Player Matchup

Chernobog
Chernobog
Aprillis
Chernobog
Level 151
God Stats
1W - 1L
1,588 SR
Queue Stats
332W - 318L
1,697 Elo+
Party 2
Zhong Kui
Zhong Kui
Flubbss
Zhong Kui
Level 157
God Stats
0W - 1L
1,765 SR
Queue Stats
70W - 64L
1,638 Elo+
Solo
Pele
Pele
Lezduit
Pele
Level 54
God Stats
103W - 96L
1,608 SR
Queue Stats
106W - 106L
1,537 Elo+
Solo
Thanatos
Thanatos
Podricks3rdLeg
Thanatos
Level 125
God Stats
3W - 3L
1,703 SR
Queue Stats
245W - 275L
1,637 Elo+
Party 2
Cerberus
Cerberus
ProcrasteNate
Cerberus
Level 158
God Stats
2W - 3L
1,578 SR
Queue Stats
467W - 436L
1,689 Elo+
Party 2
Team Averages
Level 129
1,648 SR
1,639 Elo+

VS

Team Averages
Level 138
1,587 SR
1,602 Elo+
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Akamaru7
He Bo
Level 127
God Stats
1W - 2L
1,210 SR
Queue Stats
187W - 198L
1,554 Elo+
Party 1
Agni
Agni
RogueXS
Agni
Level 155
God Stats
2W - 1L
1,576 SR
Queue Stats
42W - 41L
1,604 Elo+
Party 3
Anhur
Anhur
SpecialGoat
Anhur
Level 148
God Stats
10W - 1L
1,864 SR
Queue Stats
142W - 115L
1,672 Elo+
Party 3
Sobek
Sobek
smallch1ld
Sobek
Level 135
God Stats
5W - 2L
1,784 SR
Queue Stats
133W - 109L
1,678 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aprillis
Chernobog
12
2 / 2 / 0
7,149
596
2,995
8,139
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Flubbss
Zhong Kui
11
1 / 4 / 0
6,302
525
4,929
10,935
6,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Lezduit
Pele
11
2 / 2 / 3
6,846
571
8,916
10,591
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
11
1 / 2 / 2
6,351
529
3,592
9,456
4,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
ProcrasteNate
Cerberus
10
1 / 1 / 3
6,156
513
4,530
9,618
7,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
5 / 0 / 1
8,054
671
9,192
11,158
7,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
Akamaru7
He Bo
11
2 / 3 / 2
6,654
555
3,423
10,047
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
RogueXS
Agni
11
2 / 1 / 1
6,586
549
5,424
7,291
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 1 / 1
7,703
642
6,462
8,190
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
9
0 / 2 / 5
6,277
523
4,247
9,342
4,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
11
11
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
1
5.5
W
He Bo
Akamaru7
He Bo
2
3
2
1
L
Chernobog
Aprillis
Chernobog
2
2
0
1
L
Zhong Kui
Flubbss
Zhong Kui
1
4
0
0.25
L
Pele
Lezduit
Pele
2
2
3
1.75
L
Thanatos
1
2
2
1
L
Cerberus
ProcrasteNate
Cerberus
1
1
3
2.5
W
Agni
RogueXS
Agni
2
1
1
2.5
W
2
1
1
2.5
W
Sobek
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,962
Damage
28,748
48,739
Taken
46,028
25,465
Mitigated
20,187
19,953
Healing
21,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,192
2,904
0
8,141
11,158
7,912
0
4,904
6,254
0
60,912
W
He Bo
Akamaru7
He Bo
3,423
485
0
2,358
10,047
2,461
0
439
9,608
45,508
0
L
Chernobog
Aprillis
Chernobog
2,995
1,755
0
3,686
8,139
2,262
0
922
7,217
0
54,133
L
Zhong Kui
Flubbss
Zhong Kui
4,929
889
0
3,482
10,935
6,602
0
1,383
8,990
41,319
0
L
Pele
Lezduit
Pele
8,916
1,787
0
1,656
10,591
4,154
0
4,690
5,901
0
60,382
L
Thanatos
3,592
1,137
0
7,301
9,456
4,979
0
2,992
6,419
0
46,072
L
Cerberus
ProcrasteNate
Cerberus
4,530
831
0
3,828
9,618
7,468
0
2,873
6,647
23,913
3,502
W
Agni
RogueXS
Agni
5,424
244
0
943
7,291
2,130
0
671
6,620
52,497
0
W
6,462
4,374
0
4,810
8,190
2,694
0
1,350
6,840
0
67,810
W
Sobek
4,247
705
2,181
3,240
9,342
4,990
0
1,900
7,442
13,612
618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,804
Gold Earned
35,274
405
Minions Killed
445
0
Camps Cleared
0
1,279,676
Distance Traveled
1,285,685
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,054
671
114
10
0
260,485
1
W
He Bo
6,654
555
88
7
0
284,362
4
L
Chernobog
7,149
596
102
9
0
229,541
5
L
Zhong Kui
6,302
525
65
5
0
226,573
4
L
Pele
6,846
571
101
8
0
263,776
1
L
Thanatos
6,351
529
87
7
0
302,397
5
L
Cerberus
6,156
513
50
4
0
257,389
7
W
Agni
6,586
549
101
8
0
257,153
4
W
Anhur
7,703
642
123
10
0
215,650
7
W
Sobek
6,277
523
19
2
0
268,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role