Player Matchup

Xbalanque
Xbalanque
Cybellers
Xbalanque
Level 140
God Stats
3W - 0L
1,744 SR
Queue Stats
54W - 41L
1,623 Elo+
Party 1
Ne Zha
Ne Zha
FeeIsBadMang
Ne Zha
Level 126
God Stats
2W - 1L
1,791 SR
Queue Stats
49W - 27L
1,698 Elo+
Party 1
Lancelot
Lancelot
Lezduit
Lancelot
Level 54
God Stats
1W - 0L
1,277 SR
Queue Stats
3W - 0L
1,850 Elo+
Party 1
Thanatos
Thanatos
Mystikyr
Thanatos
Level 117
God Stats
3W - 0L
1,807 SR
Queue Stats
88W - 67L
1,626 Elo+
Party 1
Baron Samedi
Baron Samedi
Paraphix
Baron Samedi
Level 128
God Stats
2W - 1L
1,595 SR
Queue Stats
121W - 108L
1,623 Elo+
Party 1
Team Averages
Level 113
1,643 SR
1,684 Elo+

VS

Team Averages
Level 144
1,514 SR
1,545 Elo+
Shiva
Shiva
Lahthel
Shiva
Level 160
God Stats
3W - 9L
1,447 SR
Queue Stats
409W - 383L
1,642 Elo+
Party 2
Chernobog
Chernobog
Tankbuster43
Chernobog
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
UVjelly
He Bo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
diecker6
Sun Wukong
Level 92
God Stats
1W - 1L
1,727 SR
Queue Stats
218W - 202L
1,491 Elo+
Solo
Freya
Freya
insanitycentral
Freya
Level 160
God Stats
2W - 3L
1,398 SR
Queue Stats
328W - 345L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cybellers
Xbalanque
20
9 / 7 / 18
15,963
760
32,160
23,220
13,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ne Zha
20
10 / 7 / 19
16,010
762
28,644
38,804
57,625
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
Lezduit
Lancelot
7
0 / 1 / 1
9,201
438
966
2,031
1,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Mystikyr
Thanatos
20
17 / 5 / 12
16,870
803
33,551
27,832
17,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Paraphix
Baron Samedi
20
4 / 10 / 19
15,862
755
28,287
28,125
20,919
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Lahthel
Shiva
20
7 / 9 / 14
14,318
682
29,965
36,038
47,926
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Tankbuster43
Chernobog
19
1 / 10 / 18
13,016
620
17,071
23,656
10,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
UVjelly
He Bo
20
8 / 7 / 11
14,770
703
13,612
18,492
7,622
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
diecker6
Sun Wukong
20
11 / 7 / 15
15,888
757
19,790
38,333
58,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 8 / 18
14,100
671
14,792
26,889
13,718
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
106
40
Kills
30
30
Deaths
41
69
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Cybellers
Xbalanque
9
7
18
2.57
W
Ne Zha
10
7
19
2.79
L
Shiva
Lahthel
Shiva
7
9
14
1.56
W
Lancelot
Lezduit
Lancelot
0
1
1
0.5
W
Thanatos
Mystikyr
Thanatos
17
5
12
4.6
W
Baron Samedi
Paraphix
Baron Samedi
4
10
19
1.35
L
Chernobog
Tankbuster43
Chernobog
1
10
18
1
L
He Bo
UVjelly
He Bo
8
7
11
1.93
L
Sun Wukong
diecker6
Sun Wukong
11
7
15
2.64
L
3
8
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,608
Damage
95,230
120,012
Taken
143,408
110,969
Mitigated
138,945
60,698
Healing
35,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Cybellers
Xbalanque
32,160
11,918
1,712
4,662
23,220
13,989
6,734
4,383
18,837
0
68,637
W
Ne Zha
28,644
4,101
2,546
12,932
38,804
57,625
535
11,763
27,041
176
49,475
L
Shiva
Lahthel
Shiva
29,965
1,971
3,716
3,966
36,038
47,926
249
7,549
28,489
0
47,601
W
Lancelot
Lezduit
Lancelot
966
168
0
180
2,031
1,155
0
706
1,325
0
1,459
W
Thanatos
Mystikyr
Thanatos
33,551
9,387
2,028
21,648
27,832
17,281
2,532
3,629
24,203
0
53,270
W
Baron Samedi
Paraphix
Baron Samedi
28,287
1,571
7,456
7,534
28,125
20,919
1,206
7,852
20,202
73,764
0
L
Chernobog
Tankbuster43
Chernobog
17,071
9,236
0
1,979
23,656
10,934
4,118
4,397
19,259
0
36,788
L
He Bo
UVjelly
He Bo
13,612
570
0
1,742
18,492
7,622
1,397
1,398
17,094
25,730
0
L
Sun Wukong
diecker6
Sun Wukong
19,790
3,490
2,937
13,125
38,333
58,745
1,070
9,577
28,756
0
47,206
L
14,792
4,988
1,529
6,793
26,889
13,718
2,663
5,542
21,347
46,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,906
Gold Earned
72,092
214
Minions Killed
210
0
Camps Cleared
0
1,361,999
Distance Traveled
1,633,171
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
15,963
760
73
3
0
268,874
1
W
Ne Zha
16,010
762
30
1
0
358,413
1
L
Shiva
14,318
682
26
1
0
327,213
0
W
Lancelot
9,201
438
2
0
0
47,635
0
W
Thanatos
16,870
803
36
2
0
392,754
0
W
Baron Samedi
15,862
755
73
3
0
294,323
0
L
Chernobog
13,016
620
46
2
0
295,550
1
L
He Bo
14,770
703
37
2
0
343,079
0
L
Sun Wukong
15,888
757
39
2
0
357,118
4
L
Freya
14,100
671
62
3
0
310,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role