Player Matchup

Set
Set
Cobra979
Set
Level 24
God Stats
13W - 30L
1,259 SR
Queue Stats
16W - 33L
1,270 Elo+
Party 1
Cthulhu
Cthulhu
DonJuanPablo
Cthulhu
Level 13
God Stats
0W - 5L
1,079 SR
Queue Stats
0W - 5L
1,099 Elo+
Party 1
Anubis
Anubis
PinkTokyo
Anubis
Level 51
God Stats
0W - 2L
1,314 SR
Queue Stats
19W - 47L
1,244 Elo+
Party 1
Cernunnos
Cernunnos
Sackman43219876
Cernunnos
Level 32
God Stats
1W - 4L
1,369 SR
Queue Stats
17W - 41L
1,249 Elo+
Party 1
Baron Samedi
Baron Samedi
Zenragex
Baron Samedi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,481 Elo+
Solo
Team Averages
Level 31
1,304 SR
1,269 Elo+

VS

Team Averages
Level 64
1,525 SR
1,391 Elo+
Persephone
Persephone
Irlharu0w0
Persephone
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,350 Elo+
Solo
Nike
Nike
MENIYAEZ
Nike
Level 87
God Stats
10W - 9L
1,639 SR
Queue Stats
120W - 90L
1,481 Elo+
Solo
Ymir
Ymir
NameChanged119
Ymir
Level 58
God Stats
13W - 19L
1,336 SR
Queue Stats
123W - 160L
1,385 Elo+
Party 2
Cernunnos
Cernunnos
daksbeutifulhole
Cernunnos
Level 62
God Stats
4W - 4L
1,419 SR
Queue Stats
126W - 171L
1,374 Elo+
Party 2
Bakasura
Bakasura
gvloso
Bakasura
Level 63
God Stats
2W - 0L
1,731 SR
Queue Stats
123W - 154L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
6,440
495
4,135
10,695
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
DonJuanPablo
Cthulhu
11
1 / 1 / 0
6,231
479
4,898
10,893
7,052
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
PinkTokyo
Anubis
13
5 / 1 / 1
7,712
593
6,847
8,823
3,976
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
Sackman43219876
Cernunnos
9
0 / 3 / 1
5,375
413
8,120
11,154
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Zenragex
Baron Samedi
8
1 / 4 / 1
5,270
405
6,857
12,941
5,755
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Irlharu0w0
Persephone
11
1 / 4 / 0
7,066
544
3,973
6,622
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
12
1 / 1 / 2
7,502
577
7,013
11,383
5,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 2 / 7
7,065
543
3,768
11,941
7,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
12
7 / 1 / 1
7,217
555
13,053
10,469
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
gvloso
Bakasura
12
3 / 2 / 0
7,155
550
6,395
11,920
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
10
Kills
12
12
Deaths
10
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Cthulhu
DonJuanPablo
Cthulhu
1
1
0
1
W
Persephone
Irlharu0w0
Persephone
1
4
0
0.25
W
Nike
1
1
2
2
W
0
2
7
1.75
L
Anubis
PinkTokyo
Anubis
5
1
1
5.5
L
Cernunnos
Sackman43219876
Cernunnos
0
3
1
0.17
L
Baron Samedi
Zenragex
Baron Samedi
1
4
1
0.38
W
Cernunnos
7
1
1
7.5
W
Bakasura
gvloso
Bakasura
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,857
Damage
34,202
54,506
Taken
52,335
23,713
Mitigated
21,751
18,577
Healing
20,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,135
2,012
0
1,881
10,695
3,659
493
496
9,821
0
33,564
L
Cthulhu
DonJuanPablo
Cthulhu
4,898
195
0
3,310
10,893
7,052
156
0
10,649
36,925
0
W
Persephone
Irlharu0w0
Persephone
3,973
913
0
1,194
6,622
1,544
128
2,921
3,697
38,331
0
W
Nike
7,013
996
0
4,271
11,383
5,368
768
5,497
5,886
0
58,335
W
3,768
563
0
4,983
11,941
7,219
414
3,564
8,377
27,508
5,337
L
Anubis
PinkTokyo
Anubis
6,847
175
0
4,947
8,823
3,976
1,182
3,247
4,904
50,908
0
L
Cernunnos
Sackman43219876
Cernunnos
8,120
4,236
0
3,561
11,154
3,271
0
1,270
9,763
0
34,488
L
Baron Samedi
Zenragex
Baron Samedi
6,857
1,361
1,547
3,331
12,941
5,755
0
1,794
10,928
23,390
0
W
Cernunnos
13,053
6,685
0
7,340
10,469
3,659
2,658
2,895
7,574
0
46,361
W
Bakasura
gvloso
Bakasura
6,395
4,560
0
3,180
11,920
3,961
256
3,722
8,198
0
45,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,028
Gold Earned
36,005
279
Minions Killed
376
0
Camps Cleared
0
1,125,573
Distance Traveled
1,119,631
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,440
495
52
4
0
261,369
1
L
Cthulhu
6,231
479
67
5
0
261,771
0
W
Persephone
7,066
544
63
5
0
187,314
1
W
Nike
7,502
577
86
7
0
228,099
1
W
Ymir
7,065
543
55
4
0
213,848
0
L
Anubis
7,712
593
80
6
0
206,278
3
L
Cernunnos
5,375
413
60
5
0
200,879
0
L
Baron Samedi
5,270
405
20
2
0
195,276
2
W
Cernunnos
7,217
555
69
5
0
204,464
2
W
Bakasura
7,155
550
103
8
0
285,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role