Player Matchup

Hou Yi
Hou Yi
Elite Smurph
Hou Yi
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 19L
1,239 Elo+
Party 2
Tyr
Tyr
MinnogenX
Tyr
Level 124
God Stats
32W - 26L
1,594 SR
Queue Stats
99W - 116L
1,577 Elo+
Solo
Scylla
Scylla
shoremen6
Scylla
Level 67
God Stats
2W - 3L
1,382 SR
Queue Stats
40W - 47L
1,256 Elo+
Party 2
Team Averages
Level 72
1,492 SR
1,358 Elo+

VS

Team Averages
Level 88
1,330 SR
1,178 Elo+
Tyr
Tyr
AkumaDemon
Tyr
Level 102
God Stats
0W - 1L
1,138 SR
Queue Stats
3W - 13L
1,185 Elo+
Solo
Aphrodite
Aphrodite
AlwaysForget
Aphrodite
Level 103
God Stats
0W - 1L
1,304 SR
Queue Stats
25W - 39L
1,110 Elo+
Party 1
Ares
Ares
Blackgrl_Smasher
Ares
Level 59
God Stats
1W - 2L
1,549 SR
Queue Stats
90W - 142L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
8 / 4 / 9
14,341
717
22,626
16,143
8,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 0 / 11
15,073
754
26,616
17,491
22,988
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
shoremen6
Scylla
18
3 / 7 / 7
12,820
641
12,879
14,808
6,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 4
13,581
679
13,652
27,905
33,285
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
AlwaysForget
Aphrodite
16
1 / 7 / 9
11,709
585
11,324
20,629
11,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 6 / 8
12,261
613
14,885
29,308
39,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
19
Kills
10
11
Deaths
19
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
6
4
1.33
L
Aphrodite
AlwaysForget
Aphrodite
1
7
9
0.79
L
3
6
8
1.17
W
Hou Yi
8
4
9
3.13
W
8
0
11
13.5
W
Scylla
shoremen6
Scylla
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,121
Damage
39,861
48,442
Taken
77,842
38,400
Mitigated
83,959
8,411
Healing
25,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,652
858
0
5,130
27,905
33,285
0
3,303
24,602
0
60,147
L
Aphrodite
AlwaysForget
Aphrodite
11,324
986
9,492
7,422
20,629
11,629
24
5,179
15,450
36,486
0
L
14,885
1,091
270
3,335
29,308
39,045
42
5,565
23,743
44,305
0
W
Hou Yi
22,626
13,032
0
1,842
16,143
8,689
2,564
8,407
7,736
0
72,920
W
26,616
2,526
0
5,099
17,491
22,988
391
11,029
6,462
6,532
74,480
W
Scylla
shoremen6
Scylla
12,879
906
0
1,470
14,808
6,723
0
6,814
7,994
40,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,234
Gold Earned
37,551
226
Minions Killed
172
0
Camps Cleared
0
1,064,640
Distance Traveled
986,629
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,581
679
66
3
0
377,097
5
L
Aphrodite
11,709
585
63
3
0
280,250
0
L
Ares
12,261
613
43
2
0
329,282
1
W
Hou Yi
14,341
717
73
4
0
315,308
0
W
Tyr
15,073
754
88
4
0
449,275
5
W
Scylla
12,820
641
65
3
0
300,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role