthulhu
19
4 / 4 / 23
12,064
804
13,379
21,438
26,235
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
115
19
Kills
32
32
Deaths
19
41
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
7
13
0.93
W
Merlin
7
4
9
2.88
W
13
4
9
4.38
W
Artio
PinkNemo
Artio
4
4
22
3.75
W
Janus
RIPDaddy
Janus
4
3
20
4.67
L
Serqet
4
9
9
0.94
W
Cthulhu
SaíntAlpha
Cthulhu
4
4
23
3.88
L
Scylla
2
6
9
1.08
L
Nox
4
6
4
1
L
Danzaburou
rydon32
Danzaburou
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,365
Damage
74,010
81,782
Taken
85,776
61,889
Mitigated
80,966
20,363
Healing
35,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,872
1,208
2,805
3,246
21,731
27,009
0
10,808
10,923
83
14,480
W
Merlin
15,421
797
2,477
798
11,456
6,554
1,212
4,001
7,164
39,748
0
W
19,726
13,294
2,131
1,915
12,255
6,888
3,582
4,035
7,950
0
33,815
W
Artio
PinkNemo
Artio
8,168
326
7,819
8,783
25,742
33,148
830
5,194
20,056
14,763
0
W
Janus
RIPDaddy
Janus
17,316
875
582
2,569
14,885
8,141
717
2,741
11,752
40,264
0
L
Serqet
11,187
1,812
1,335
1,622
17,337
11,827
0
10,274
7,063
0
13,059
W
Cthulhu
SaíntAlpha
Cthulhu
13,379
1,006
3,321
4,737
21,438
26,235
1,422
4,590
16,065
27,017
0
L
Scylla
13,651
358
1,495
791
12,661
6,488
176
9,332
3,329
31,451
0
L
Nox
6,827
466
1,173
349
11,278
5,826
102
8,965
2,313
16,927
0
L
Danzaburou
rydon32
Danzaburou
25,828
11,476
866
6,681
18,775
10,739
254
14,905
3,870
0
47,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,428
Gold Earned
59,793
129
Minions Killed
177
0
Camps Cleared
0
1,244,580
Distance Traveled
1,524,425
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,935
662
11
1
0
255,549
0
W
Merlin
12,306
820
53
4
0
267,629
0
W
Ishtar
12,296
820
23
2
0
275,662
1
W
Artio
11,591
773
14
1
0
333,521
0
W
Janus
11,536
769
60
4
0
321,866
1
L
Serqet
10,360
691
4
0
0
251,577
0
W
Cthulhu
12,064
804
27
2
0
325,747
2
L
Scylla
11,064
738
52
3
0
255,674
0
L
Nox
9,792
653
23
2
0
209,655
1
L
Danzaburou
11,277
752
39
3
0
272,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role