Player Matchup

Kuzenbo
Kuzenbo
Corbthuluuu
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,430 Elo+
Party 1
Merlin
Merlin
MaikolDek
Merlin
Level 75
God Stats
7W - 9L
1,668 SR
Queue Stats
126W - 177L
1,484 Elo+
Solo
Nike
Nike
SenorSaucy1996
Nike
Level 88
God Stats
0W - 2L
1,367 SR
Queue Stats
14W - 14L
1,520 Elo+
Party 1
Team Averages
Level 57
1,512 SR
1,478 Elo+

VS

Team Averages
Level 85
1,546 SR
1,605 Elo+
King Arthur
King Arthur
DuragYmir
King Arthur
Level 12
God Stats
2W - 0L
1,747 SR
Queue Stats
20W - 2L
1,856 Elo+
Party 2
Cupid
Cupid
ErrasBreach
Cupid
Level 160
God Stats
2W - 3L
1,392 SR
Queue Stats
247W - 188L
1,701 Elo+
Party 2
Anubis
Anubis
camilo02314
Anubis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Corbthuluuu
Kuzenbo
16
2 / 4 / 1
11,631
646
9,238
19,560
36,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
MaikolDek
Merlin
17
3 / 5 / 1
11,511
640
11,916
10,254
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 8 / 4
10,669
593
14,387
19,699
14,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DuragYmir
King Arthur
19
6 / 1 / 10
12,974
721
17,055
22,018
29,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

17
5 / 2 / 9
12,546
697
14,200
17,499
8,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
17
6 / 3 / 4
12,284
682
12,572
12,012
6,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
17
17
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Corbthuluuu
Kuzenbo
2
4
1
0.63
W
King Arthur
DuragYmir
King Arthur
6
1
10
11
W
5
2
9
4.75
L
Merlin
MaikolDek
Merlin
3
5
1
0.7
L
1
8
4
0.38
W
Anubis
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,541
Damage
43,827
49,513
Taken
51,529
55,488
Mitigated
45,524
5,254
Healing
21,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Corbthuluuu
Kuzenbo
9,238
4,071
0
3,819
19,560
36,798
0
3,722
15,462
19,275
0
W
King Arthur
DuragYmir
King Arthur
17,055
2,282
0
4,508
22,018
29,964
136
9,730
11,727
0
57,227
W
14,200
9,371
2,185
10,000
17,499
8,746
1,509
6,031
11,083
0
56,673
L
Merlin
MaikolDek
Merlin
11,916
702
0
0
10,254
4,473
0
4,353
5,583
63,413
0
L
14,387
3,237
0
1,435
19,699
14,217
0
3,502
15,855
0
37,481
W
Anubis
12,572
275
0
4,506
12,012
6,814
1,378
5,439
6,287
51,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,811
Gold Earned
37,804
180
Minions Killed
199
0
Camps Cleared
0
893,319
Distance Traveled
865,274
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,631
646
18
1
0
309,985
1
W
King Arthur
12,974
721
75
4
0
319,530
5
W
Cupid
12,546
697
63
4
0
270,804
3
L
Merlin
11,511
640
108
6
0
283,448
0
L
Nike
10,669
593
54
3
0
299,886
1
W
Anubis
12,284
682
61
3
0
274,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role