Player Matchup

Maui
Maui
Gone Everfree
Maui
Level 48
God Stats
2W - 7L
1,665 SR
Queue Stats
11W - 21L
1,410 Elo+
Party 1
Tyr
Tyr
SystematicGod
Tyr
Level 129
God Stats
8W - 9L
1,545 SR
Queue Stats
66W - 103L
1,373 Elo+
Party 1
Nu Wa
Nu Wa
Vio Vibes
Nu Wa
Level 160
God Stats
6W - 2L
1,460 SR
Queue Stats
172W - 178L
1,463 Elo+
Party 1
Ishtar
Ishtar
ohnsi
Ishtar
Level 76
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 36L
1,302 Elo+
Party 1
Arachne
Arachne
set10
Arachne
Level 126
God Stats
3W - 2L
1,285 SR
Queue Stats
61W - 93L
1,372 Elo+
Party 1
Team Averages
Level 108
1,491 SR
1,384 Elo+

VS

Team Averages
Level 60
1,483 SR
1,445 Elo+
Fenrir
Fenrir
AetherMenma
Fenrir
Level 102
God Stats
0W - 1L
1,691 SR
Queue Stats
31W - 27L
1,497 Elo+
Party 2
Apollo
Apollo
Goro MKL
Apollo
Level 29
God Stats
0W - 1L
1,767 SR
Queue Stats
43W - 45L
1,510 Elo+
Solo
Scylla
Scylla
Gx4GxldGaming
Scylla
Level 56
God Stats
0W - 1L
1,438 SR
Queue Stats
1W - 3L
1,495 Elo+
Solo
Awilix
Awilix
javymarmol
Awilix
Level 97
God Stats
10W - 5L
1,321 SR
Queue Stats
33W - 48L
1,350 Elo+
Solo
Sun Wukong
Sun Wukong
sombrax_uchiha
Sun Wukong
Level 15
God Stats
0W - 1L
1,200 SR
Queue Stats
2W - 4L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
9,761
697
2,828
6,173
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

16
3 / 0 / 7
9,328
666
10,610
11,624
11,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Nu Wa
Vio Vibes
Nu Wa
19
7 / 0 / 6
10,913
780
16,081
5,865
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
ohnsi
Ishtar
15
2 / 3 / 5
9,209
658
8,291
10,791
5,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
set10
Arachne
18
3 / 0 / 7
10,250
732
8,928
11,846
7,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
0 / 6 / 2
8,129
581
5,244
16,039
14,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Goro MKL
Apollo
16
1 / 0 / 1
9,224
659
10,379
6,944
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 4 / 1
9,043
646
2,759
7,517
2,221
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
javymarmol
Awilix
15
1 / 6 / 0
8,567
612
6,620
15,812
5,636
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
sombrax_uchiha
Sun Wukong
15
1 / 0 / 2
8,619
616
4,710
10,510
10,908
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
16
Kills
3
4
Deaths
16
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
6
2
0.17
W
1
1
9
5.5
L
Apollo
Goro MKL
Apollo
1
0
1
1.5
L
0
4
1
0.13
W
3
0
7
6.5
W
Nu Wa
Vio Vibes
Nu Wa
7
0
6
10
L
Awilix
javymarmol
Awilix
1
6
0
0.17
W
Ishtar
ohnsi
Ishtar
2
3
5
1.5
W
Arachne
set10
Arachne
3
0
7
6.5
L
Sun Wukong
sombrax_uchiha
Sun Wukong
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,738
Damage
29,712
46,299
Taken
56,822
34,354
Mitigated
35,795
16,809
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,244
916
0
1,314
16,039
14,138
0
4,438
11,601
0
15,629
W
2,828
512
0
1,275
6,173
6,618
201
1,308
4,865
9,668
0
L
Apollo
Goro MKL
Apollo
10,379
4,855
0
4,140
6,944
2,892
189
2,443
4,501
0
52,202
L
2,759
74
0
341
7,517
2,221
0
3,697
3,820
31,734
0
W
10,610
681
0
5,179
11,624
11,581
229
1,175
10,286
0
29,174
W
Nu Wa
Vio Vibes
Nu Wa
16,081
2,704
100
1,472
5,865
2,953
1,532
0
5,820
62,948
0
L
Awilix
javymarmol
Awilix
6,620
1,355
0
0
15,812
5,636
0
5,489
10,323
0
25,273
W
Ishtar
ohnsi
Ishtar
8,291
4,245
0
1,970
10,791
5,498
328
276
10,372
0
30,281
W
Arachne
set10
Arachne
8,928
5,612
0
6,813
11,846
7,704
1,100
0
11,692
0
42,150
L
Sun Wukong
sombrax_uchiha
Sun Wukong
4,710
872
0
1,151
10,510
10,908
0
2,842
7,668
0
19,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,461
Gold Earned
43,582
263
Minions Killed
269
0
Camps Cleared
0
1,399,521
Distance Traveled
1,242,886
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,129
581
22
2
0
206,205
0
W
Maui
9,761
697
13
1
0
232,940
0
L
Apollo
9,224
659
84
6
0
248,255
2
L
Scylla
9,043
646
85
6
0
247,008
1
W
Tyr
9,328
666
45
3
0
327,023
0
W
Nu Wa
10,913
780
98
7
0
271,727
2
L
Awilix
8,567
612
47
3
0
276,921
3
W
Ishtar
9,209
658
41
3
0
247,941
3
W
Arachne
10,250
732
66
5
0
319,890
1
L
Sun Wukong
8,619
616
31
2
0
264,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role