Player Matchup

Cu Chulainn
Cu Chulainn
Fugitive90
Cu Chulainn
Level 64
God Stats
6W - 4L
1,569 SR
Queue Stats
139W - 148L
1,385 Elo+
Solo
Chang'e
Chang'e
Lhuv Nova
Chang'e
Level 89
God Stats
5W - 3L
1,444 SR
Queue Stats
216W - 248L
1,397 Elo+
Party 1
Horus
Horus
Mortem Necro
Horus
Level 28
God Stats
5W - 5L
1,423 SR
Queue Stats
69W - 95L
1,335 Elo+
Party 1
Agni
Agni
Number1FxmBoy
Agni
Level 69
God Stats
4W - 1L
1,770 SR
Queue Stats
236W - 281L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
crowdingsins
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,736 Elo+
Party 1
Team Averages
Level 56
1,541 SR
1,445 Elo+

VS

Team Averages
Level 39
1,409 SR
1,341 Elo+
Nox
Nox
CrispyWang3
Nox
Level 29
God Stats
2W - 3L
1,472 SR
Queue Stats
18W - 37L
1,258 Elo+
Party 2
Thanatos
Thanatos
Gomez Urbieta
Thanatos
Level 87
God Stats
0W - 1L
1,324 SR
Queue Stats
47W - 45L
1,370 Elo+
Solo
Thoth
Thoth
GuchNewton
Thoth
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,362 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XxFancyWizardxX
Cu Chulainn
Level 18
God Stats
6W - 8L
1,511 SR
Queue Stats
13W - 23L
1,342 Elo+
Party 2
Ishtar
Ishtar
ianwhite03
Ishtar
Level 48
God Stats
10W - 20L
1,237 SR
Queue Stats
57W - 69L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fugitive90
Cu Chulainn
20
8 / 5 / 11
13,545
521
20,334
26,803
25,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Lhuv Nova
Chang'e
20
11 / 2 / 11
13,757
529
30,218
26,846
20,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 1 / 12
12,193
469
8,511
28,347
36,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
17 / 8 / 5
14,222
547
26,168
21,783
9,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
crowdingsins
Danzaburou
18
4 / 5 / 9
11,646
448
16,093
22,863
10,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 9
11,001
423
5,389
24,699
33,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Gomez Urbieta
Thanatos
17
6 / 12 / 4
12,390
477
13,660
27,737
13,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
18
6 / 12 / 7
12,613
485
19,514
24,424
11,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
XxFancyWizardxX
Cu Chulainn
19
4 / 5 / 2
13,580
522
13,558
23,078
25,691
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
ianwhite03
Ishtar
18
5 / 6 / 5
12,019
462
27,840
26,913
13,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
48
41
Kills
21
21
Deaths
41
48
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
6
9
0.75
W
Cu Chulainn
Fugitive90
Cu Chulainn
8
5
11
2.7
L
Thanatos
Gomez Urbieta
Thanatos
6
12
4
0.67
L
Thoth
6
12
7
0.79
W
Chang'e
Lhuv Nova
Chang'e
11
2
11
8.25
W
1
1
12
7
W
17
8
5
2.44
L
Cu Chulainn
XxFancyWizardxX
Cu Chulainn
4
5
2
1
W
Danzaburou
crowdingsins
Danzaburou
4
5
9
1.7
L
Ishtar
ianwhite03
Ishtar
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,324
Damage
79,961
126,642
Taken
126,851
101,976
Mitigated
97,797
48,883
Healing
33,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,389
2,292
0
2,684
24,699
33,829
173
9,308
15,183
28,139
2,219
W
Cu Chulainn
Fugitive90
Cu Chulainn
20,334
3,038
412
9,387
26,803
25,224
580
5,878
20,925
18,562
105,418
L
Thanatos
Gomez Urbieta
Thanatos
13,660
3,900
115
13,578
27,737
13,515
437
10,524
16,963
0
65,491
L
Thoth
19,514
1,767
554
5,697
24,424
11,627
498
12,991
10,829
87,916
0
W
Chang'e
Lhuv Nova
Chang'e
30,218
2,205
4,261
11,915
26,846
20,102
1,737
3,945
22,901
109,933
0
W
8,511
3,598
5,139
9,339
28,347
36,584
366
4,971
23,376
0
62,231
W
26,168
1,844
0
717
21,783
9,991
871
6,915
14,868
95,974
0
L
Cu Chulainn
XxFancyWizardxX
Cu Chulainn
13,558
1,320
0
72
23,078
25,691
1,489
14,262
8,700
0
71,859
W
Danzaburou
crowdingsins
Danzaburou
16,093
7,085
0
7,713
22,863
10,075
992
2,901
19,962
0
74,630
L
Ishtar
ianwhite03
Ishtar
27,840
16,248
0
10,727
26,913
13,135
764
10,727
16,080
0
98,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,363
Gold Earned
61,603
566
Minions Killed
542
0
Camps Cleared
0
2,388,933
Distance Traveled
2,185,468
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,001
423
45
2
0
426,930
1
W
Cu Chulainn
13,545
521
153
6
0
557,021
0
L
Thanatos
12,390
477
109
4
0
435,283
0
L
Thoth
12,613
485
136
5
0
440,144
5
W
Chang'e
13,757
529
142
5
0
412,481
2
W
Horus
12,193
469
75
3
0
510,319
0
W
Agni
14,222
547
106
4
0
446,239
1
L
Cu Chulainn
13,580
522
117
5
0
477,722
1
W
Danzaburou
11,646
448
90
3
0
462,873
0
L
Ishtar
12,019
462
135
5
0
405,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role