Player Matchup

Tiamat
Tiamat
Eminesto
Tiamat
Level 108
God Stats
0W - 2L
1,300 SR
Queue Stats
13W - 13L
1,502 Elo+
Party 2
Susano
Susano
Fabreze77
Susano
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
PseyechoSamurai
Danzaburou
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,589 Elo+
Solo
Kukulkan
Kukulkan
ShockTiger142
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,435 Elo+
Party 2
Jormungandr
Jormungandr
Vici0usMonkey
Jormungandr
Level 39
God Stats
1W - 3L
1,323 SR
Queue Stats
30W - 32L
1,510 Elo+
Party 2
Team Averages
Level 50
1,425 SR
1,517 Elo+

VS

Team Averages
Level 51
1,510 SR
1,484 Elo+
Amaterasu
Amaterasu
Brandonalvarezz
Amaterasu
Level 76
God Stats
3W - 1L
1,583 SR
Queue Stats
205W - 248L
1,435 Elo+
Party 1
Anhur
Anhur
Entova
Anhur
Level 18
God Stats
1W - 0L
1,442 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
OhNoController
Scylla
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 282L
1,488 Elo+
Party 1
Ne Zha
Ne Zha
chefdumbo
Ne Zha
Level 25
God Stats
1W - 1L
1,280 SR
Queue Stats
25W - 20L
1,494 Elo+
Party 1
Ares
Ares
jaycapacityzer1
Ares
Level 65
God Stats
1W - 0L
1,747 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eminesto
Tiamat
12
1 / 4 / 0
7,426
464
7,805
11,588
6,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
Fabreze77
Susano
12
1 / 4 / 0
6,955
435
4,251
13,944
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
PseyechoSamurai
Danzaburou
13
3 / 7 / 5
8,276
517
10,090
16,258
5,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ShockTiger142
Kukulkan
10
0 / 7 / 0
6,630
414
3,493
9,845
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Vici0usMonkey
Jormungandr
11
5 / 4 / 4
8,058
504
9,072
16,759
17,926
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Brandonalvarezz
Amaterasu
14
8 / 2 / 8
9,267
579
11,668
15,875
11,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Entova
Anhur
13
7 / 4 / 4
8,798
550
9,700
11,616
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
2 / 0 / 4
7,912
495
6,123
6,236
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
chefdumbo
Ne Zha
16
8 / 0 / 9
9,598
600
10,808
12,680
6,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 9
8,151
509
3,948
15,202
12,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
10
Kills
26
26
Deaths
10
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Brandonalvarezz
Amaterasu
8
2
8
6
L
Tiamat
Eminesto
Tiamat
1
4
0
0.25
W
Anhur
Entova
Anhur
7
4
4
2.25
L
Susano
Fabreze77
Susano
1
4
0
0.25
W
2
0
4
4
L
Danzaburou
PseyechoSamurai
Danzaburou
3
7
5
0.79
L
Kukulkan
ShockTiger142
Kukulkan
0
7
0
0
L
Jormungandr
Vici0usMonkey
Jormungandr
5
4
4
1.75
W
Ne Zha
chefdumbo
Ne Zha
8
0
9
12.5
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,711
Damage
42,247
68,394
Taken
61,609
38,177
Mitigated
37,615
13,000
Healing
17,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Brandonalvarezz
Amaterasu
11,668
5,471
0
6,520
15,875
11,485
1,453
5,599
9,749
0
56,125
L
Tiamat
Eminesto
Tiamat
7,805
1,039
66
2,766
11,588
6,983
1,226
1,395
10,193
39,767
0
W
Anhur
Entova
Anhur
9,700
5,158
0
4,274
11,616
4,564
3,115
3,194
8,372
0
50,917
L
Susano
Fabreze77
Susano
4,251
607
0
3,422
13,944
4,678
0
1,362
12,582
0
42,146
W
6,123
678
0
635
6,236
2,411
965
2,060
4,136
49,387
0
L
Danzaburou
PseyechoSamurai
Danzaburou
10,090
5,345
0
4,709
16,258
5,542
1,665
2,404
13,854
0
64,774
L
Kukulkan
ShockTiger142
Kukulkan
3,493
1,025
0
0
9,845
3,048
0
1,320
8,525
33,916
0
L
Jormungandr
Vici0usMonkey
Jormungandr
9,072
3,304
914
1,123
16,759
17,926
181
4,246
12,513
40,650
0
W
Ne Zha
chefdumbo
Ne Zha
10,808
4,607
0
2,559
12,680
6,395
1,322
3,486
9,044
0
75,650
W
3,948
422
382
3,452
15,202
12,760
301
5,236
9,844
26,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,345
Gold Earned
43,726
343
Minions Killed
411
0
Camps Cleared
0
1,390,097
Distance Traveled
1,526,082
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,267
579
102
6
0
312,671
1
L
Tiamat
7,426
464
74
5
0
275,165
3
W
Anhur
8,798
550
76
5
0
280,497
2
L
Susano
6,955
435
74
5
0
341,228
6
W
Scylla
7,912
495
94
6
0
284,216
6
L
Danzaburou
8,276
517
91
6
0
252,983
4
L
Kukulkan
6,630
414
61
4
0
250,471
0
L
Jormungandr
8,058
504
43
3
0
270,250
0
W
Ne Zha
9,598
600
110
7
0
367,596
0
W
Ares
8,151
509
29
2
0
281,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role