Player Matchup

Merlin
Merlin
BartBimpson
Merlin
Level 120
God Stats
0W - 1L
1,558 SR
Queue Stats
261W - 238L
1,563 Elo+
Party 3
Thanatos
Thanatos
Luxcet
Thanatos
Level 122
God Stats
6W - 12L
1,362 SR
Queue Stats
98W - 112L
1,441 Elo+
Party 2
Jormungandr
Jormungandr
PandaMan69000
Jormungandr
Level 122
God Stats
13W - 9L
1,675 SR
Queue Stats
227W - 225L
1,509 Elo+
Party 2
Ravana
Ravana
ScoochyMcBooch
Ravana
Level 103
God Stats
8W - 12L
1,564 SR
Queue Stats
232W - 220L
1,506 Elo+
Party 3
Pele
Pele
crc101076
Pele
Level 99
God Stats
44W - 27L
1,665 SR
Queue Stats
101W - 85L
1,565 Elo+
Party 2
Team Averages
Level 113
1,565 SR
1,517 Elo+

VS

Team Averages
Level 114
1,389 SR
1,470 Elo+
Hercules
Hercules
ARabidElf
Hercules
Level 86
God Stats
1W - 4L
1,233 SR
Queue Stats
161W - 152L
1,510 Elo+
Solo
Scylla
Scylla
MsterHam
Scylla
Level 109
God Stats
1W - 0L
1,467 SR
Queue Stats
67W - 70L
1,524 Elo+
Party 1
Apollo
Apollo
WatchTheClouds
Apollo
Level 155
God Stats
3W - 6L
1,377 SR
Queue Stats
140W - 147L
1,474 Elo+
Solo
Geb
Geb
bledjudge
Geb
Level 65
God Stats
4W - 1L
1,337 SR
Queue Stats
23W - 27L
1,442 Elo+
Party 1
Camazotz
Camazotz
buttfacington
Camazotz
Level 156
God Stats
3W - 1L
1,530 SR
Queue Stats
20W - 22L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 3 / 0
7,394
493
5,026
10,087
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Luxcet
Thanatos
10
2 / 6 / 1
6,989
466
3,185
13,016
6,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
PandaMan69000
Jormungandr
11
0 / 1 / 2
7,241
483
5,539
14,576
15,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 1 / 0
8,543
570
8,057
8,166
7,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Pele
13
1 / 4 / 1
7,843
523
10,744
13,823
4,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ARabidElf
Hercules
15
1 / 0 / 0
9,040
603
7,465
12,368
9,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
MsterHam
Scylla
15
7 / 1 / 1
9,058
604
9,230
8,819
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 1 / 0
8,281
552
10,955
11,511
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 0 / 9
7,726
515
5,189
12,414
10,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
buttfacington
Camazotz
12
3 / 5 / 6
7,668
511
10,787
16,799
7,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
15
15
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
ARabidElf
Hercules
1
0
0
1
L
Merlin
3
3
0
1
L
Thanatos
Luxcet
Thanatos
2
6
1
0.42
W
Scylla
MsterHam
Scylla
7
1
1
7.5
L
Jormungandr
PandaMan69000
Jormungandr
0
1
2
1
L
1
1
0
1
W
4
1
0
4
W
0
0
9
4.5
W
Camazotz
buttfacington
Camazotz
3
5
6
1.2
L
Pele
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,551
Damage
43,626
59,668
Taken
61,911
38,081
Mitigated
36,020
19,972
Healing
30,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ARabidElf
Hercules
7,465
4,547
0
7,563
12,368
9,196
0
0
11,377
0
65,779
L
Merlin
5,026
333
0
2,737
10,087
4,209
0
4,782
5,305
45,051
0
L
Thanatos
Luxcet
Thanatos
3,185
455
0
9,042
13,016
6,458
0
2,382
10,634
0
40,678
W
Scylla
MsterHam
Scylla
9,230
1,709
398
2,455
8,819
3,672
0
2,303
6,516
74,487
0
L
Jormungandr
PandaMan69000
Jormungandr
5,539
1,582
0
2,856
14,576
15,675
0
5,004
9,572
37,699
1,457
L
8,057
2,437
0
2,539
8,166
7,078
0
0
7,596
0
68,215
W
10,955
7,577
0
6,996
11,511
5,183
1,850
827
10,684
0
77,409
W
5,189
1,016
0
4,815
12,414
10,398
0
4,106
8,308
23,019
0
W
Camazotz
buttfacington
Camazotz
10,787
3,992
0
8,369
16,799
7,571
0
3,086
13,634
0
56,984
L
Pele
10,744
3,093
0
2,798
13,823
4,661
0
2,251
11,572
0
62,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,010
Gold Earned
41,773
456
Minions Killed
516
0
Camps Cleared
0
1,486,862
Distance Traveled
1,389,446
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,040
603
153
10
0
270,842
7
L
Merlin
7,394
493
87
6
0
277,921
4
L
Thanatos
6,989
466
63
4
0
312,070
8
W
Scylla
9,058
604
116
8
0
278,619
4
L
Jormungandr
7,241
483
68
5
0
294,816
5
L
Ravana
8,543
570
139
9
0
288,384
5
W
Apollo
8,281
552
140
9
0
258,062
4
W
Geb
7,726
515
32
2
0
286,892
2
W
Camazotz
7,668
511
75
5
0
295,031
2
L
Pele
7,843
523
99
7
0
313,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role