Player Matchup

Cu Chulainn
Cu Chulainn
Beearrinn
Cu Chulainn
Level 148
God Stats
0W - 2L
1,734 SR
Queue Stats
14W - 14L
1,649 Elo+
Solo
Sobek
Sobek
Cheeseitz21duh
Sobek
Level 105
God Stats
0W - 2L
1,450 SR
Queue Stats
124W - 88L
1,577 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kaimro
Morgan Le Fay
Level 109
God Stats
2W - 1L
1,526 SR
Queue Stats
316W - 273L
1,609 Elo+
Party 2
Awilix
Awilix
fR3ShxMatT
Awilix
Level 145
God Stats
43W - 34L
1,601 SR
Queue Stats
291W - 274L
1,587 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iZpratt
Ah Muzen Cab
Level 134
God Stats
13W - 11L
1,667 SR
Queue Stats
368W - 340L
1,534 Elo+
Solo
Team Averages
Level 128
1,596 SR
1,591 Elo+

VS

Team Averages
Level 135
1,813 SR
1,627 Elo+
Fafnir
Fafnir
QuillyBop
Fafnir
Level 115
God Stats
1W - 0L
1,839 SR
Queue Stats
55W - 62L
1,554 Elo+
Party 1
Pele
Pele
Slurpiefac3
Pele
Level 154
God Stats
2W - 0L
1,847 SR
Queue Stats
21W - 13L
1,662 Elo+
Solo
Ao Kuang
Ao Kuang
Source Soul
Ao Kuang
Level 144
God Stats
18W - 11L
1,679 SR
Queue Stats
133W - 113L
1,684 Elo+
Party 1
Izanami
Izanami
SourceBubby
Izanami
Level 133
God Stats
6W - 3L
1,707 SR
Queue Stats
110W - 97L
1,631 Elo+
Party 1
Baron Samedi
Baron Samedi
SourceProphet
Baron Samedi
Level 129
God Stats
9W - 1L
1,995 SR
Queue Stats
114W - 111L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Beearrinn
Cu Chulainn
18
0 / 10 / 2
12,145
434
15,113
34,004
31,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

16
1 / 7 / 14
11,866
424
7,877
39,204
52,232
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
Kaimro
Morgan Le Fay
19
3 / 6 / 13
13,027
465
26,215
26,735
13,851
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
fR3ShxMatT
Awilix
20
7 / 6 / 8
13,712
490
20,251
27,579
13,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
iZpratt
Ah Muzen Cab
20
8 / 6 / 4
15,677
560
27,435
22,654
10,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
QuillyBop
Fafnir
19
0 / 3 / 20
15,051
538
10,966
34,490
58,533
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 6 / 12
17,023
608
23,506
30,134
16,287
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Source Soul
Ao Kuang
20
7 / 1 / 20
16,601
593
25,329
37,367
36,098
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
SourceBubby
Izanami
20
15 / 2 / 9
19,216
686
39,633
24,805
13,942
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
SourceProphet
Baron Samedi
20
4 / 7 / 10
15,038
537
20,618
22,440
15,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
106
19
Kills
35
35
Deaths
19
41
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Beearrinn
Cu Chulainn
0
10
2
0.1
L
1
7
14
1.14
L
Morgan Le Fay
Kaimro
Morgan Le Fay
3
6
13
1.58
W
Fafnir
QuillyBop
Fafnir
0
3
20
3.33
W
9
6
12
2.5
W
Ao Kuang
Source Soul
Ao Kuang
7
1
20
17
W
Izanami
SourceBubby
Izanami
15
2
9
9.75
W
Baron Samedi
SourceProphet
Baron Samedi
4
7
10
1.29
L
Awilix
fR3ShxMatT
Awilix
7
6
8
1.83
L
Ah Muzen Cab
iZpratt
Ah Muzen Cab
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,891
Damage
120,052
150,176
Taken
149,236
122,838
Mitigated
140,817
26,753
Healing
69,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Beearrinn
Cu Chulainn
15,113
2,987
0
9,146
34,004
31,811
1,015
14,691
19,313
0
95,352
L
7,877
1,149
3,430
5,664
39,204
52,232
13
16,817
22,387
18,033
0
L
Morgan Le Fay
Kaimro
Morgan Le Fay
26,215
2,612
0
5,306
26,735
13,851
0
12,692
14,043
115,842
340
W
Fafnir
QuillyBop
Fafnir
10,966
3,674
0
12,731
34,490
58,533
1,947
9,573
24,917
27,850
2,154
W
23,506
3,345
0
5,164
30,134
16,287
0
5,792
24,342
0
169,486
W
Ao Kuang
Source Soul
Ao Kuang
25,329
5,578
0
26,191
37,367
36,098
4,159
7,492
29,875
121,503
2,928
W
Izanami
SourceBubby
Izanami
39,633
23,053
0
15,166
24,805
13,942
9,197
4,088
20,717
0
249,945
W
Baron Samedi
SourceProphet
Baron Samedi
20,618
1,180
3,254
7,174
22,440
15,957
2,758
9,418
13,022
112,370
0
L
Awilix
fR3ShxMatT
Awilix
20,251
7,357
0
500
27,579
13,951
0
6,957
20,622
0
127,269
L
Ah Muzen Cab
iZpratt
Ah Muzen Cab
27,435
5,563
0
2,707
22,654
10,993
1,680
5,679
16,975
0
149,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,427
Gold Earned
82,929
717
Minions Killed
787
0
Camps Cleared
0
2,541,650
Distance Traveled
2,679,808
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,145
434
151
5
0
444,018
1
L
Sobek
11,866
424
14
1
0
533,071
6
L
Morgan Le Fay
13,027
465
157
6
0
515,333
5
W
Fafnir
15,051
538
36
1
0
556,850
5
W
Pele
17,023
608
179
6
0
556,512
5
W
Ao Kuang
16,601
593
137
5
0
553,286
8
W
Izanami
19,216
686
282
10
0
514,530
10
W
Baron Samedi
15,038
537
153
5
0
498,630
2
L
Awilix
13,712
490
157
6
0
544,530
6
L
Ah Muzen Cab
15,677
560
238
9
0
504,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role