Player Matchup

Cthulhu
Cthulhu
Dragmig
Cthulhu
Level 11
God Stats
5W - 3L
1,701 SR
Queue Stats
22W - 10L
1,607 Elo+
Party 1
Hades
Hades
PayDeCaca
Hades
Level 49
God Stats
1W - 1L
1,362 SR
Queue Stats
28W - 23L
1,503 Elo+
Party 1
Mulan
Mulan
Querberoz
Mulan
Level 17
God Stats
11W - 6L
1,702 SR
Queue Stats
22W - 17L
1,563 Elo+
Party 1
Team Averages
Level 26
1,589 SR
1,558 Elo+

VS

Team Averages
Level 69
1,461 SR
1,449 Elo+
Bellona
Bellona
Aldnoha97
Bellona
Level 62
God Stats
1W - 1L
1,568 SR
Queue Stats
30W - 33L
1,434 Elo+
Party 2
Baron Samedi
Baron Samedi
LitMani
Baron Samedi
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 5L
1,475 Elo+
Party 2
Tyr
Tyr
morthus22
Tyr
Level 123
God Stats
0W - 1L
1,314 SR
Queue Stats
87W - 99L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dragmig
Cthulhu
18
3 / 2 / 12
13,675
720
14,706
19,132
28,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
PayDeCaca
Hades
20
10 / 2 / 4
14,904
784
35,527
21,770
19,611
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
Querberoz
Mulan
17
2 / 3 / 10
12,389
652
9,739
17,349
25,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aldnoha97
Bellona
17
4 / 4 / 1
12,788
673
13,784
24,073
28,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LitMani
Baron Samedi
18
2 / 7 / 4
12,784
673
15,749
22,053
11,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 4 / 5
11,062
582
12,191
28,285
36,920
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
15
Kills
6
7
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aldnoha97
Bellona
4
4
1
1.13
W
Cthulhu
Dragmig
Cthulhu
3
2
12
4.5
L
Baron Samedi
LitMani
Baron Samedi
2
7
4
0.57
W
Hades
PayDeCaca
Hades
10
2
4
6
W
Mulan
Querberoz
Mulan
2
3
10
2.33
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,972
Damage
41,724
58,251
Taken
74,411
74,083
Mitigated
77,777
22,866
Healing
15,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aldnoha97
Bellona
13,784
3,822
2,215
3,070
24,073
28,905
240
14,438
9,105
0
44,743
W
Cthulhu
Dragmig
Cthulhu
14,706
1,891
1,188
1,794
19,132
28,516
235
6,635
12,497
42,398
0
L
Baron Samedi
LitMani
Baron Samedi
15,749
1,012
2,150
2,946
22,053
11,952
0
17,245
4,642
53,266
0
W
Hades
PayDeCaca
Hades
35,527
4,731
4,732
13,638
21,770
19,611
2,671
5,652
16,118
122,679
0
W
Mulan
Querberoz
Mulan
9,739
2,162
0
1,514
17,349
25,956
583
4,814
12,535
131
23,742
L
12,191
1,500
0
4,787
28,285
36,920
149
18,791
8,921
3,332
47,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,968
Gold Earned
36,634
217
Minions Killed
182
0
Camps Cleared
0
1,053,303
Distance Traveled
932,284
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,788
673
39
2
0
340,471
3
W
Cthulhu
13,675
720
32
2
0
389,985
1
L
Baron Samedi
12,784
673
85
4
0
254,196
0
W
Hades
14,904
784
159
8
0
306,509
5
W
Mulan
12,389
652
26
1
0
356,809
1
L
Tyr
11,062
582
58
3
0
337,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role