Player Matchup

Izanami
Izanami
AM_BucketBoi
Izanami
Level 76
God Stats
6W - 6L
1,414 SR
Queue Stats
69W - 85L
1,342 Elo+
Party 1
Amaterasu
Amaterasu
BacKYarDBoogi111
Amaterasu
Level 81
God Stats
6W - 2L
1,757 SR
Queue Stats
57W - 70L
1,327 Elo+
Party 1
Chang'e
Chang'e
MUTANTTWINKIES
Chang'e
Level 69
God Stats
11W - 10L
1,386 SR
Queue Stats
66W - 86L
1,329 Elo+
Party 1
Ra
Ra
cravendmoney
Ra
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 84L
1,330 Elo+
Party 1
Ravana
Ravana
kingnathan10717
Ravana
Level 56
God Stats
1W - 1L
1,851 SR
Queue Stats
25W - 47L
1,320 Elo+
Party 1
Team Averages
Level 72
1,582 SR
1,330 Elo+

VS

Team Averages
Level 140
1,511 SR
1,470 Elo+
Ares
Ares
AKingAtHeart
Ares
Level 155
God Stats
1W - 0L
1,565 SR
Queue Stats
72W - 75L
1,472 Elo+
Party 2
Vulcan
Vulcan
EduardoM24
Vulcan
Level 147
God Stats
5W - 5L
1,536 SR
Queue Stats
31W - 33L
1,432 Elo+
Solo
Tyr
Tyr
Zarareis
Tyr
Level 160
God Stats
3W - 4L
1,416 SR
Queue Stats
150W - 141L
1,442 Elo+
Party 2
Ravana
Ravana
am2hip
Ravana
Level 111
God Stats
7W - 6L
1,420 SR
Queue Stats
181W - 185L
1,520 Elo+
Solo
Rama
Rama
xFeedxMorex
Rama
Level 129
God Stats
3W - 2L
1,619 SR
Queue Stats
100W - 99L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AM_BucketBoi
Izanami
13
1 / 6 / 3
8,211
432
9,511
13,639
4,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
12
1 / 3 / 5
8,818
464
4,340
18,133
12,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 9 / 1
8,550
450
6,657
17,782
6,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 9 / 2
8,881
467
8,293
16,324
6,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 3
7,866
414
7,378
18,595
6,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 12
9,136
481
11,542
12,474
11,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
EduardoM24
Vulcan
16
2 / 3 / 6
10,044
529
8,194
8,589
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
11 / 1 / 6
11,492
605
20,937
19,481
20,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
am2hip
Ravana
18
9 / 1 / 7
11,039
581
11,452
9,833
5,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 2 / 11
10,870
572
16,859
16,839
6,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
7
Kills
34
34
Deaths
7
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
5
0
12
11
L
Izanami
AM_BucketBoi
Izanami
1
6
3
0.42
L
Amaterasu
1
3
5
1.17
W
Vulcan
EduardoM24
Vulcan
2
3
6
1.67
L
2
9
1
0.28
W
11
1
6
14
W
Ravana
am2hip
Ravana
9
1
7
12.5
L
2
9
2
0.33
L
1
7
3
0.36
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,179
Damage
68,984
84,473
Taken
67,216
36,080
Mitigated
48,312
20,001
Healing
21,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,542
276
728
3,034
12,474
11,862
77
2,291
10,025
29,320
0
L
Izanami
AM_BucketBoi
Izanami
9,511
6,261
0
1,671
13,639
4,113
848
1,768
11,871
0
64,046
L
Amaterasu
4,340
1,960
200
6,944
18,133
12,812
439
6,574
11,559
0
16,360
W
Vulcan
EduardoM24
Vulcan
8,194
3,414
0
92
8,589
4,111
1,417
2,012
6,513
86,026
0
L
6,657
300
596
2,285
17,782
6,047
0
6,203
11,579
40,818
0
W
20,937
930
0
8,035
19,481
20,606
1,582
7,571
11,695
0
89,956
W
Ravana
am2hip
Ravana
11,452
3,657
0
1,831
9,833
5,238
0
1,765
7,952
0
101,978
L
8,293
713
305
3,960
16,324
6,130
456
1,030
15,294
52,206
0
L
7,378
2,112
120
3,920
18,595
6,978
0
4,161
14,434
0
46,509
W
16,859
14,625
0
7,955
16,839
6,495
3,168
758
16,081
0
90,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,326
Gold Earned
52,581
343
Minions Killed
588
0
Camps Cleared
0
1,674,286
Distance Traveled
1,932,987
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,136
481
22
1
0
392,156
4
L
Izanami
8,211
432
99
5
0
334,285
1
L
Amaterasu
8,818
464
21
1
0
388,745
0
W
Vulcan
10,044
529
144
8
0
378,828
6
L
Chang'e
8,550
450
68
4
0
317,273
1
W
Tyr
11,492
605
136
7
0
406,281
8
W
Ravana
11,039
581
145
8
0
409,019
0
L
Ra
8,881
467
72
4
0
290,649
0
L
Ravana
7,866
414
83
4
0
343,334
0
W
Rama
10,870
572
141
7
0
346,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role