Player Matchup

Awilix
Awilix
L1l_P3P3-_-
Awilix
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 227L
1,583 Elo+
Party 4
Tiamat
Tiamat
Team_SESH696
Tiamat
Level 103
God Stats
48W - 43L
1,535 SR
Queue Stats
75W - 74L
1,498 Elo+
Party 1
Chaac
Chaac
alyloc6871
Chaac
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 16L
1,526 Elo+
Party 1
Neith
Neith
iCappiin
Neith
Level 113
God Stats
18W - 5L
1,715 SR
Queue Stats
218W - 185L
1,571 Elo+
Party 4
Bacchus
Bacchus
lil_mojon12
Bacchus
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 68L
1,502 Elo+
Party 4
Team Averages
Level 81
1,550 SR
1,536 Elo+

VS

Team Averages
Level 79
1,457 SR
1,376 Elo+
Fenrir
Fenrir
E man1092
Fenrir
Level 144
God Stats
8W - 8L
1,537 SR
Queue Stats
136W - 145L
1,432 Elo+
Party 2
Baron Samedi
Baron Samedi
OsOxDePeluche
Baron Samedi
Level 128
God Stats
1W - 2L
1,135 SR
Queue Stats
105W - 117L
1,465 Elo+
Party 3
Ne Zha
Ne Zha
SmiteIsTrash488
Ne Zha
Level 16
God Stats
0W - 1L
1,694 SR
Queue Stats
0W - 6L
1,081 Elo+
Party 2
Chernobog
Chernobog
whatsthemata10
Chernobog
Level 69
God Stats
8W - 13L
1,461 SR
Queue Stats
37W - 40L
1,448 Elo+
Party 3
Poseidon
Poseidon
yywow_
Poseidon
Level 36
God Stats
2W - 1L
1,459 SR
Queue Stats
34W - 38L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
5 / 4 / 4
7,321
563
7,513
11,735
4,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
10
0 / 2 / 5
6,390
492
1,897
6,652
3,997
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
12
3 / 0 / 3
7,645
588
7,231
9,473
5,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
iCappiin
Neith
13
4 / 0 / 5
8,296
638
10,221
6,174
2,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
lil_mojon12
Bacchus
10
2 / 2 / 5
7,170
552
5,573
9,881
11,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
E man1092
Fenrir
7
4 / 3 / 0
5,727
441
4,154
7,335
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
OsOxDePeluche
Baron Samedi
10
1 / 4 / 4
6,158
474
5,783
13,934
11,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 2 / 1
5,013
386
2,129
5,625
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chernobog
whatsthemata10
Chernobog
11
0 / 3 / 2
6,054
466
5,272
9,091
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
yywow_
Poseidon
13
3 / 2 / 2
7,287
561
7,334
7,848
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
14
Kills
8
8
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
E man1092
Fenrir
4
3
0
1.33
W
Awilix
5
4
4
1.75
L
Baron Samedi
OsOxDePeluche
Baron Samedi
1
4
4
0.75
L
0
2
1
0.25
W
Tiamat
0
2
5
1.25
W
Chaac
3
0
3
4.5
W
Neith
iCappiin
Neith
4
0
5
6.5
W
Bacchus
lil_mojon12
Bacchus
2
2
5
2.25
L
Chernobog
whatsthemata10
Chernobog
0
3
2
0.33
L
Poseidon
yywow_
Poseidon
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,435
Damage
24,672
43,915
Taken
43,833
28,025
Mitigated
23,013
13,846
Healing
14,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
E man1092
Fenrir
4,154
1,248
0
1,809
7,335
2,589
0
863
6,472
0
20,733
W
Awilix
7,513
3,109
0
1,530
11,735
4,295
0
2,998
8,737
0
46,033
L
Baron Samedi
OsOxDePeluche
Baron Samedi
5,783
810
594
5,589
13,934
11,957
0
2,284
11,650
25,991
593
L
2,129
1,131
0
1,460
5,625
2,164
0
42
5,583
0
19,441
W
Tiamat
1,897
308
0
2,275
6,652
3,997
0
3,144
3,508
32,699
0
W
Chaac
7,231
1,343
0
4,427
9,473
5,718
0
726
8,747
0
48,960
W
Neith
iCappiin
Neith
10,221
3,581
0
1,525
6,174
2,638
1,224
1,571
4,603
0
59,143
W
Bacchus
lil_mojon12
Bacchus
5,573
877
328
3,761
9,881
11,377
0
4,085
5,796
20,829
1,854
L
Chernobog
whatsthemata10
Chernobog
5,272
3,108
0
3,231
9,091
3,260
0
1,825
7,266
0
41,435
L
Poseidon
yywow_
Poseidon
7,334
298
0
2,304
7,848
3,043
0
2,152
5,696
61,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,822
Gold Earned
30,239
363
Minions Killed
322
0
Camps Cleared
0
1,382,323
Distance Traveled
970,009
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,727
441
48
4
0
172,493
0
W
Awilix
7,321
563
71
5
0
291,979
1
L
Baron Samedi
6,158
474
41
3
0
212,238
4
L
Ne Zha
5,013
386
40
3
0
131,840
0
W
Tiamat
6,390
492
65
5
0
322,212
3
W
Chaac
7,645
588
85
7
0
271,535
1
W
Neith
8,296
638
97
7
0
242,959
3
W
Bacchus
7,170
552
45
3
0
253,638
2
L
Chernobog
6,054
466
81
6
0
210,988
3
L
Poseidon
7,287
561
112
9
0
242,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role