Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DingDong22
Ah Muzen Cab
Level 76
God Stats
1W - 0L
1,712 SR
Queue Stats
3W - 4L
1,309 Elo+
Party 1
Horus
Horus
DoctorSex69
Horus
Level 60
God Stats
3W - 2L
1,537 SR
Queue Stats
35W - 35L
1,482 Elo+
Party 1
Ganesha
Ganesha
SeizureSaladBowl
Ganesha
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
TheLargeOne
Scylla
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,401 Elo+
Party 1
Pele
Pele
YardyHardy
Pele
Level 87
God Stats
2W - 0L
1,815 SR
Queue Stats
6W - 7L
1,409 Elo+
Party 1
Team Averages
Level 53
1,613 SR
1,420 Elo+

VS

Team Averages
Level 81
1,512 SR
1,356 Elo+
Ishtar
Ishtar
Catastros11
Ishtar
Level 120
God Stats
4W - 7L
1,535 SR
Queue Stats
84W - 96L
1,404 Elo+
Solo
Thor
Thor
Cyaxerus
Thor
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,100 Elo+
Party 2
Amaterasu
Amaterasu
DipStick2111
Amaterasu
Level 82
God Stats
6W - 3L
1,578 SR
Queue Stats
118W - 139L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
OGStormrider
Kukulkan
Level 23
God Stats
18W - 33L
1,354 SR
Queue Stats
22W - 42L
1,354 Elo+
Party 2
Cerberus
Cerberus
TheBlankPlank
Cerberus
Level 56
God Stats
18W - 20L
1,591 SR
Queue Stats
64W - 94L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DingDong22
Ah Muzen Cab
12
2 / 1 / 3
6,730
481
6,467
6,797
2,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
7 / 3 / 1
9,361
669
13,584
11,657
8,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 1 / 4
7,474
534
3,594
6,459
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
14
4 / 0 / 1
8,533
610
4,892
3,907
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 0 / 5
8,432
602
6,119
9,775
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
0 / 4 / 0
5,508
393
3,596
10,045
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
13
3 / 3 / 0
7,566
540
5,109
12,664
4,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
DipStick2111
Amaterasu
12
2 / 6 / 1
7,334
524
5,203
14,742
8,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
OGStormrider
Kukulkan
11
0 / 4 / 0
6,259
447
2,148
6,276
2,665
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
TheBlankPlank
Cerberus
10
0 / 1 / 2
6,627
473
4,005
10,184
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
5
5
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
4
0
0
L
Thor
3
3
0
1
W
Ah Muzen Cab
DingDong22
Ah Muzen Cab
2
1
3
3.5
L
Amaterasu
DipStick2111
Amaterasu
2
6
1
0.42
W
7
3
1
2.5
L
Kukulkan
OGStormrider
Kukulkan
0
4
0
0
W
0
1
4
2
L
Cerberus
TheBlankPlank
Cerberus
0
1
2
1
W
Scylla
4
0
1
4.5
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,656
Damage
20,061
38,595
Taken
53,911
21,879
Mitigated
25,505
11,029
Healing
14,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
3,596
1,552
0
3,784
10,045
3,582
0
1,653
8,392
0
42,366
L
Thor
5,109
1,315
0
3,624
12,664
4,796
0
890
11,571
0
58,740
W
Ah Muzen Cab
DingDong22
Ah Muzen Cab
6,467
1,986
0
949
6,797
2,733
84
1,804
4,993
0
47,479
L
Amaterasu
DipStick2111
Amaterasu
5,203
2,631
0
3,620
14,742
8,179
0
0
13,909
0
42,592
W
13,584
5,676
0
4,174
11,657
8,481
1,015
0
11,657
0
66,458
L
Kukulkan
OGStormrider
Kukulkan
2,148
165
0
0
6,276
2,665
0
3,318
2,958
41,297
0
W
3,594
285
0
1,482
6,459
5,507
0
2,240
4,219
17,972
0
L
Cerberus
TheBlankPlank
Cerberus
4,005
359
0
3,514
10,184
6,283
0
2,625
7,559
20,010
0
W
Scylla
4,892
1,246
0
2,122
3,907
1,480
273
761
3,146
57,013
0
W
6,119
1,295
0
2,302
9,775
3,678
827
1,348
8,427
0
68,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,530
Gold Earned
33,294
446
Minions Killed
376
0
Camps Cleared
0
1,379,449
Distance Traveled
1,219,172
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,508
393
64
5
0
209,120
1
L
Thor
7,566
540
108
8
0
303,328
1
W
Ah Muzen Cab
6,730
481
91
7
0
263,290
1
L
Amaterasu
7,334
524
87
6
0
227,728
3
W
Horus
9,361
669
114
8
0
265,280
1
L
Kukulkan
6,259
447
76
5
0
216,516
1
W
Ganesha
7,474
534
5
0
0
277,594
5
L
Cerberus
6,627
473
41
3
0
262,480
7
W
Scylla
8,533
610
111
8
0
247,193
0
W
Pele
8,432
602
125
9
0
326,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role