Player Matchup

Tyr
Tyr
CYB3RH3XCODE
Tyr
Level 41
God Stats
1W - 1L
1,304 SR
Queue Stats
48W - 67L
1,333 Elo+
Party 2
Nox
Nox
Decayed Human
Nox
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 148L
1,340 Elo+
Party 2
Neith
Neith
ReeeeeeHehe
Neith
Level 14
God Stats
13W - 20L
1,396 SR
Queue Stats
13W - 20L
1,310 Elo+
Party 2
Team Averages
Level 48
1,400 SR
1,328 Elo+

VS

Team Averages
Level 73
1,574 SR
1,456 Elo+
Hades
Hades
Shinobi_jose
Hades
Level 102
God Stats
1W - 3L
1,547 SR
Queue Stats
91W - 115L
1,406 Elo+
Party 1
Da Ji
Da Ji
aced__3
Da Ji
Level 89
God Stats
3W - 1L
1,885 SR
Queue Stats
44W - 45L
1,442 Elo+
Party 1
Horus
Horus
playboiiblurry
Horus
Level 29
God Stats
0W - 1L
1,288 SR
Queue Stats
10W - 12L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 6
12,486
734
11,398
18,373
17,243
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 1 / 10
12,613
742
18,992
11,713
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 7 / 11
13,301
782
17,574
15,669
5,347
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 7
10,880
640
8,769
17,870
8,635
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
aced__3
Da Ji
17
10 / 6 / 2
12,721
748
20,421
18,909
10,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 3 / 5
10,548
620
6,865
20,317
24,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
16
Kills
12
12
Deaths
16
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
4
6
2.5
W
5
1
10
10
W
4
7
11
1.36
L
1
7
7
0.64
L
Da Ji
aced__3
Da Ji
10
6
2
1.83
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,964
Damage
36,055
45,755
Taken
57,096
27,386
Mitigated
43,346
8,896
Healing
13,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,398
3,870
511
2,544
18,373
17,243
565
4,038
13,678
281
27,493
W
18,992
1,428
475
1,574
11,713
4,796
1,436
1,809
9,639
63,388
0
W
17,574
10,853
564
3,228
15,669
5,347
789
3,030
12,472
22
64,168
L
8,769
1,084
1,150
4,509
17,870
8,635
0
6,409
11,461
42,610
0
L
Da Ji
aced__3
Da Ji
20,421
5,860
0
581
18,909
10,439
0
5,533
13,376
0
54,729
L
6,865
3,885
2,153
4,720
20,317
24,272
0
7,419
12,898
0
25,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,400
Gold Earned
34,149
193
Minions Killed
166
0
Camps Cleared
0
915,553
Distance Traveled
849,916
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,486
734
38
2
0
311,796
1
W
Nox
12,613
742
78
5
0
344,811
1
W
Neith
13,301
782
77
5
0
258,946
3
L
Hades
10,880
640
73
4
0
273,310
1
L
Da Ji
12,721
748
58
3
0
267,385
1
L
Horus
10,548
620
35
2
0
309,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role