Player Matchup

Anubis
Anubis
Fred196
Anubis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,453 Elo+
Party 2
Sylvanus
Sylvanus
SamouraiWarrior
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,789 Elo+
Party 2
Charybdis
Charybdis
jayjay1996
Charybdis
Level 25
God Stats
3W - 2L
1,671 SR
Queue Stats
7W - 11L
1,449 Elo+
Party 2
Team Averages
Level 50
1,557 SR
1,563 Elo+

VS

Team Averages
Level 55
1,334 SR
1,424 Elo+
Cthulhu
Cthulhu
CARLUCCI05
Cthulhu
Level 3
God Stats
2W - 2L
1,346 SR
Queue Stats
3W - 7L
1,322 Elo+
Party 1
Vulcan
Vulcan
I3nisInspector23
Vulcan
Level 105
God Stats
0W - 4L
1,350 SR
Queue Stats
228W - 209L
1,596 Elo+
Solo
Mulan
Mulan
SlickBackShlump
Mulan
Level 58
God Stats
4W - 9L
1,306 SR
Queue Stats
53W - 67L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fred196
Anubis
18
10 / 1 / 9
12,124
758
21,231
19,634
11,962
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
16
1 / 0 / 17
11,784
737
6,202
14,941
18,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
jayjay1996
Charybdis
16
8 / 2 / 8
11,527
720
15,960
13,587
6,557
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CARLUCCI05
Cthulhu
13
0 / 10 / 3
9,199
575
6,284
24,693
13,771
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
3 / 0 / 0
11,890
743
22,067
5,361
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 9 / 3
9,496
594
10,152
26,901
22,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
19
Kills
3
3
Deaths
19
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CARLUCCI05
Cthulhu
0
10
3
0.15
W
Anubis
Fred196
Anubis
10
1
9
14.5
L
3
0
0
3
W
Sylvanus
1
0
17
9.5
L
0
9
3
0.17
W
Charybdis
jayjay1996
Charybdis
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,393
Damage
38,503
48,162
Taken
56,955
37,233
Mitigated
38,547
21,155
Healing
6,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CARLUCCI05
Cthulhu
6,284
240
427
1,641
24,693
13,771
94
11,683
13,010
18,335
0
W
Anubis
Fred196
Anubis
21,231
914
0
13,556
19,634
11,962
1,635
14,012
5,369
79,689
0
L
22,067
5,889
0
381
5,361
2,437
455
2,774
2,587
70,321
0
W
Sylvanus
6,202
2,121
1,230
4,261
14,941
18,714
296
8,103
6,439
13,500
0
L
10,152
920
396
3,867
26,901
22,339
0
13,003
13,898
80
25,365
W
Charybdis
jayjay1996
Charybdis
15,960
8,225
0
2,108
13,587
6,557
1,421
6,355
6,989
0
63,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,435
Gold Earned
30,585
216
Minions Killed
167
0
Camps Cleared
0
793,186
Distance Traveled
846,770
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,199
575
29
2
0
240,405
2
W
Anubis
12,124
758
112
7
0
272,228
3
L
Vulcan
11,890
743
98
6
0
360,532
3
W
Sylvanus
11,784
737
18
1
0
261,645
1
L
Mulan
9,496
594
40
3
0
245,833
0
W
Charybdis
11,527
720
86
5
0
259,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role