Player Matchup

Loki
Loki
ButterSniper14
Loki
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 25L
1,270 Elo+
Party 1
Chaac
Chaac
DA_XECUTIONER25
Chaac
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 33L
1,112 Elo+
Party 3
Chernobog
Chernobog
DaBeast_0319
Chernobog
Level 100
God Stats
1W - 0L
1,417 SR
Queue Stats
59W - 67L
1,436 Elo+
Party 3
Tiamat
Tiamat
SoloisticSiren
Tiamat
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,250 Elo+
Party 1
Lancelot
Lancelot
toxxxicice
Lancelot
Level 160
God Stats
2W - 2L
1,566 SR
Queue Stats
52W - 38L
1,578 Elo+
Party 1
Team Averages
Level 87
1,497 SR
1,329 Elo+

VS

Team Averages
Level 48
1,432 SR
1,297 Elo+
Ullr
Ullr
IllThrone820209
Ullr
Level 48
God Stats
41W - 50L
1,450 SR
Queue Stats
41W - 50L
1,348 Elo+
Solo
Hades
Hades
Tonelli157
Hades
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,198 Elo+
Solo
Loki
Loki
lHoIyl
Loki
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 37L
1,274 Elo+
Party 2
Kukulkan
Kukulkan
rockIeex
Kukulkan
Level 48
God Stats
2W - 8L
1,231 SR
Queue Stats
65W - 74L
1,356 Elo+
Party 2
Cerberus
Cerberus
xTechniqueG0Dx
Cerberus
Level 14
God Stats
2W - 2L
1,479 SR
Queue Stats
6W - 11L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,513
501
3,590
11,625
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 0
6,845
456
4,562
6,623
5,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
DaBeast_0319
Chernobog
15
4 / 0 / 2
8,815
588
9,901
7,879
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 4 / 1
7,597
506
6,273
13,485
8,100
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
toxxxicice
Lancelot
15
6 / 2 / 1
9,053
604
9,499
10,171
5,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
5,331
355
2,610
7,092
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
15
3 / 1 / 2
8,537
569
9,835
10,328
7,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
lHoIyl
Loki
14
7 / 4 / 3
8,666
578
7,028
14,675
5,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
rockIeex
Kukulkan
12
2 / 4 / 0
7,479
499
4,354
7,615
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
10
0 / 1 / 1
6,360
424
1,413
11,046
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
12
Kills
12
12
Deaths
12
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
4
2
0.5
W
1
2
0
0.5
W
Chernobog
DaBeast_0319
Chernobog
4
0
2
5
L
0
2
0
0
W
0
4
1
0.13
L
Hades
3
1
2
4
L
Loki
lHoIyl
Loki
7
4
3
2.13
L
Kukulkan
rockIeex
Kukulkan
2
4
0
0.5
W
Lancelot
toxxxicice
Lancelot
6
2
1
3.25
L
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,825
Damage
25,240
49,783
Taken
50,756
27,226
Mitigated
22,950
18,041
Healing
15,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,590
877
0
3,663
11,625
4,267
137
3,777
7,749
0
37,029
W
4,562
577
0
777
6,623
5,930
0
1,060
5,563
0
38,799
W
Chernobog
DaBeast_0319
Chernobog
9,901
5,748
0
6,078
7,879
3,091
954
1,239
6,617
0
83,578
L
2,610
931
0
2,663
7,092
1,915
0
0
7,092
0
22,750
W
6,273
351
0
5,119
13,485
8,100
0
6,926
6,559
49,257
0
L
Hades
9,835
1,483
0
5,263
10,328
7,041
81
5,266
5,062
61,643
0
L
Loki
lHoIyl
Loki
7,028
1,603
0
4,630
14,675
5,639
121
1,007
13,408
0
53,334
L
Kukulkan
rockIeex
Kukulkan
4,354
1,145
0
1,314
7,615
3,031
539
0
7,420
41,178
0
W
Lancelot
toxxxicice
Lancelot
9,499
2,758
0
2,404
10,171
5,838
826
2,366
7,693
0
69,131
L
Cerberus
1,413
140
0
1,481
11,046
5,324
0
0
11,046
23,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,823
Gold Earned
36,373
471
Minions Killed
379
0
Camps Cleared
0
1,453,938
Distance Traveled
1,291,041
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,513
501
72
5
0
299,210
3
W
Chaac
6,845
456
48
3
0
262,027
0
W
Chernobog
8,815
588
143
10
0
307,608
2
L
Ullr
5,331
355
38
3
0
159,087
1
W
Tiamat
7,597
506
86
6
0
270,475
3
L
Hades
8,537
569
116
8
0
260,785
6
L
Loki
8,666
578
87
6
0
312,231
2
L
Kukulkan
7,479
499
92
6
0
277,626
5
W
Lancelot
9,053
604
122
8
0
314,618
3
L
Cerberus
6,360
424
46
3
0
281,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role