Player Matchup

Set
Set
 
Set
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BigJobe
Baron Samedi
Level 110
God Stats
14W - 5L
1,786 SR
Queue Stats
72W - 65L
1,507 Elo+
Party 2
Ishtar
Ishtar
MaleSenshi
Ishtar
Level 8
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
MisterOrrick
Sobek
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,736 Elo+
Party 1
Ratatoskr
Ratatoskr
SnakeETX
Ratatoskr
Level 25
God Stats
1W - 2L
1,523 SR
Queue Stats
35W - 45L
1,445 Elo+
Party 2
Team Averages
Level 47
1,502 SR
1,538 Elo+

VS

Team Averages
Level 52
1,461 SR
1,541 Elo+
Horus
Horus
Holy_Doughnuts57
Horus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,494 Elo+
Solo
Fafnir
Fafnir
Jouleos4112
Fafnir
Level 36
God Stats
6W - 2L
1,637 SR
Queue Stats
35W - 30L
1,559 Elo+
Party 3
Ymir
Ymir
SpikyAzn
Ymir
Level 24
God Stats
1W - 1L
1,324 SR
Queue Stats
6W - 5L
1,541 Elo+
Party 3
Heimdallr
Heimdallr
SudsiestSinger
Heimdallr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 38L
1,613 Elo+
Party 3
Janus
Janus
TwT-II-
Janus
Level 45
God Stats
1W - 0L
1,343 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
0 / 6 / 4
8,795
628
6,467
13,802
7,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
BigJobe
Baron Samedi
19
4 / 1 / 2
11,010
786
28,488
20,088
11,833
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
MaleSenshi
Ishtar
14
0 / 9 / 1
8,474
605
6,122
17,407
7,945
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 6 / 1
9,595
685
5,805
22,853
26,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
SnakeETX
Ratatoskr
15
1 / 8 / 1
9,022
644
7,675
16,385
7,273
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 15
10,388
742
11,280
16,190
11,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
18
4 / 0 / 21
11,917
851
9,640
14,310
21,293
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
17
4 / 2 / 16
11,398
814
7,978
15,467
18,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
SudsiestSinger
Heimdallr
20
8 / 2 / 14
12,190
871
18,724
17,850
9,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
TwT-II-
Janus
19
9 / 0 / 12
11,227
802
27,459
8,225
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
108
6
Kills
30
30
Deaths
6
9
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
6
4
0.33
L
Baron Samedi
BigJobe
Baron Samedi
4
1
2
5
W
5
2
15
6.25
W
Fafnir
4
0
21
14.5
L
Ishtar
MaleSenshi
Ishtar
0
9
1
0.06
L
1
6
1
0.25
L
Ratatoskr
SnakeETX
Ratatoskr
1
8
1
0.19
W
Ymir
4
2
16
6
W
Heimdallr
SudsiestSinger
Heimdallr
8
2
14
7.5
W
Janus
TwT-II-
Janus
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,557
Damage
75,081
90,535
Taken
72,042
61,581
Mitigated
65,672
25,807
Healing
21,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,467
2,072
0
448
13,802
7,857
0
7,866
5,936
0
20,176
L
Baron Samedi
BigJobe
Baron Samedi
28,488
2,091
4,420
13,860
20,088
11,833
0
7,945
12,143
75,217
0
W
11,280
5,497
2,282
4,639
16,190
11,988
1,261
7,957
8,233
0
28,927
W
Fafnir
9,640
3,760
0
5,041
14,310
21,293
124
6,611
7,699
13,650
0
L
Ishtar
MaleSenshi
Ishtar
6,122
4,256
0
1,646
17,407
7,945
150
10,417
6,986
0
16,635
L
5,805
217
1,086
3,363
22,853
26,673
0
13,744
9,109
10,352
0
L
Ratatoskr
SnakeETX
Ratatoskr
7,675
1,646
0
984
16,385
7,273
0
5,105
11,280
0
27,466
W
Ymir
7,978
2,688
0
1,244
15,467
18,820
0
8,242
7,225
18,350
0
W
Heimdallr
SudsiestSinger
Heimdallr
18,724
10,066
0
5,853
17,850
9,564
902
7,753
10,097
0
80,598
W
Janus
TwT-II-
Janus
27,459
1,189
227
2,046
8,225
4,007
768
3,730
4,495
51,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,896
Gold Earned
57,120
222
Minions Killed
244
0
Camps Cleared
0
1,380,243
Distance Traveled
1,405,471
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,795
628
33
2
0
296,333
0
L
Baron Samedi
11,010
786
110
8
0
276,366
0
W
Horus
10,388
742
39
3
0
271,253
1
W
Fafnir
11,917
851
11
1
0
278,571
0
L
Ishtar
8,474
605
24
2
0
250,420
0
L
Sobek
9,595
685
7
1
0
310,231
0
L
Ratatoskr
9,022
644
48
3
0
246,893
0
W
Ymir
11,398
814
28
2
0
300,021
0
W
Heimdallr
12,190
871
102
7
0
279,270
1
W
Janus
11,227
802
64
5
0
276,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role