Player Matchup

Achilles
Achilles
AmazingMonkey69
Achilles
Level 127
God Stats
1W - 0L
1,678 SR
Queue Stats
17W - 15L
1,466 Elo+
Solo
Thor
Thor
Bempp
Thor
Level 89
God Stats
7W - 4L
1,567 SR
Queue Stats
95W - 95L
1,404 Elo+
Solo
Chronos
Chronos
NJD_23
Chronos
Level 107
God Stats
19W - 21L
1,536 SR
Queue Stats
209W - 223L
1,436 Elo+
Party 2
Shiva
Shiva
Palixa3
Shiva
Level 104
God Stats
15W - 4L
1,718 SR
Queue Stats
192W - 221L
1,413 Elo+
Party 2
Zhong Kui
Zhong Kui
fireboyking13
Zhong Kui
Level 88
God Stats
4W - 5L
1,429 SR
Queue Stats
154W - 181L
1,421 Elo+
Party 2
Team Averages
Level 103
1,585 SR
1,428 Elo+

VS

Team Averages
Level 109
1,503 SR
1,433 Elo+
Poseidon
Poseidon
 
Poseidon
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
X32KEITH32X
Chaac
Level 88
God Stats
1W - 2L
1,614 SR
Queue Stats
20W - 28L
1,400 Elo+
Solo
Heimdallr
Heimdallr
amnotcreative
Heimdallr
Level 108
God Stats
40W - 30L
1,581 SR
Queue Stats
387W - 398L
1,438 Elo+
Solo
Yemoja
Yemoja
arigatito26
Yemoja
Level 129
God Stats
5W - 3L
1,439 SR
Queue Stats
243W - 276L
1,427 Elo+
Party 1
Loki
Loki
sugarbabysaurio
Loki
Level 124
God Stats
0W - 3L
1,384 SR
Queue Stats
456W - 487L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
1 / 2 / 0
6,374
579
4,459
7,171
5,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
Bempp
Thor
12
4 / 0 / 1
6,943
631
5,277
7,338
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
NJD_23
Chronos
11
0 / 1 / 4
6,102
555
5,325
4,596
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
Palixa3
Shiva
10
4 / 0 / 0
5,756
523
5,374
8,616
4,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
fireboyking13
Zhong Kui
11
2 / 2 / 0
6,317
574
6,860
7,830
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 3 / 2
5,372
488
3,067
7,255
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 0
6,060
551
3,229
9,251
4,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
amnotcreative
Heimdallr
9
0 / 2 / 1
5,224
475
2,723
8,667
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
9
2 / 2 / 0
5,484
499
3,671
8,622
4,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 1 / 3
5,955
541
3,018
7,712
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
11
Kills
5
5
Deaths
11
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
3
2
0.33
W
Achilles
1
2
0
0.5
W
Thor
Bempp
Thor
4
0
1
4.5
W
Chronos
NJD_23
Chronos
0
1
4
2
W
Shiva
Palixa3
Shiva
4
0
0
4
L
2
3
0
0.67
L
Heimdallr
amnotcreative
Heimdallr
0
2
1
0.25
L
Yemoja
2
2
0
1
W
Zhong Kui
fireboyking13
Zhong Kui
2
2
0
1
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,295
Damage
15,708
35,551
Taken
41,507
20,437
Mitigated
17,628
14,228
Healing
13,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,067
609
0
1,340
7,255
2,615
0
3,356
3,855
34,233
0
W
Achilles
4,459
1,462
0
2,302
7,171
5,256
588
41
7,130
0
41,142
W
Thor
Bempp
Thor
5,277
215
0
2,918
7,338
2,713
0
501
6,837
0
42,668
W
Chronos
NJD_23
Chronos
5,325
2,439
0
2,113
4,596
1,959
1,281
734
3,862
45,578
5,380
W
Shiva
Palixa3
Shiva
5,374
1,522
581
3,707
8,616
4,751
673
1,744
6,872
0
20,611
L
3,229
891
0
1,980
9,251
4,174
0
0
8,821
0
34,833
L
Heimdallr
amnotcreative
Heimdallr
2,723
1,386
0
3,099
8,667
2,967
0
2,004
6,333
0
37,120
L
Yemoja
3,671
866
1,953
2,083
8,622
4,986
0
3,746
4,680
12,975
634
W
Zhong Kui
fireboyking13
Zhong Kui
6,860
906
0
2,607
7,830
5,758
858
3,545
4,285
43,142
0
L
3,018
914
0
3,473
7,712
2,886
0
2,717
4,964
0
34,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,492
Gold Earned
28,095
343
Minions Killed
265
0
Camps Cleared
0
1,040,506
Distance Traveled
1,060,243
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,372
488
51
5
0
207,817
4
W
Achilles
6,374
579
78
7
0
228,059
2
W
Thor
6,943
631
81
7
0
213,683
0
W
Chronos
6,102
555
80
7
0
213,956
0
W
Shiva
5,756
523
36
3
0
217,760
2
L
Chaac
6,060
551
64
6
0
211,529
0
L
Heimdallr
5,224
475
53
5
0
184,079
0
L
Yemoja
5,484
499
22
2
0
198,056
3
W
Zhong Kui
6,317
574
68
6
0
167,048
1
L
Loki
5,955
541
75
7
0
258,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role