Player Matchup

Thor
Thor
AdvEnturEr LUNK
Thor
Level 32
God Stats
1W - 1L
1,156 SR
Queue Stats
43W - 46L
1,409 Elo+
Party 2
Zeus
Zeus
Bats39
Zeus
Level 116
God Stats
4W - 1L
1,541 SR
Queue Stats
63W - 65L
1,384 Elo+
Party 2
Danzaburou
Danzaburou
BigBoiRed1209
Danzaburou
Level 13
God Stats
4W - 2L
1,681 SR
Queue Stats
6W - 9L
1,222 Elo+
Party 1
Sun Wukong
Sun Wukong
FourRanger
Sun Wukong
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,460 Elo+
Party 2
Aphrodite
Aphrodite
dabigsnek
Aphrodite
Level 98
God Stats
2W - 2L
1,683 SR
Queue Stats
39W - 50L
1,361 Elo+
Party 1
Team Averages
Level 81
1,512 SR
1,367 Elo+

VS

Team Averages
Level 86
1,387 SR
1,397 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
MIDNIGHTzs
Kali
Level 148
God Stats
7W - 13L
1,357 SR
Queue Stats
1,289W - 1,458L
1,419 Elo+
Solo
Bakasura
Bakasura
RiseNaRkangel
Bakasura
Level 74
God Stats
3W - 5L
1,500 SR
Queue Stats
21W - 24L
1,493 Elo+
Solo
Xing Tian
Xing Tian
SecrtAsianMan1
Xing Tian
Level 36
God Stats
1W - 3L
1,311 SR
Queue Stats
45W - 66L
1,290 Elo+
Party 3
Zhong Kui
Zhong Kui
The_Dynasty18
Zhong Kui
Level 42
God Stats
2W - 7L
1,269 SR
Queue Stats
36W - 62L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,939
494
1,880
4,050
1,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Bats39
Zeus
10
0 / 1 / 1
5,654
565
1,695
3,873
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
BigBoiRed1209
Danzaburou
9
2 / 0 / 1
5,502
550
5,575
6,057
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
FourRanger
Sun Wukong
11
4 / 0 / 0
6,278
628
5,967
8,803
6,325
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
dabigsnek
Aphrodite
8
1 / 1 / 3
5,613
561
4,816
9,037
4,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
1 / 2 / 0
4,655
466
3,628
6,534
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 2 / 1
4,747
475
2,051
7,473
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
RiseNaRkangel
Bakasura
8
0 / 4 / 0
4,836
484
2,930
8,229
2,865
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
SecrtAsianMan1
Xing Tian
7
0 / 0 / 1
4,321
432
2,398
7,216
4,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
The_Dynasty18
Zhong Kui
10
1 / 0 / 0
5,760
576
3,315
3,222
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
2
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
W
1
0
1
1.5
W
Zeus
Bats39
Zeus
0
1
1
0.5
W
Danzaburou
BigBoiRed1209
Danzaburou
2
0
1
2.5
W
Sun Wukong
FourRanger
Sun Wukong
4
0
0
4
L
0
2
1
0.25
L
Bakasura
RiseNaRkangel
Bakasura
0
4
0
0
L
Xing Tian
SecrtAsianMan1
Xing Tian
0
0
1
0.5
L
Zhong Kui
The_Dynasty18
Zhong Kui
1
0
0
1
W
Aphrodite
dabigsnek
Aphrodite
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,933
Damage
14,322
31,820
Taken
32,674
15,472
Mitigated
15,587
15,683
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,628
1,674
0
2,181
6,534
1,926
0
2,581
3,953
0
23,451
W
1,880
204
0
1,877
4,050
1,445
0
581
3,469
0
18,834
W
Zeus
Bats39
Zeus
1,695
114
0
520
3,873
1,287
0
712
3,161
40,747
0
W
Danzaburou
BigBoiRed1209
Danzaburou
5,575
2,961
0
2,157
6,057
2,155
0
1,630
4,427
0
32,634
W
Sun Wukong
FourRanger
Sun Wukong
5,967
1,305
0
2,044
8,803
6,325
131
1,022
7,256
0
44,371
L
2,051
1,165
0
1,641
7,473
3,094
0
1,521
5,952
0
26,313
L
Bakasura
RiseNaRkangel
Bakasura
2,930
1,983
0
1,856
8,229
2,865
1,434
0
8,229
0
18,529
L
Xing Tian
SecrtAsianMan1
Xing Tian
2,398
266
249
2,091
7,216
4,322
0
1,386
5,830
10,931
0
L
Zhong Kui
The_Dynasty18
Zhong Kui
3,315
439
0
1,215
3,222
3,380
0
788
2,434
31,768
0
W
Aphrodite
dabigsnek
Aphrodite
4,816
1,069
2,672
6,413
9,037
4,260
0
1,768
7,269
22,314
1,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,986
Gold Earned
24,319
311
Minions Killed
227
0
Camps Cleared
0
967,461
Distance Traveled
971,266
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,655
466
42
4
0
199,871
1
W
Thor
4,939
494
48
5
0
215,362
3
W
Zeus
5,654
565
82
8
0
174,359
2
W
Danzaburou
5,502
550
50
5
0
185,783
0
W
Sun Wukong
6,278
628
87
9
0
199,666
3
L
Kali
4,747
475
53
5
0
199,337
1
L
Bakasura
4,836
484
48
5
0
196,163
0
L
Xing Tian
4,321
432
12
1
0
185,146
2
L
Zhong Kui
5,760
576
72
7
0
190,749
0
W
Aphrodite
5,613
561
44
4
0
192,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role