Player Matchup

Tiamat
Tiamat
TUNOMBRE89
Tiamat
Level 138
God Stats
35W - 30L
1,578 SR
Queue Stats
486W - 501L
1,539 Elo+
Solo
Cthulhu
Cthulhu
iTz_Fale
Cthulhu
Level 126
God Stats
2W - 1L
1,746 SR
Queue Stats
8W - 4L
1,625 Elo+
Solo
Pele
Pele
jimmy31103
Pele
Level 106
God Stats
3W - 5L
1,332 SR
Queue Stats
713W - 935L
1,420 Elo+
Solo
Team Averages
Level 123
1,552 SR
1,528 Elo+

VS

Team Averages
Level 58
1,527 SR
1,191 Elo+
Scylla
Scylla
BS-Andrei
Scylla
Level 127
God Stats
6W - 8L
1,540 SR
Queue Stats
57W - 141L
1,396 Elo+
Party 1
Maui
Maui
PabloscobarRS
Maui
Level 18
God Stats
0W - 2L
1,252 SR
Queue Stats
4W - 49L
1,010 Elo+
Party 1
Thor
Thor
TK-LOHRAN
Thor
Level 29
God Stats
1W - 1L
1,788 SR
Queue Stats
17W - 86L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
TUNOMBRE89
Tiamat
15
3 / 0 / 4
9,291
774
16,056
7,282
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
iTz_Fale
Cthulhu
15
3 / 1 / 3
8,769
731
7,910
8,065
6,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 3 / 3
8,610
718
4,271
10,952
4,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BS-Andrei
Scylla
14
2 / 3 / 2
8,174
681
9,870
11,725
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 0 / 2
9,117
760
2,633
9,688
11,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thor
10
0 / 5 / 2
7,024
585
4,324
13,636
6,442
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
8
Kills
4
4
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
BS-Andrei
Scylla
2
3
2
1
L
2
0
2
3
L
Thor
0
5
2
0.2
W
Tiamat
TUNOMBRE89
Tiamat
3
0
4
5
W
Cthulhu
iTz_Fale
Cthulhu
3
1
3
4.5
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,237
Damage
16,827
26,299
Taken
35,049
16,268
Mitigated
22,350
6,836
Healing
2,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BS-Andrei
Scylla
9,870
696
0
1,317
11,725
4,620
0
8,175
3,550
44,815
0
L
2,633
239
0
1,008
9,688
11,288
0
6,635
3,053
11,803
0
L
Thor
4,324
1,244
0
0
13,636
6,442
0
9,189
4,447
0
15,681
W
Tiamat
TUNOMBRE89
Tiamat
16,056
1,215
114
3,185
7,282
5,214
1,361
3,442
3,840
50,423
0
W
Cthulhu
iTz_Fale
Cthulhu
7,910
627
224
1,373
8,065
6,881
565
4,397
3,668
26,966
0
W
4,271
315
0
1,940
10,952
4,173
174
4,955
5,997
0
36,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,670
Gold Earned
24,315
166
Minions Killed
113
0
Camps Cleared
0
750,976
Distance Traveled
648,140
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,174
681
70
6
0
227,698
2
L
Maui
9,117
760
26
2
0
224,041
0
L
Thor
7,024
585
17
1
0
196,401
2
W
Tiamat
9,291
774
90
8
0
238,548
2
W
Cthulhu
8,769
731
32
3
0
243,628
2
W
Pele
8,610
718
44
4
0
268,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role