Player Matchup

Heimdallr
Heimdallr
Docterslime
Heimdallr
Level 156
God Stats
0W - 1L
1,868 SR
Queue Stats
120W - 71L
1,763 Elo+
Party 1
Fenrir
Fenrir
Koozmik
Fenrir
Level 60
God Stats
3W - 3L
1,682 SR
Queue Stats
79W - 49L
1,686 Elo+
Party 1
King Arthur
King Arthur
LavaPrince
King Arthur
Level 8
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 1L
1,745 Elo+
Party 1
Ao Kuang
Ao Kuang
Padfoot2020
Ao Kuang
Level 147
God Stats
4W - 3L
1,832 SR
Queue Stats
130W - 93L
1,744 Elo+
Party 1
Athena
Athena
SeveredLimbUWU
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,745 Elo+
Party 1
Team Averages
Level 79
1,720 SR
1,736 Elo+

VS

Team Averages
Level 69
1,603 SR
1,545 Elo+
Ymir
Ymir
Azhpx
Ymir
Level 23
God Stats
4W - 5L
1,571 SR
Queue Stats
17W - 15L
1,548 Elo+
Party 2
Ullr
Ullr
Beachhobo
Ullr
Level 97
God Stats
1W - 0L
1,703 SR
Queue Stats
31W - 31L
1,557 Elo+
Party 2
Zeus
Zeus
BillDipperly69
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,427 Elo+
Party 3
Pele
Pele
COOL5184
Pele
Level 68
God Stats
36W - 31L
1,574 SR
Queue Stats
47W - 42L
1,535 Elo+
Party 2
Bellona
Bellona
StudTheSecond
Bellona
Level 141
God Stats
4W - 2L
1,665 SR
Queue Stats
217W - 122L
1,657 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Docterslime
Heimdallr
16
3 / 2 / 2
9,411
495
19,234
18,922
10,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Koozmik
Fenrir
13
2 / 9 / 1
8,337
439
5,957
19,176
8,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
LavaPrince
King Arthur
13
0 / 7 / 1
7,931
417
7,916
19,038
17,225
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
Padfoot2020
Ao Kuang
14
2 / 6 / 1
8,874
467
9,152
21,498
10,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 6 / 1
8,040
423
5,506
22,250
27,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Azhpx
Ymir
14
2 / 2 / 7
9,612
506
6,458
16,732
13,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ullr
14
0 / 3 / 1
8,763
461
9,156
13,351
5,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
9 / 3 / 9
12,313
648
22,327
12,219
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
18
8 / 0 / 10
11,529
607
11,976
13,657
6,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
18
11 / 1 / 9
11,945
629
25,370
19,598
21,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
9
Kills
30
30
Deaths
9
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ymir
Azhpx
Ymir
2
2
7
2.75
W
Ullr
0
3
1
0.17
W
9
3
9
4.5
W
Pele
8
0
10
13
L
Heimdallr
Docterslime
Heimdallr
3
2
2
2
L
Fenrir
Koozmik
Fenrir
2
9
1
0.28
L
King Arthur
LavaPrince
King Arthur
0
7
1
0.07
L
Ao Kuang
Padfoot2020
Ao Kuang
2
6
1
0.42
L
2
6
1
0.42
W
Bellona
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,765
Damage
75,287
100,884
Taken
75,557
73,669
Mitigated
52,448
23,253
Healing
22,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Azhpx
Ymir
6,458
1,294
0
2,086
16,732
13,977
325
2,207
14,525
34,417
0
W
Ullr
9,156
2,949
0
1,285
13,351
5,044
276
2,715
10,636
0
70,856
W
22,327
4,530
314
3,965
12,219
5,548
1,277
5,041
7,178
122,568
0
W
Pele
11,976
3,340
0
6,090
13,657
6,298
2,692
1,012
12,645
0
97,272
L
Heimdallr
Docterslime
Heimdallr
19,234
10,734
0
11,408
18,922
10,293
454
2,789
16,133
0
100,523
L
Fenrir
Koozmik
Fenrir
5,957
1,654
0
1,656
19,176
8,671
0
7,424
11,752
0
59,847
L
King Arthur
LavaPrince
King Arthur
7,916
693
0
1,853
19,038
17,225
336
581
18,457
27
51,126
L
Ao Kuang
Padfoot2020
Ao Kuang
9,152
1,597
0
6,543
21,498
10,002
1,374
10,214
11,284
61,357
0
L
5,506
1,335
0
1,793
22,250
27,478
123
7,777
14,473
17,431
4,449
W
Bellona
25,370
14,527
0
8,705
19,598
21,581
2,163
3,108
16,490
0
89,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,593
Gold Earned
54,162
451
Minions Killed
627
0
Camps Cleared
0
1,698,594
Distance Traveled
1,951,589
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,612
506
53
3
0
381,591
1
W
Ullr
8,763
461
114
6
0
327,109
6
W
Zeus
12,313
648
200
11
0
362,163
2
W
Pele
11,529
607
127
7
0
494,759
4
L
Heimdallr
9,411
495
143
8
0
312,040
4
L
Fenrir
8,337
439
104
5
0
362,674
0
L
King Arthur
7,931
417
68
4
0
315,004
1
L
Ao Kuang
8,874
467
102
5
0
352,298
3
L
Athena
8,040
423
34
2
0
356,578
0
W
Bellona
11,945
629
133
7
0
385,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role