Player Matchup

Nemesis
Nemesis
Kadynmykal
Nemesis
Level 47
God Stats
1W - 0L
1,629 SR
Queue Stats
18W - 43L
1,196 Elo+
Solo
Fafnir
Fafnir
LordTraczar
Fafnir
Level 99
God Stats
10W - 11L
1,407 SR
Queue Stats
161W - 229L
1,342 Elo+
Party 2
Mercury
Mercury
QuantumGHO5T
Mercury
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 81L
1,332 Elo+
Solo
Chiron
Chiron
ThiAggro
Chiron
Level 106
God Stats
2W - 4L
1,324 SR
Queue Stats
254W - 332L
1,338 Elo+
Party 2
Zhong Kui
Zhong Kui
joaomnunes94
Zhong Kui
Level 85
God Stats
2W - 3L
1,317 SR
Queue Stats
253W - 301L
1,371 Elo+
Party 2
Team Averages
Level 85
1,435 SR
1,316 Elo+

VS

Team Averages
Level 51
1,459 SR
1,166 Elo+
Athena
Athena
 
Athena
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
JumpingMannequin
Set
Level 44
God Stats
2W - 10L
1,186 SR
Queue Stats
5W - 32L
1,062 Elo+
Party 1
Agni
Agni
RAZOR_oIo_
Agni
Level 66
God Stats
3W - 3L
1,776 SR
Queue Stats
83W - 126L
1,327 Elo+
Solo
Bakasura
Bakasura
Rogue_Menace_
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,015 Elo+
Party 1
Sobek
Sobek
hwroses
Sobek
Level 27
God Stats
0W - 1L
1,335 SR
Queue Stats
2W - 31L
925 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kadynmykal
Nemesis
17
3 / 1 / 3
11,009
550
5,271
12,868
5,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
14
2 / 3 / 13
11,214
561
3,872
22,348
27,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
QuantumGHO5T
Mercury
17
6 / 1 / 3
11,585
579
9,012
15,629
10,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
ThiAggro
Chiron
18
16 / 2 / 7
12,931
647
22,859
14,258
6,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
joaomnunes94
Zhong Kui
16
6 / 2 / 6
11,425
571
14,314
18,730
16,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 2 / 1
7,512
376
3,678
12,154
9,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 8 / 2
9,324
466
14,236
20,907
10,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
4 / 5 / 0
9,506
475
10,565
13,022
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Rogue_Menace_
Bakasura
8
0 / 12 / 0
6,394
320
1,161
14,636
4,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
hwroses
Sobek
10
0 / 6 / 1
6,687
334
2,240
15,683
11,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
33
Kills
9
9
Deaths
33
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
1
0.75
L
4
8
2
0.63
W
Nemesis
Kadynmykal
Nemesis
3
1
3
4.5
W
Fafnir
2
3
13
2.83
W
Mercury
QuantumGHO5T
Mercury
6
1
3
7.5
L
4
5
0
0.8
L
Bakasura
Rogue_Menace_
Bakasura
0
12
0
0
W
Chiron
ThiAggro
Chiron
16
2
7
9.75
L
Sobek
hwroses
Sobek
0
6
1
0.08
W
Zhong Kui
joaomnunes94
Zhong Kui
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,328
Damage
31,880
83,833
Taken
76,402
66,654
Mitigated
40,857
25,607
Healing
13,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,678
1,095
0
3,999
12,154
9,052
0
6,407
5,747
35,443
0
L
14,236
5,906
0
5,508
20,907
10,727
0
4,794
16,113
0
69,385
W
Nemesis
Kadynmykal
Nemesis
5,271
1,298
0
1,089
12,868
5,729
3,069
4,217
8,411
0
82,478
W
Fafnir
3,872
1,843
0
6,206
22,348
27,629
2,786
3,315
18,963
27,600
4,751
W
Mercury
QuantumGHO5T
Mercury
9,012
4,367
0
170
15,629
10,752
2,095
3,265
12,364
0
86,405
L
10,565
288
0
1,237
13,022
5,349
0
3,093
9,929
60,826
0
L
Bakasura
Rogue_Menace_
Bakasura
1,161
705
0
1,026
14,636
4,114
0
994
13,642
0
12,360
W
Chiron
ThiAggro
Chiron
22,859
7,619
1,443
6,503
14,258
6,287
7,984
2,669
11,509
0
96,362
L
Sobek
hwroses
Sobek
2,240
402
0
1,272
15,683
11,615
0
2,537
13,146
21,871
0
W
Zhong Kui
joaomnunes94
Zhong Kui
14,314
3,300
470
9,726
18,730
16,257
4,064
3,290
15,440
78,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,164
Gold Earned
39,423
536
Minions Killed
326
0
Camps Cleared
0
1,806,278
Distance Traveled
1,463,041
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,512
376
68
3
0
239,557
6
L
Set
9,324
466
107
5
0
380,969
2
W
Nemesis
11,009
550
119
6
0
382,769
0
W
Fafnir
11,214
561
39
2
0
291,765
8
W
Mercury
11,585
579
111
6
0
470,115
0
L
Agni
9,506
475
92
5
0
324,485
3
L
Bakasura
6,394
320
30
2
0
230,924
2
W
Chiron
12,931
647
138
7
0
358,458
1
L
Sobek
6,687
334
29
1
0
287,106
0
W
Zhong Kui
11,425
571
129
6
0
303,171
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role