Player Matchup

Ishtar
Ishtar
DDiestro
Ishtar
Level 27
God Stats
5W - 3L
1,486 SR
Queue Stats
31W - 23L
1,417 Elo+
Party 1
Atlas
Atlas
ElPaolo
Atlas
Level 119
God Stats
11W - 10L
1,514 SR
Queue Stats
148W - 177L
1,387 Elo+
Party 1
Ares
Ares
Eushin303
Ares
Level 8
God Stats
4W - 1L
1,314 SR
Queue Stats
10W - 5L
1,442 Elo+
Party 1
Kali
Kali
Nojlas
Kali
Level 156
God Stats
2W - 1L
1,558 SR
Queue Stats
100W - 124L
1,432 Elo+
Party 1
Hades
Hades
VastoSais
Hades
Level 149
God Stats
11W - 4L
1,608 SR
Queue Stats
119W - 133L
1,436 Elo+
Party 1
Team Averages
Level 92
1,496 SR
1,423 Elo+

VS

Team Averages
Level 99
1,608 SR
1,466 Elo+
Vulcan
Vulcan
AxelGuruli
Vulcan
Level 123
God Stats
4W - 2L
1,546 SR
Queue Stats
85W - 91L
1,429 Elo+
Solo
Cernunnos
Cernunnos
Bauti11
Cernunnos
Level 108
God Stats
10W - 10L
1,524 SR
Queue Stats
240W - 278L
1,416 Elo+
Solo
Tyr
Tyr
Gatoners730
Tyr
Level 17
God Stats
0W - 2L
1,457 SR
Queue Stats
3W - 4L
1,423 Elo+
Party 2
Nemesis
Nemesis
felimb
Nemesis
Level 86
God Stats
4W - 1L
1,950 SR
Queue Stats
19W - 25L
1,403 Elo+
Party 2
Fafnir
Fafnir
ƒusisi
Fafnir
Level 160
God Stats
2W - 3L
1,563 SR
Queue Stats
11W - 8L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DDiestro
Ishtar
18
6 / 5 / 5
12,170
507
19,060
21,076
10,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
ElPaolo
Atlas
17
0 / 1 / 7
10,809
450
13,795
25,765
25,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ares
14
1 / 3 / 7
10,364
432
7,715
23,643
24,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Nojlas
Kali
20
15 / 1 / 2
14,944
623
22,332
27,790
16,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
VastoSais
Hades
20
4 / 3 / 9
13,363
557
16,732
22,216
14,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AxelGuruli
Vulcan
19
3 / 6 / 4
12,371
515
20,324
18,910
9,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Bauti11
Cernunnos
17
1 / 5 / 5
11,112
463
14,732
17,006
6,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 6 / 3
10,262
428
11,477
26,505
22,633
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
felimb
Nemesis
19
6 / 5 / 1
12,640
527
20,256
24,555
12,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
ƒusisi
Fafnir
15
3 / 4 / 3
10,919
455
11,970
20,441
27,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
26
Kills
13
13
Deaths
26
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AxelGuruli
Vulcan
3
6
4
0.83
L
Cernunnos
Bauti11
Cernunnos
1
5
5
0.7
W
Ishtar
DDiestro
Ishtar
6
5
5
1.7
W
Atlas
ElPaolo
Atlas
0
1
7
3.5
W
Ares
1
3
7
1.5
L
0
6
3
0.25
W
Kali
Nojlas
Kali
15
1
2
16
W
Hades
VastoSais
Hades
4
3
9
2.83
L
Nemesis
felimb
Nemesis
6
5
1
1.3
L
Fafnir
ƒusisi
Fafnir
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,634
Damage
78,759
120,490
Taken
107,417
90,870
Mitigated
79,065
51,697
Healing
21,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AxelGuruli
Vulcan
20,324
7,752
0
2,290
18,910
9,812
0
9,480
9,273
120,510
0
L
Cernunnos
Bauti11
Cernunnos
14,732
8,277
0
5,379
17,006
6,741
1,413
3,894
13,112
0
87,762
W
Ishtar
DDiestro
Ishtar
19,060
11,841
0
8,307
21,076
10,356
1,067
6,087
14,375
0
100,197
W
Atlas
ElPaolo
Atlas
13,795
4,323
0
10,738
25,765
25,479
294
4,297
21,468
63,450
0
W
Ares
7,715
914
0
4,114
23,643
24,274
25
6,048
17,595
39,748
0
L
11,477
2,749
0
7,838
26,505
22,633
287
10,507
14,431
123
60,572
W
Kali
Nojlas
Kali
22,332
11,010
0
15,324
27,790
16,682
3,312
5,278
22,512
0
115,920
W
Hades
VastoSais
Hades
16,732
2,555
1,268
11,946
22,216
14,079
548
11,652
10,564
132,743
0
L
Nemesis
felimb
Nemesis
20,256
12,815
0
2,178
24,555
12,366
877
7,315
17,017
0
138,463
L
Fafnir
ƒusisi
Fafnir
11,970
4,154
0
3,586
20,441
27,513
0
4,998
15,342
39,325
4,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,650
Gold Earned
57,304
621
Minions Killed
634
0
Camps Cleared
0
2,221,379
Distance Traveled
2,200,495
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,371
515
191
8
0
416,495
2
L
Cernunnos
11,112
463
128
5
0
440,239
3
W
Ishtar
12,170
507
168
7
0
388,824
0
W
Atlas
10,809
450
85
4
0
429,130
1
W
Ares
10,364
432
34
1
0
438,521
2
L
Tyr
10,262
428
111
5
0
421,036
0
W
Kali
14,944
623
124
5
0
540,751
5
W
Hades
13,363
557
210
9
0
424,153
2
L
Nemesis
12,640
527
154
6
0
497,169
1
L
Fafnir
10,919
455
50
2
0
425,556
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role