Player Matchup

Tyr
Tyr
ArTŷr
Tyr
Level 159
God Stats
18W - 13L
1,740 SR
Queue Stats
219W - 177L
1,553 Elo+
Party 1
Cabrakan
Cabrakan
UncommonFly
Cabrakan
Level 160
God Stats
8W - 5L
1,690 SR
Queue Stats
377W - 289L
1,626 Elo+
Party 1
Jing Wei
Jing Wei
VibePM
Jing Wei
Level 129
God Stats
2W - 0L
1,773 SR
Queue Stats
75W - 67L
1,577 Elo+
Party 1
Thanatos
Thanatos
raBÈAN
Thanatos
Level 145
God Stats
2W - 1L
1,503 SR
Queue Stats
118W - 85L
1,670 Elo+
Party 1
Nu Wa
Nu Wa
Åżpåct
Nu Wa
Level 59
God Stats
45W - 20L
1,643 SR
Queue Stats
74W - 43L
1,638 Elo+
Party 1
Team Averages
Level 130
1,670 SR
1,613 Elo+

VS

Team Averages
Level 133
1,545 SR
1,569 Elo+
Maui
Maui
A5stargeneral
Maui
Level 157
God Stats
41W - 37L
1,571 SR
Queue Stats
964W - 871L
1,617 Elo+
Party 3
Tsukuyomi
Tsukuyomi
AsharkGOD
Tsukuyomi
Level 105
God Stats
5W - 6L
1,599 SR
Queue Stats
350W - 341L
1,584 Elo+
Party 3
Cu Chulainn
Cu Chulainn
BigDicBob
Cu Chulainn
Level 152
God Stats
6W - 8L
1,535 SR
Queue Stats
166W - 164L
1,523 Elo+
Party 2
Merlin
Merlin
DownCastCF
Merlin
Level 126
God Stats
11W - 8L
1,653 SR
Queue Stats
583W - 508L
1,585 Elo+
Party 3
Ishtar
Ishtar
SomeWhiteGui
Ishtar
Level 124
God Stats
2W - 5L
1,365 SR
Queue Stats
155W - 171L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
ArTŷr
Tyr
17
5 / 4 / 11
12,837
558
14,533
28,731
18,482
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cabrakan
UncommonFly
Cabrakan
17
4 / 2 / 11
12,420
540
9,714
23,964
34,793
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
VibePM
Jing Wei
20
2 / 0 / 8
12,988
565
12,747
18,573
8,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
raBÈAN
Thanatos
18
13 / 9 / 8
12,815
557
20,269
26,674
14,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Åżpåct
Nu Wa
19
7 / 0 / 9
12,899
561
13,708
6,288
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
9,692
421
4,791
19,617
22,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
AsharkGOD
Tsukuyomi
16
6 / 8 / 2
10,902
474
13,096
20,610
7,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
BigDicBob
Cu Chulainn
14
0 / 6 / 2
9,444
411
8,485
18,007
16,941
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
DownCastCF
Merlin
16
5 / 7 / 6
10,948
476
12,938
14,583
5,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
17
3 / 5 / 1
10,731
467
9,308
19,975
8,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
32
31
Kills
15
15
Deaths
31
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
Tyr
ArTŷr
Tyr
5
4
11
2.63
L
Tsukuyomi
AsharkGOD
Tsukuyomi
6
8
2
0.88
L
Cu Chulainn
BigDicBob
Cu Chulainn
0
6
2
0.17
L
Merlin
DownCastCF
Merlin
5
7
6
1.14
L
Ishtar
3
5
1
0.7
W
Cabrakan
UncommonFly
Cabrakan
4
2
11
4.75
W
Jing Wei
VibePM
Jing Wei
2
0
8
6
W
Thanatos
raBÈAN
Thanatos
13
9
8
1.89
W
Nu Wa
Åżpåct
Nu Wa
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,971
Damage
48,618
104,230
Taken
92,792
79,058
Mitigated
62,057
56,879
Healing
18,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,791
1,186
0
3,309
19,617
22,986
0
6,368
13,249
21,180
2,519
W
Tyr
ArTŷr
Tyr
14,533
3,970
0
10,612
28,731
18,482
593
4,750
21,473
0
87,309
L
Tsukuyomi
AsharkGOD
Tsukuyomi
13,096
4,521
0
5,790
20,610
7,959
0
2,814
17,796
0
70,545
L
Cu Chulainn
BigDicBob
Cu Chulainn
8,485
1,089
0
843
18,007
16,941
0
2,756
15,251
10,461
54,521
L
Merlin
DownCastCF
Merlin
12,938
705
0
940
14,583
5,792
0
4,290
10,293
82,527
0
L
Ishtar
9,308
5,606
0
7,933
19,975
8,379
3,565
5,975
14,000
0
89,412
W
Cabrakan
UncommonFly
Cabrakan
9,714
1,824
0
9,625
23,964
34,793
726
5,795
17,363
30,722
5,408
W
Jing Wei
VibePM
Jing Wei
12,747
10,144
0
13,392
18,573
8,590
6,367
3,004
15,569
0
138,367
W
Thanatos
raBÈAN
Thanatos
20,269
7,170
0
20,831
26,674
14,750
861
5,240
21,434
0
99,026
W
Nu Wa
Åżpåct
Nu Wa
13,708
1,989
0
2,419
6,288
2,443
2,759
2,168
4,120
97,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,959
Gold Earned
51,717
613
Minions Killed
549
0
Camps Cleared
0
2,309,849
Distance Traveled
1,961,493
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,692
421
27
1
0
402,159
7
W
Tyr
12,837
558
138
6
0
540,603
0
L
Tsukuyomi
10,902
474
109
5
0
443,457
3
L
Cu Chulainn
9,444
411
118
5
0
353,124
3
L
Merlin
10,948
476
137
6
0
394,508
4
L
Ishtar
10,731
467
158
7
0
368,245
2
W
Cabrakan
12,420
540
37
2
0
443,845
7
W
Jing Wei
12,988
565
192
8
0
440,686
3
W
Thanatos
12,815
557
93
4
0
451,481
4
W
Nu Wa
12,899
561
153
7
0
433,234
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role