Player Matchup

Guan Yu
Guan Yu
KNA_Ragnar
Guan Yu
Level 97
God Stats
12W - 18L
1,415 SR
Queue Stats
323W - 303L
1,476 Elo+
Solo
Hades
Hades
MDK_King-Obscure
Hades
Level 68
God Stats
0W - 2L
1,261 SR
Queue Stats
101W - 135L
1,310 Elo+
Party 2
Danzaburou
Danzaburou
MDK_VINICINHUS
Danzaburou
Level 43
God Stats
3W - 1L
1,797 SR
Queue Stats
50W - 84L
1,272 Elo+
Party 2
Sun Wukong
Sun Wukong
lipexzl
Sun Wukong
Level 8
God Stats
0W - 3L
1,160 SR
Queue Stats
2W - 10L
1,086 Elo+
Party 2
Arachne
Arachne
vinixzl
Arachne
Level 8
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 5L
1,107 Elo+
Party 2
Team Averages
Level 45
1,471 SR
1,250 Elo+

VS

Team Averages
Level 86
1,542 SR
1,451 Elo+
Ishtar
Ishtar
DDiestro
Ishtar
Level 27
God Stats
5W - 3L
1,659 SR
Queue Stats
31W - 23L
1,477 Elo+
Party 1
Persephone
Persephone
ElPaolo
Persephone
Level 119
God Stats
1W - 1L
1,534 SR
Queue Stats
148W - 177L
1,400 Elo+
Party 1
Ymir
Ymir
Eushin303
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,558 Elo+
Party 1
Erlang Shen
Erlang Shen
JhonnatanWG
Erlang Shen
Level 129
God Stats
34W - 33L
1,471 SR
Queue Stats
352W - 328L
1,371 Elo+
Solo
Guan Yu
Guan Yu
VastoSais
Guan Yu
Level 149
God Stats
8W - 6L
1,545 SR
Queue Stats
119W - 133L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KNA_Ragnar
Guan Yu
14
4 / 3 / 0
9,052
453
7,221
23,095
22,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 5 / 1
9,068
453
9,160
19,710
9,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MDK_VINICINHUS
Danzaburou
14
0 / 5 / 4
9,163
458
12,928
16,694
6,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
lipexzl
Sun Wukong
16
1 / 1 / 1
9,554
478
11,695
12,705
12,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
vinixzl
Arachne
13
3 / 7 / 4
9,523
476
8,890
19,331
7,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DDiestro
Ishtar
16
7 / 2 / 4
10,732
537
18,008
15,015
6,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
ElPaolo
Persephone
18
7 / 4 / 4
11,823
591
17,227
11,075
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
15
4 / 0 / 9
10,458
523
7,406
13,932
16,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
JhonnatanWG
Erlang Shen
18
0 / 4 / 6
10,392
520
10,967
26,837
15,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
VastoSais
Guan Yu
18
3 / 0 / 4
11,222
561
11,344
18,480
15,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
10
Kills
21
21
Deaths
10
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ishtar
DDiestro
Ishtar
7
2
4
4.5
W
Persephone
ElPaolo
Persephone
7
4
4
2.25
W
Ymir
4
0
9
8.5
W
Erlang Shen
JhonnatanWG
Erlang Shen
0
4
6
0.75
L
Guan Yu
KNA_Ragnar
Guan Yu
4
3
0
1.33
L
2
5
1
0.5
L
Danzaburou
MDK_VINICINHUS
Danzaburou
0
5
4
0.4
W
Guan Yu
VastoSais
Guan Yu
3
0
4
5
L
Sun Wukong
lipexzl
Sun Wukong
1
1
1
1.5
L
Arachne
vinixzl
Arachne
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,894
Damage
64,952
91,535
Taken
85,339
58,194
Mitigated
58,468
24,358
Healing
41,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
DDiestro
Ishtar
18,008
11,635
0
6,021
15,015
6,699
3,111
868
14,147
0
69,977
W
Persephone
ElPaolo
Persephone
17,227
375
332
2,900
11,075
4,459
695
3,406
7,627
84,086
0
W
Ymir
7,406
2,222
0
4,028
13,932
16,078
31
1,058
12,683
34,207
0
W
Erlang Shen
JhonnatanWG
Erlang Shen
10,967
6,338
594
16,249
26,837
15,626
1,644
2,913
23,747
0
113,230
L
Guan Yu
KNA_Ragnar
Guan Yu
7,221
944
1,462
4,384
23,095
22,627
348
5,158
17,937
0
41,024
L
9,160
569
513
6,432
19,710
9,557
359
10,255
9,455
62,129
0
L
Danzaburou
MDK_VINICINHUS
Danzaburou
12,928
5,450
0
5,619
16,694
6,592
783
3,001
13,693
0
74,801
W
Guan Yu
VastoSais
Guan Yu
11,344
1,401
908
10,311
18,480
15,606
1,454
914
16,551
0
87,187
L
Sun Wukong
lipexzl
Sun Wukong
11,695
3,037
0
3,501
12,705
12,175
2,020
1,601
11,104
0
82,062
L
Arachne
vinixzl
Arachne
8,890
7,122
0
2,447
19,331
7,243
0
4,618
14,713
0
57,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,360
Gold Earned
54,627
462
Minions Killed
614
0
Camps Cleared
0
1,812,663
Distance Traveled
1,875,631
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,732
537
108
5
0
373,721
0
W
Persephone
11,823
591
145
7
0
360,566
4
W
Ymir
10,458
523
42
2
0
387,762
3
W
Erlang Shen
10,392
520
157
8
0
355,261
4
L
Guan Yu
9,052
453
46
2
0
368,942
0
L
Hades
9,068
453
106
5
0
346,361
1
L
Danzaburou
9,163
458
103
5
0
325,090
3
W
Guan Yu
11,222
561
162
8
0
398,321
6
L
Sun Wukong
9,554
478
150
8
0
375,465
0
L
Arachne
9,523
476
57
3
0
396,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role