Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
DiamondQurtz
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 40L
1,564 Elo+
Party 2
Zeus
Zeus
Kranostic
Zeus
Level 160
God Stats
11W - 2L
1,594 SR
Queue Stats
216W - 174L
1,548 Elo+
Party 2
Scylla
Scylla
lilernie2269
Scylla
Level 66
God Stats
1W - 1L
1,612 SR
Queue Stats
78W - 64L
1,594 Elo+
Party 2
Cu Chulainn
Cu Chulainn
snookums123
Cu Chulainn
Level 128
God Stats
1W - 2L
1,596 SR
Queue Stats
268W - 193L
1,680 Elo+
Party 2
Team Averages
Level 108
1,560 SR
1,577 Elo+

VS

Team Averages
Level 70
1,476 SR
1,521 Elo+
Izanami
Izanami
BitzSupreme
Izanami
Level 4
God Stats
1W - 2L
1,524 SR
Queue Stats
3W - 2L
1,675 Elo+
Party 3
Sobek
Sobek
Braisedblunts
Sobek
Level 88
God Stats
13W - 8L
1,616 SR
Queue Stats
223W - 284L
1,331 Elo+
Solo
Tyr
Tyr
IEatLatinaBooty
Tyr
Level 13
God Stats
0W - 2L
1,292 SR
Queue Stats
10W - 16L
1,515 Elo+
Party 1
Thanatos
Thanatos
Lilicburn
Thanatos
Level 116
God Stats
33W - 27L
1,624 SR
Queue Stats
128W - 111L
1,515 Elo+
Party 3
Tiamat
Tiamat
YourSigmaChad
Tiamat
Level 127
God Stats
0W - 1L
1,325 SR
Queue Stats
392W - 358L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
10 / 1 / 4
12,515
659
18,163
13,000
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 2 / 9
9,493
500
2,393
12,883
11,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
18
13 / 1 / 7
11,704
616
16,063
10,877
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
15
1 / 5 / 6
9,598
505
6,633
11,793
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
snookums123
Cu Chulainn
17
4 / 2 / 5
11,699
616
14,351
15,959
17,346
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BitzSupreme
Izanami
14
1 / 6 / 1
8,477
446
4,544
13,147
4,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 5 / 2
6,533
344
2,285
12,590
7,933
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 4 / 2
8,605
453
5,768
20,598
20,527
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Lilicburn
Thanatos
15
8 / 8 / 1
9,911
522
10,272
22,606
9,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 6 / 4
8,729
459
8,434
14,712
7,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
29
Kills
11
11
Deaths
29
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
10
1
4
12
L
Izanami
BitzSupreme
Izanami
1
6
1
0.25
L
0
5
2
0.2
W
1
2
9
2.75
L
1
4
2
0.5
W
Zeus
13
1
7
16.5
L
Thanatos
Lilicburn
Thanatos
8
8
1
1.06
L
1
6
4
0.5
W
Scylla
1
5
6
0.8
W
Cu Chulainn
snookums123
Cu Chulainn
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,603
Damage
31,303
64,512
Taken
83,653
43,993
Mitigated
49,855
16,407
Healing
21,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
18,163
9,134
0
6,050
13,000
5,220
3,792
1,731
11,269
0
129,545
L
Izanami
BitzSupreme
Izanami
4,544
2,610
0
1,544
13,147
4,271
354
1,804
11,343
0
87,579
L
2,285
100
143
2,031
12,590
7,933
0
2,178
10,412
16,325
878
W
2,393
147
0
2,338
12,883
11,780
279
3,391
9,492
21,361
0
L
5,768
861
0
2,164
20,598
20,527
0
6,571
14,027
0
61,955
W
Zeus
16,063
3,604
0
4,791
10,877
4,436
1,309
1,319
9,558
75,748
0
L
Thanatos
Lilicburn
Thanatos
10,272
2,388
0
13,300
22,606
9,521
0
6,250
16,356
0
55,203
L
8,434
750
0
2,204
14,712
7,603
0
8,286
6,426
50,838
0
W
Scylla
6,633
1,063
0
1,379
11,793
5,211
942
3,292
8,501
65,116
0
W
Cu Chulainn
snookums123
Cu Chulainn
14,351
1,441
0
1,849
15,959
17,346
391
1,127
14,832
0
84,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,009
Gold Earned
42,255
579
Minions Killed
452
0
Camps Cleared
0
1,830,441
Distance Traveled
1,656,424
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,515
659
177
9
0
364,157
7
L
Izanami
8,477
446
150
8
0
321,193
2
L
Sobek
6,533
344
27
1
0
221,940
3
W
Geb
9,493
500
22
1
0
357,927
0
L
Tyr
8,605
453
92
5
0
398,240
3
W
Zeus
11,704
616
113
6
0
381,387
1
L
Thanatos
9,911
522
81
4
0
360,807
1
L
Tiamat
8,729
459
102
5
0
354,244
0
W
Scylla
9,598
505
114
6
0
348,697
4
W
Cu Chulainn
11,699
616
153
8
0
378,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role