Player Matchup

Atlas
Atlas
Lahthel
Atlas
Level 160
God Stats
6W - 1L
1,708 SR
Queue Stats
11W - 11L
1,558 Elo+
Party 2
Bakasura
Bakasura
Tankbuster43
Bakasura
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,318 Elo+
Party 2
Sol
Sol
UVjelly
Sol
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,318 Elo+
Party 2
Team Averages
Level 156
1,569 SR
1,398 Elo+

VS

Team Averages
Level 106
1,647 SR
1,570 Elo+
Hel
Hel
Hacuce
Hel
Level 126
God Stats
0W - 1L
1,680 SR
Queue Stats
77W - 91L
1,575 Elo+
Solo
Fenrir
Fenrir
QCcharley8844
Fenrir
Level 67
God Stats
19W - 15L
1,516 SR
Queue Stats
289W - 221L
1,523 Elo+
Party 1
Cernunnos
Cernunnos
QcWarrior22
Cernunnos
Level 125
God Stats
7W - 2L
1,745 SR
Queue Stats
582W - 394L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Lahthel
Atlas
20
5 / 1 / 7
12,980
764
19,531
18,533
30,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Tankbuster43
Bakasura
19
7 / 2 / 4
13,248
779
21,138
19,328
14,007
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
17
2 / 2 / 6
12,080
711
11,136
12,441
5,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Hacuce
Hel
17
4 / 6 / 1
11,850
697
13,273
16,622
7,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 4 / 3
10,902
641
11,523
27,330
26,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
QcWarrior22
Cernunnos
16
0 / 4 / 4
10,910
642
15,488
15,980
7,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
14
Kills
5
5
Deaths
14
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hel
Hacuce
Hel
4
6
1
0.75
W
Atlas
Lahthel
Atlas
5
1
7
8.5
L
1
4
3
0.63
L
Cernunnos
QcWarrior22
Cernunnos
0
4
4
0.5
W
Bakasura
Tankbuster43
Bakasura
7
2
4
4.5
W
Sol
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,805
Damage
40,284
50,302
Taken
59,932
50,014
Mitigated
42,224
18,878
Healing
17,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Hacuce
Hel
13,273
373
5,574
5,993
16,622
7,634
0
9,207
5,965
47,193
0
W
Atlas
Lahthel
Atlas
19,531
6,287
0
3,650
18,533
30,664
543
4,542
13,991
55,332
0
L
11,523
1,760
0
4,383
27,330
26,830
336
11,332
12,849
0
31,750
L
Cernunnos
QcWarrior22
Cernunnos
15,488
7,735
0
1,197
15,980
7,760
412
10,189
5,106
0
72,051
W
Bakasura
Tankbuster43
Bakasura
21,138
12,478
0
7,884
19,328
14,007
129
6,487
12,841
0
67,214
W
Sol
11,136
1,029
0
7,344
12,441
5,343
2,707
2,394
10,047
55,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,308
Gold Earned
33,662
254
Minions Killed
220
0
Camps Cleared
0
1,063,272
Distance Traveled
946,694
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,850
697
71
4
0
297,592
1
W
Atlas
12,980
764
66
4
0
351,853
1
L
Fenrir
10,902
641
33
2
0
349,561
4
L
Cernunnos
10,910
642
116
7
0
299,541
2
W
Bakasura
13,248
779
105
6
0
392,728
3
W
Sol
12,080
711
83
5
0
318,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role