Player Matchup

Artemis
Artemis
B_Farkas27
Artemis
Level 104
God Stats
3W - 5L
1,503 SR
Queue Stats
118W - 148L
1,403 Elo+
Party 2
Serqet
Serqet
MurdaMafiaMizfit
Serqet
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
826W - 893L
1,446 Elo+
Solo
Ishtar
Ishtar
NIC125
Ishtar
Level 54
God Stats
2W - 2L
1,688 SR
Queue Stats
31W - 34L
1,380 Elo+
Solo
Kumbhakarna
Kumbhakarna
chummie16
Kumbhakarna
Level 109
God Stats
8W - 7L
1,538 SR
Queue Stats
192W - 198L
1,428 Elo+
Party 2
Bakasura
Bakasura
demigod386
Bakasura
Level 108
God Stats
31W - 29L
1,530 SR
Queue Stats
132W - 138L
1,402 Elo+
Solo
Team Averages
Level 106
1,552 SR
1,412 Elo+

VS

Team Averages
Level 84
1,464 SR
1,403 Elo+
Ishtar
Ishtar
Procrak20
Ishtar
Level 68
God Stats
1W - 0L
1,207 SR
Queue Stats
119W - 165L
1,394 Elo+
Party 1
Artio
Artio
Six_Side_Woes
Artio
Level 64
God Stats
9W - 14L
1,297 SR
Queue Stats
102W - 122L
1,428 Elo+
Solo
Loki
Loki
chrnodog
Loki
Level 67
God Stats
11W - 7L
1,477 SR
Queue Stats
109W - 144L
1,360 Elo+
Party 1
Gilgamesh
Gilgamesh
hung_solo-01
Gilgamesh
Level 148
God Stats
3W - 1L
1,604 SR
Queue Stats
136W - 159L
1,424 Elo+
Solo
Ah Puch
Ah Puch
yeyopyxd
Ah Puch
Level 74
God Stats
9W - 3L
1,734 SR
Queue Stats
91W - 96L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
B_Farkas27
Artemis
5
0 / 0 / 0
2,941
588
2,451
1,878
423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
3 / 2 / 0
3,827
765
1,904
4,170
1,236
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
NIC125
Ishtar
1
0 / 0 / 0
2,403
481
0
0
0
Kumbhakarna
chummie16
Kumbhakarna
5
0 / 0 / 0
3,317
663
837
2,718
1,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
demigod386
Bakasura
4
0 / 1 / 1
3,005
601
0
3,386
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Procrak20
Ishtar
5
0 / 0 / 0
2,990
598
1,478
2,617
620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 0 / 0
3,030
606
750
3,638
1,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
5
1 / 1 / 0
3,323
665
388
2,500
570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
hung_solo-01
Gilgamesh
5
1 / 2 / 1
3,482
696
2,121
2,945
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
yeyopyxd
Ah Puch
6
1 / 0 / 0
3,697
739
1,271
1,024
340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
3
3
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
B_Farkas27
Artemis
0
0
0
0
L
3
2
0
1.5
L
Ishtar
NIC125
Ishtar
0
0
0
0
W
Ishtar
Procrak20
Ishtar
0
0
0
0
W
0
0
0
0
W
Loki
1
1
0
1
L
Kumbhakarna
chummie16
Kumbhakarna
0
0
0
0
L
Bakasura
demigod386
Bakasura
0
1
1
0.5
W
Gilgamesh
hung_solo-01
Gilgamesh
1
2
1
0.75
W
Ah Puch
yeyopyxd
Ah Puch
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,192
Damage
6,008
12,152
Taken
12,724
3,908
Mitigated
4,048
4,095
Healing
5,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
B_Farkas27
Artemis
2,451
1,619
0
1,499
1,878
423
0
358
1,520
0
12,753
L
1,904
1,000
0
947
4,170
1,236
0
0
4,170
0
11,627
L
Ishtar
NIC125
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
Procrak20
Ishtar
1,478
759
0
1,392
2,617
620
0
259
2,358
0
10,725
W
750
59
105
1,705
3,638
1,367
0
578
3,060
4,523
0
W
Loki
388
123
0
974
2,500
570
0
0
2,500
0
9,674
L
Kumbhakarna
chummie16
Kumbhakarna
837
140
0
1,138
2,718
1,082
0
392
2,326
6,021
0
L
Bakasura
demigod386
Bakasura
0
0
0
511
3,386
1,167
0
1,271
2,115
0
6,621
W
Gilgamesh
hung_solo-01
Gilgamesh
2,121
1,078
0
607
2,945
1,151
0
0
2,945
0
9,257
W
Ah Puch
yeyopyxd
Ah Puch
1,271
243
0
574
1,024
340
33
0
1,024
16,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,493
Gold Earned
16,522
72
Minions Killed
105
0
Camps Cleared
0
330,015
Distance Traveled
421,295
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
2,941
588
21
4
0
73,346
0
L
Serqet
3,827
765
19
4
0
96,651
1
L
Ishtar
2,403
481
0
0
0
0
0
W
Ishtar
2,990
598
23
5
0
70,446
1
W
Artio
3,030
606
5
1
0
78,963
0
W
Loki
3,323
665
37
7
0
107,026
0
L
Kumbhakarna
3,317
663
9
2
0
86,219
1
L
Bakasura
3,005
601
23
5
0
73,799
1
W
Gilgamesh
3,482
696
14
3
0
80,651
0
W
Ah Puch
3,697
739
26
5
0
84,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role