Player Matchup

Loki
Loki
Barbufurtif
Loki
Level 51
God Stats
4W - 8L
1,389 SR
Queue Stats
137W - 197L
1,338 Elo+
Party 2
Osiris
Osiris
Bobfurtif
Osiris
Level 45
God Stats
0W - 3L
1,171 SR
Queue Stats
155W - 165L
1,396 Elo+
Party 2
Mercury
Mercury
EcureuilFurtif
Mercury
Level 67
God Stats
9W - 22L
1,295 SR
Queue Stats
230W - 267L
1,392 Elo+
Party 2
Sun Wukong
Sun Wukong
MetallicaKill
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,475 Elo+
Party 2
Hachiman
Hachiman
RONYFURTIF
Hachiman
Level 25
God Stats
12W - 33L
1,256 SR
Queue Stats
76W - 99L
1,388 Elo+
Party 2
Team Averages
Level 42
1,322 SR
1,398 Elo+

VS

Team Averages
Level 79
1,495 SR
1,414 Elo+
Ao Kuang
Ao Kuang
CraftyRaccoon58
Ao Kuang
Level 135
God Stats
1W - 0L
1,298 SR
Queue Stats
40W - 39L
1,455 Elo+
Party 1
Ganesha
Ganesha
DatWildNuqqaPJ
Ganesha
Level 145
God Stats
12W - 18L
1,539 SR
Queue Stats
65W - 92L
1,403 Elo+
Party 1
Ne Zha
Ne Zha
Iamclanless
Ne Zha
Level 27
God Stats
1W - 0L
1,474 SR
Queue Stats
30W - 30L
1,432 Elo+
Party 1
Jing Wei
Jing Wei
Mylo_Matrix
Jing Wei
Level 44
God Stats
101W - 117L
1,446 SR
Queue Stats
141W - 159L
1,410 Elo+
Solo
Gilgamesh
Gilgamesh
XxRich14779xX
Gilgamesh
Level 46
God Stats
9W - 4L
1,718 SR
Queue Stats
80W - 95L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 11 / 18
15,107
1,079
26,505
26,675
11,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Bobfurtif
Osiris
20
9 / 6 / 26
16,646
1,189
18,785
31,805
35,147
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 8 / 23
16,574
1,184
39,521
27,981
13,620
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
MetallicaKill
Sun Wukong
20
8 / 8 / 22
16,233
1,160
23,682
34,245
34,026
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
RONYFURTIF
Hachiman
20
3 / 8 / 22
14,424
1,030
26,034
22,225
7,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
23 / 5 / 9
20,544
1,467
29,309
35,847
53,689
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 9 / 31
15,018
1,073
31,075
25,126
22,465
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
20
7 / 11 / 21
15,217
1,087
23,674
23,644
14,312
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Mylo_Matrix
Jing Wei
20
6 / 7 / 15
14,763
1,055
20,689
21,270
12,267
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Gilgamesh
XxRich14779xX
Gilgamesh
20
3 / 6 / 24
15,781
1,127
30,648
35,294
53,949
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
141
38
Kills
41
41
Deaths
38
111
Assists
100
Player
Kills
Deaths
Assists
KDA
L
7
11
18
1.45
L
Osiris
Bobfurtif
Osiris
9
6
26
3.67
W
Ao Kuang
23
5
9
5.5
W
2
9
31
1.94
L
11
8
23
2.81
W
Ne Zha
7
11
21
1.59
L
Sun Wukong
MetallicaKill
Sun Wukong
8
8
22
2.38
W
Jing Wei
Mylo_Matrix
Jing Wei
6
7
15
1.93
L
Hachiman
RONYFURTIF
Hachiman
3
8
22
1.75
W
Gilgamesh
XxRich14779xX
Gilgamesh
3
6
24
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,527
Damage
135,395
142,931
Taken
141,181
102,362
Mitigated
156,682
16,235
Healing
20,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,505
8,101
0
927
26,675
11,882
0
15,241
11,434
0
43,212
L
Osiris
Bobfurtif
Osiris
18,785
8,643
0
2,157
31,805
35,147
0
16,297
15,508
0
32,264
W
Ao Kuang
29,309
9,251
1,687
10,621
35,847
53,689
0
0
35,847
59,099
0
W
31,075
1,069
0
187
25,126
22,465
0
0
25,126
53,386
0
L
39,521
24,669
0
4,055
27,981
13,620
0
8,840
19,141
0
71,316
W
Ne Zha
23,674
11,862
0
1,227
23,644
14,312
0
0
23,488
0
34,668
L
Sun Wukong
MetallicaKill
Sun Wukong
23,682
4,005
0
5,338
34,245
34,026
0
10,608
23,637
0
45,020
W
Jing Wei
Mylo_Matrix
Jing Wei
20,689
16,750
9
704
21,270
12,267
0
0
21,270
0
55,030
L
Hachiman
RONYFURTIF
Hachiman
26,034
21,513
0
3,758
22,225
7,687
0
9,924
12,301
0
55,568
W
Gilgamesh
XxRich14779xX
Gilgamesh
30,648
9,846
2,646
3,289
35,294
53,949
0
0
35,294
526
53,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,984
Gold Earned
81,323
251
Minions Killed
247
6
Camps Cleared
9
1,368,268
Distance Traveled
1,242,486
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
15,107
1,079
30
2
2
278,133
0
L
Osiris
16,646
1,189
22
2
1
265,415
1
W
Ao Kuang
20,544
1,467
70
5
5
243,743
2
W
Ganesha
15,018
1,073
0
0
0
257,306
1
L
Mercury
16,574
1,184
68
5
2
321,129
1
W
Ne Zha
15,217
1,087
44
3
3
232,032
2
L
Sun Wukong
16,233
1,160
63
5
0
283,380
0
W
Jing Wei
14,763
1,055
80
6
0
257,858
0
L
Hachiman
14,424
1,030
68
5
1
220,211
0
W
Gilgamesh
15,781
1,127
53
4
1
251,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role